Rules by @JOEtheDM.
The Level of each item was determined by clustering the prices into 10 bins.
d195 | Item | Effect | Cost | Type | Level |
---|---|---|---|---|---|
1 |
Potion |
Restores 2d4+2 HP |
200 |
Basic Restoratives |
1 |
2 |
Super Potion |
Restores 3d6+6 HP |
500 |
Basic Restoratives |
1 |
3 |
Hyper Potion |
Restores 4d12+10 HP |
800 |
Basic Restoratives |
1 |
4 |
Antidote |
Cures Poison |
200 |
Basic Restoratives |
1 |
5 |
Paralyze Heal |
Cures Paralysis |
200 |
Basic Restoratives |
1 |
6 |
Burn Heal |
Cures Burn |
200 |
Basic Restoratives |
1 |
7 |
Ice Heal |
Cures Frozen |
200 |
Basic Restoratives |
1 |
8 |
Awakening |
Wakes from sleep |
200 |
Basic Restoratives |
1 |
9 |
Full Heal |
Restores all Status Effects |
450 |
Basic Restoratives |
1 |
10 |
Revive |
Revives fainted Pokémon with 2d4+2 HP |
3000 |
Basic Restoratives |
3 |
11 |
Max Revive |
Revives fainted Pokémon with 4d12+10 HP |
5000 |
Basic Restoratives |
5 |
12 |
Ether |
Restores 5 PP to a single move |
500 |
Basic Restoratives |
1 |
13 |
Max Ether |
Restores 5 PP to all moves |
1800 |
Basic Restoratives |
2 |
14 |
Elixir |
Restores 10 PP to a single move |
900 |
Basic Restoratives |
1 |
15 |
Max Elixir |
Restores 10 PP to all moves |
3200 |
Basic Restoratives |
3 |
16 |
Candy Bar |
Restores 5 HP |
150 |
Basic Restoratives |
1 |
17 |
Soda Pop |
Restores 10 HP |
275 |
Basic Restoratives |
1 |
18 |
Berry Juice |
Restores 20 HP |
500 |
Basic Restoratives |
1 |
19 |
Lemonade |
Restores 30 HP |
650 |
Basic Restoratives |
1 |
20 |
MooMoo Milk |
Restores 50 HP |
1200 |
Basic Restoratives |
2 |
21 |
Energy Powder |
Restores 3d6+6 HP. 1/4 chance to lower Loyalty by 1 |
300 |
Basic Restoratives |
1 |
22 |
Energy Root |
Restores 4d12+10 HP. 1/4 chance to lower Loyalty by 1 |
700 |
Basic Restoratives |
1 |
23 |
Heal Powder |
Restores all negative status effects. 1/4 chance to lower Loyalty by 1 |
300 |
Basic Restoratives |
1 |
24 |
Revival Herb |
Revives fainted Pokémon with 4d12+10 HP. 1/4 chance to lower Loyalty by 1 |
4200 |
Basic Restoratives |
4 |
25 |
Pokéball |
+0 to Capture Rolls |
250 |
Pokéballs |
1 |
26 |
Great Ball |
+5 to Capture Rolls |
500 |
Pokéballs |
1 |
27 |
Ultra Ball |
+10 to Capture Rolls |
1000 |
Pokéballs |
2 |
28 |
Hyper Ball |
+20 to Capture Rolls |
2400 |
Pokéballs |
2 |
29 |
Nest Ball |
+5 to Capture Rolls against Pokémon level 5 or below |
400 |
Pokéballs |
1 |
30 |
Level Ball |
+5 to Capture Rolls if active Pokémon is a higher level than target. |
400 |
Pokéballs |
1 |
31 |
Timer Ball |
+1 to Capture Rolls for each round of combat that has passed before throwing. (Max +10) |
600 |
Pokéballs |
1 |
32 |
Luxury Ball |
+5 to Capture Rolls. Sets Loyalty level to +1 after catch |
800 |
Pokéballs |
1 |
33 |
Repeat Ball |
+10 to Capture Rolls against species already caught by user |
800 |
Pokéballs |
1 |
34 |
Net Ball |
+10 to Capture Rolls against Bug or Water type Pokémon |
800 |
Pokéballs |
1 |
35 |
Dive Ball |
+10 to Capture Rolls while fishing or underwater |
800 |
Pokéballs |
1 |
36 |
Dusk Ball |
+10 to Capture Rolls at night |
800 |
Pokéballs |
1 |
37 |
Moon Ball |
+10 to Capture Rolls against Pokémon that evolve with Moon Stone |
800 |
Pokéballs |
1 |
38 |
Heal Ball |
+5 to Capture Rolls. Restores caught Pokémon’s health and cures all status effects |
1000 |
Pokéballs |
2 |
39 |
Quick Ball |
+15 to Capture Rolls only if used in the first round of combat |
1000 |
Pokéballs |
2 |
40 |
Love Ball |
+15 to Capture Rolls against target that is the same species as your Active Pokémon |
1300 |
Pokéballs |
2 |
41 |
Heavy Ball |
+15 to Capture Rolls against Pokémon of size Medium or bigger |
1300 |
Pokéballs |
2 |
42 |
Master Ball |
Automatic Success on Capture Roll |
Pokéballs |
10 |
|
43 |
Fire Stone |
Evolves Vulpix Growlithe and Eevee |
4000 |
Evolution Items |
4 |
44 |
Leaf Stone |
Evolves Gloom Weepinbell Exeggcute and Nuzleaf |
4000 |
Evolution Items |
4 |
45 |
Moon Stone |
Evolves Nidorina Nidorino Clefairy Jigglypuff and Skitty |
4000 |
Evolution Items |
4 |
46 |
Thunder Stone |
Evolves Pikachu and Eevee |
4000 |
Evolution Items |
4 |
47 |
Water Stone |
Evolves Poliwhirl Shellder Eevee Staryu and Lombre |
4000 |
Evolution Items |
4 |
48 |
Sun Stone |
Evolves Gloom and Sunkern |
4000 |
Evolution Items |
4 |
49 |
Dragon Scale |
Evolves Seadra |
4000 |
Evolution Items |
4 |
50 |
Prism Scale |
Evolves Feebas |
4000 |
Evolution Items |
4 |
51 |
Deep Sea Scale/Tooth |
Evolves Clamperl |
4000 |
Evolution Items |
4 |
52 |
King's Rock |
Evolves Slowpoke and Poliwhirl |
4000 |
Evolution Items |
4 |
53 |
Metal Coat |
Evolves Onix Scyther |
4000 |
Evolution Items |
4 |
54 |
Up-Grade |
Evolves Porygon |
4000 |
Evolution Items |
4 |
55 |
Cheri Berry |
Cures paralysis. Activated when a Pokémon becomes paralyzed |
200 |
Berries |
1 |
56 |
Chesto Berry |
Wakes from sleep. Activated when a Pokémon falls asleep |
200 |
Berries |
1 |
57 |
Pecha Berry |
Cures poison. Activated when a Pokémon becomes poisoned |
200 |
Berries |
1 |
58 |
Rawst Berry |
Cures burn. Activated when a Pokémon is burned |
200 |
Berries |
1 |
59 |
Aspear Berry |
Cures freeze. Activated when a Pokémon is frozen |
200 |
Berries |
1 |
60 |
Leppa Berry |
Restores 10 PP to a move. Activated when Pokémon runs out of PP for a move. |
500 |
Berries |
1 |
61 |
Oran Berry |
Restores 2d4+2 HP. Activated when Pokémon drops below 50% HP. |
200 |
Berries |
1 |
62 |
Lum Berry |
Cures any negative status effect. Activated when Pokémon is affected with status. |
400 |
Berries |
1 |
63 |
Persim Berry |
Cures confusion. Activated when Pokémon becomes confused. |
200 |
Berries |
1 |
64 |
Sitris Berry |
Restores 30 HP. Activated when Pokémon drops below 50% HP. |
800 |
Berries |
1 |
65 |
Pomeg Berry |
Permanently lowers Pokémon CON score by 2 but raises Loyalty by 1. |
1000 |
Berries |
2 |
66 |
Kelpsy Berry |
Permanently lowers Pokémon STR score by 2 but raises Loyalty by 1. |
1000 |
Berries |
2 |
67 |
Qualot Berry |
Permanently lowers Pokémon AC by 2 but raises Loyalty by 1. |
1000 |
Berries |
2 |
68 |
Hondew Berry |
Permanently lowers Pokémon DEX score by 2 but raises Loyalty by 1. |
1000 |
Berries |
2 |
69 |
Grepa Berry |
Permanently lowers Pokémon WIS score by 2 but raises Loyalty by 1. |
1000 |
Berries |
2 |
70 |
Tomato Berry |
Permanently lowers Pokémon speed by 10 but raises Loyalty by 1. |
1000 |
Berries |
2 |
71 |
Occa Berry |
Pokémon takes half damage from a fire-type attack. Activates when hit by fire-type move. |
200 |
Berries |
1 |
72 |
Passho Berry |
Pokémon takes half damage from a water-type attack. Activates when hit by water-type move. |
200 |
Berries |
1 |
73 |
Wacan Berry |
Pokémon takes half damage from an electric-type attack. Activates when hit by electric-type move. |
200 |
Berries |
1 |
74 |
Rindo Berry |
Pokémon takes half damage from a grass-type attack. Activates when hit by grass-type move. |
200 |
Berries |
1 |
75 |
Yache Berry |
Pokémon takes half damage from an ice-type attack. Activates when hit by ice-type move. |
200 |
Berries |
1 |
76 |
Chople Berry |
Pokémon takes half damage from a fighting-type attack. Activates when hit by fighting-type move. |
200 |
Berries |
1 |
77 |
Kebia Berry |
Pokémon takes half damage from a poison-type attack. Activates when hit by poison-type move. |
200 |
Berries |
1 |
78 |
Shuca Berry |
Pokémon takes half damage from a ground-type attack. Activates when hit by ground-type move. |
200 |
Berries |
1 |
79 |
Coba Berry |
Pokémon takes half damage from a flying-type attack. Activates when hit by flying-type move. |
200 |
Berries |
1 |
80 |
Papaya Berry |
Pokémon takes half damage from a psychic-type attack. Activates when hit by psychic-type move. |
200 |
Berries |
1 |
81 |
Tanga Berry |
Pokémon takes half damage from a bug-type attack. Activates when hit by bug-type move. |
200 |
Berries |
1 |
82 |
Charti Berry |
Pokémon takes half damage from a rock-type attack. Activates when hit by rock-type move. |
200 |
Berries |
1 |
83 |
Kasib Berry |
Pokémon takes half damage from a ghost-type attack. Activates when hit by ghost-type move. |
200 |
Berries |
1 |
84 |
Haban Berry |
Pokémon takes half damage from a dragon-type attack. Activates when hit by dragon-type move. |
200 |
Berries |
1 |
85 |
Colbur Berry |
Pokémon takes half damage from a dark-type attack. Activates when hit by dark-type move. |
200 |
Berries |
1 |
86 |
Babiri Berry |
Pokémon takes half damage from a steel-type attack. Activates when hit by steel-type move. |
200 |
Berries |
1 |
87 |
Chilin Berry |
Pokémon takes half damage from a normal-type attack. Activates when hit by normal-type move. |
200 |
Berries |
1 |
88 |
Roseli Berry |
Pokémon takes half damage from a fairy-type attack. Activates when hit by fairy-type move. |
200 |
Berries |
1 |
89 |
Black Belt |
Fighting-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
90 |
Black Glasses |
Dark-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
91 |
Charcoal |
Fire-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
92 |
Deep Sea Scale |
While a Clamperl holds this their AC is increased by 1 |
4000 |
Held |
4 |
93 |
Deep Sea Tooth |
While a Clamperl holds this their STAB increases by 1 |
4000 |
Held |
4 |
94 |
Dragon Fang |
Dragon-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
95 |
Focus Band |
Roll a d20 when suffering from the flinched status. On a 10 or higher you do not flinch. |
1000 |
Held |
2 |
96 |
Hard Stone |
Rock-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
97 |
King's Rock |
On natural attack rolls of 19 or 20 the target flinches. |
4000 |
Held |
4 |
98 |
Leftovers |
Restores 1d4 HP to the holder at the end of each of their turns |
2800 |
Held |
2 |
99 |
Light Ball |
Raises Pikachu's MOVE power modifier by +1 |
1400 |
Held |
2 |
100 |
Lucky Egg |
XP from battle for this Pokémon is increased by 20% |
5000 |
Held |
5 |
101 |
Lucky Punch |
When held by Chansey critical hits occur on rolls of 19 and 20. |
1200 |
Held |
2 |
102 |
Magnet |
Electric-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
103 |
Metal Coat |
Steel-type moves do an additional 1d4 damage of that type. |
4000 |
Held |
4 |
104 |
Metal Powder |
When held by Ditto its CON score increases by +3 |
1200 |
Held |
2 |
105 |
Miracle Seed |
Grass-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
106 |
Mystic Water |
Water-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
107 |
NeverMelt Ice |
Ice-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
108 |
Pink Bow |
Normal-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
109 |
Poison Barb |
Poison-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
110 |
Polkadot Bow |
Fairy-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
111 |
Quick Claw |
Increase initiative roll by +3 while this Pokémon is active. |
1000 |
Held |
2 |
112 |
Scope Lens |
Increases Critical Hit range by 1 (20 to 19+ etc.) |
1500 |
Held |
2 |
113 |
Sharp Beak |
Flying-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
114 |
Silver Powder |
Bug-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
115 |
Spell Tag |
Ghost-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
116 |
Twisted Spoon |
Psychic-type moves do an additional 1d4 damage of that type. |
4400 |
Held |
4 |
117 |
X Attack |
Adds +2 to attack rolls for 1 minute |
350 |
X-Items |
1 |
118 |
X Defense |
Adds +2 to AC for 1 minute |
350 |
X-Items |
1 |
119 |
X Special |
Increases your Move DC by +2 for 1 minute |
350 |
X-Items |
1 |
120 |
X Special Defense |
Increases saving throws by +2 for 1 minute |
350 |
X-Items |
1 |
121 |
X Speed |
Increases a speed type by 10 feet for 1 minute |
350 |
X-Items |
1 |
122 |
Dire Hit |
Critical hits on attacks occur on rolls of 19 and 20 for 1 minute |
400 |
X-Items |
1 |
123 |
X Accuracy |
Grants advantage on next three attack rolls |
350 |
X-Items |
1 |
124 |
Guard Spec |
Prevents status ailments for 1 minute |
700 |
X-Items |
1 |
125 |
HP Up |
Increase maximum HP by the maximum roll of one of your hit dice. |
4900 |
Vitamins |
4 |
126 |
Protein |
Increase STR by 1 |
4900 |
Vitamins |
4 |
127 |
Iron |
Increase DEX by 1 |
4900 |
Vitamins |
4 |
128 |
Calcium |
Increases CON by 1 |
4900 |
Vitamins |
4 |
129 |
Zinc |
Increase WIS by 1 |
4900 |
Vitamins |
4 |
130 |
Carbos |
Increase CHA by 1 |
4900 |
Vitamins |
4 |
131 |
PP Up |
Increase the max PP of one move by 2 (Max of double original PP) |
8800 |
Vitamins |
7 |
132 |
Pokédex |
A hand-held computer with an advanced camera and image recognition software given to trainers at the start of their journey. A trainer can use a bonus action to register a Pokémon (that hasn't fainted) within 50 feet using the Pokédex's scanner. Doing so registers the Pokémon on the Pokédex, and reveals the base SR and some brief facts about the species. |
10000 |
Miscellaneous |
8 |
133 |
Old Rod |
Catches Magikarp |
1000 |
Miscellaneous |
2 |
134 |
Good Rod |
Catches Squirtle, Wartortle, Psyduck, Poliwag, Poliwhirl, Tentacool, Slowpoke, Seel, Shellder, Krabby, Horsea, Goldeen, Staryu, Magikarp, Omanyte, Kabuto, Totodile, Croconaw, Chinchou, Lanturn, Marill, Azumarill, Wooper, Quagsire, Qwil |
5000 |
Miscellaneous |
5 |
135 |
Super Rod |
Catches Blastoise, Golduck, Poliwrath, Tentacruel, Slowbro, Dewgong, Cloyster, Kingler, Seadra, Seaking, Starmie, Gyarados, Lapras, Vaporeon, Omastar, Kabutops, Feraligatr, Politoed, Slowking, Mantine, Kingdra, Swampert, Ludicolo, Pelipper, Sharpedo, Wailord, Milotic, Sealeo, Walrein, Huntail, Gorebyss, Relicanth |
15000 |
Miscellaneous |
9 |
136 |
Escape Rope |
Use as an automatic success to run away from combat |
150 |
Miscellaneous |
1 |
137 |
XP Share |
Half of experience from combat can be distributed to carried Pokémon that did not fight in the battle |
7500 |
Miscellaneous |
6 |
138 |
TM 01 Focus Punch |
Teaches Focus Punch |
10800 |
TM |
8 |
139 |
TM 02 Dragon Claw |
Teaches Dragon Claw |
6000 |
TM |
6 |
140 |
TM 03 Water Pulse |
Teaches Water Pulse |
5200 |
TM |
5 |
141 |
TM 04 Calm Mind |
Teaches Calm Mind |
5000 |
TM |
5 |
142 |
TM 05 Roar |
Teaches Roar |
4000 |
TM |
4 |
143 |
TM 06 Toxic |
Teaches Toxic |
8000 |
TM |
7 |
144 |
TM 07 Hail |
Teaches Hail |
8000 |
TM |
7 |
145 |
TM 08 Bulk Up |
Teaches Bulk Up |
6000 |
TM |
6 |
146 |
TM 09 Bullet Seed |
Teaches Bullet Seed |
2800 |
TM |
2 |
147 |
TM 10 Hidden Power |
Teaches Hidden Power |
5200 |
TM |
5 |
148 |
TM 11 Sunny Day |
Teaches Sunny Day |
4400 |
TM |
4 |
149 |
TM 12 Taunt |
Teaches Taunt |
4400 |
TM |
4 |
150 |
TM 13 Ice Beam |
Teaches Ice Beam |
7200 |
TM |
6 |
151 |
TM 14 Blizzard |
Teaches Blizzard |
8400 |
TM |
7 |
152 |
TM 15 Hyper Beam |
Teaches Hyper Beam |
10800 |
TM |
8 |
153 |
TM 16 Light Screen |
Teaches Light Screen |
4400 |
TM |
4 |
154 |
TM 17 Protect |
Teaches Protect |
8000 |
TM |
7 |
155 |
TM 18 Rain Dance |
Teaches Rain Dance |
4400 |
TM |
4 |
156 |
TM 19 Giga Drain |
Teaches Giga Drain |
5600 |
TM |
5 |
157 |
TM 20 Safeguard |
Teaches Safeguard |
6000 |
TM |
6 |
158 |
TM 21 Frustration |
Teaches Frustration |
3600 |
TM |
3 |
159 |
TM 22 Solar Beam |
Teaches Solar Beam |
10800 |
TM |
8 |
160 |
TM 23 Iron Tail |
Teaches Iron Tail |
8000 |
TM |
7 |
161 |
TM 24 Thunderbolt |
Teaches Thunderbolt |
7200 |
TM |
6 |
162 |
TM 25 Thunder |
Teaches Thunder |
8400 |
TM |
7 |
163 |
TM 26 Earthquake |
Teaches Earthquake |
8000 |
TM |
7 |
164 |
TM 27 Return |
Teaches Return |
5200 |
TM |
5 |
165 |
TM 28 Dig |
Teaches Dig |
6000 |
TM |
6 |
166 |
TM 29 Psychic |
Teaches Psychic |
7200 |
TM |
6 |
167 |
TM 30 Shadow Ball |
Teaches Shadow Ball |
6000 |
TM |
6 |
168 |
TM 31 Brick Break |
Teaches Brick Break |
5600 |
TM |
5 |
169 |
TM 32 Double Team |
Teaches Double Team |
5200 |
TM |
5 |
170 |
TM 33 Reflect |
Teaches Reflect |
8000 |
TM |
7 |
171 |
TM 34 Shock Wave |
Teaches Shock Wave |
5200 |
TM |
5 |
172 |
TM 35 Flamethrower |
Teaches Flamethrower |
7200 |
TM |
6 |
173 |
TM 36 Sludge Bomb |
Teaches Sludge Bomb |
7200 |
TM |
6 |
174 |
TM 37 Sandstorm |
Teaches Sandstorm |
8800 |
TM |
7 |
175 |
TM 38 Fire Blast |
Teaches Fire Blast |
8400 |
TM |
7 |
176 |
TM 39 Rock Tomb |
Teaches Rock Tomb |
5200 |
TM |
5 |
177 |
TM 40 Aerial Ace |
Teaches Aerial Ace |
5200 |
TM |
5 |
178 |
TM 41 Torment |
Teaches Torment |
6000 |
TM |
6 |
179 |
TM 42 Facade |
Teaches Facade |
5600 |
TM |
5 |
180 |
TM 43 Secret Power |
Teaches Secret Power |
5600 |
TM |
5 |
181 |
TM 44 Rest |
Teaches Rest |
6000 |
TM |
6 |
182 |
TM 45 Attract |
Teaches Attract |
4000 |
TM |
4 |
183 |
TM 46 Thief |
Teaches Thief |
5200 |
TM |
5 |
184 |
TM 47 Steel Wing |
Teaches Steel Wing |
5600 |
TM |
5 |
185 |
TM 48 Skill Swap |
Teaches Skill Swap |
4400 |
TM |
4 |
186 |
TM 49 Snatch |
Teaches Snatch |
8000 |
TM |
7 |
187 |
TM 50 Overheat |
Teaches Overheat |
10000 |
TM |
8 |
188 |
HM 1 Cut |
Teaches Cut |
4400 |
HM |
4 |
189 |
HM 2 Fly |
Teaches Fly |
7200 |
HM |
6 |
190 |
HM 3 Surf |
Teaches Surf |
7200 |
HM |
6 |
191 |
HM 4 Strength |
Teaches Strength |
6000 |
HM |
6 |
192 |
HM 5 Flash |
Teaches Flash |
6000 |
HM |
6 |
193 |
HM 6 Rock Smash |
Teaches Rock Smash |
4000 |
HM |
4 |
194 |
HM 7 Waterfall |
Teaches Waterfall |
6000 |
HM |
6 |
195 |
HM 8 Dive |
Teaches Dive |
6000 |
HM |
6 |