d7 | Result |
---|---|
1 |
{% armor_c = {S|M|L} %} Spiked ({%if armor_c == {S}%}Light{%elif armor_c == {M}%}Medium{%elif armor_c == {L}%}Heavy{%end%}) {%if armor_c == {S}%} +2 Guard bonus {%elif armor_c == {M}%} +4 Guard bonus {%elif armor_c == {L}%} +6 Guard bonus {%end%} Deals 1d12 damage against unarmed attacks upon a successful Guard. |
2 |
{% armor_c = {S|M|L} %} Insulated ({%if armor_c == {S}%}Light{%elif armor_c == {M}%}Medium{%elif armor_c == {L}%}Heavy{%end%}) {%if armor_c == {S}%} +2 Guard bonus {%elif armor_c == {M}%} +4 Guard bonus {%elif armor_c == {L}%} +6 Guard bonus {%end%} Grants the wearer 3 damage reduction against Fire, Ice, and Electric effects. |
3 |
{% armor_c = {S|M|L} %} Warlord's ({%if armor_c == {S}%}Light{%elif armor_c == {M}%}Medium{%elif armor_c == {L}%}Heavy{%end%}) {%if armor_c == {S}%} +2 Guard bonus {%elif armor_c == {M}%} +4 Guard bonus {%elif armor_c == {L}%} +6 Guard bonus {%end%} +0.5 Melee Weapon-exclusive carrying capacity |
4 |
{% armor_c = {S|M|L} %} Cargo ({%if armor_c == {S}%}Light{%elif armor_c == {M}%}Medium{%elif armor_c == {L}%}Heavy{%end%}) {%if armor_c == {S}%} +2 Guard bonus {%elif armor_c == {M}%} +4 Guard bonus {%elif armor_c == {L}%} +6 Guard bonus {%end%} +3 Tool carrying capacity |
5 |
{% armor_c = {S|M|L} %} Shooter's ({%if armor_c == {S}%}Light{%elif armor_c == {M}%}Medium{%elif armor_c == {L}%}Heavy{%end%}) {%if armor_c == {S}%} +2 Guard bonus {%elif armor_c == {M}%} +4 Guard bonus {%elif armor_c == {L}%} +6 Guard bonus {%end%} +0.5 Ranged Weapon-exclusive carrying capacity |
6 |
{% armor_c = {S|M|L} %} Scholar's ({%if armor_c == {S}%}Light{%elif armor_c == {M}%}Medium{%elif armor_c == {L}%}Heavy{%end%}) {%if armor_c == {S}%} +2 Guard bonus {%elif armor_c == {M}%} +4 Guard bonus {%elif armor_c == {L}%} +6 Guard bonus {%end%} +4 Scroll carrying capacity |
7 |
{% armor_c = {S|M|L} %} Grenadier's ({%if armor_c == {S}%}Light{%elif armor_c == {M}%}Medium{%elif armor_c == {L}%}Heavy{%end%}) {%if armor_c == {S}%} +2 Guard bonus {%elif armor_c == {M}%} +4 Guard bonus {%elif armor_c == {L}%} +6 Guard bonus {%end%} +5 Grenade carrying capacity |
Special Armor (d7)
Yu Yu Hakusho RPG: Remaining Memories
Returns a randomly chosen special armor type belonging to the Yu Yu Hakusho RPG: Remaining Memories setting.