Contracts (d46)

d46 Result

1

Defeat 2 or more enemies at the same time with a single Piercing or Slashing attack.
Reward: 3 Copper per enemy slain by the attack.

2

Defeat a creature with your opening turn.
Reward: 8 Copper

3

Successfully maintain a grapple on an enemy for 3 rounds.
Reward: 8 Copper

4

Defeat an enemy with a 3 turn choke.
Reward: 2 Silver

5

Triumph over 3 instances (i.e. encounters) of Nightmares or Angelites.
Reward (for all survivors): 5 Silver (Nightmares), 1 Gold (Angelites)

6

Manage to have 3 critical successes (attack roll, Potency check, etc.) on the same creature.
Reward: 3 Silver

7

Defeat a foe's summoned creature with your own.
Reward: 8 Copper

8

Sacrifice your last bit of positive HP to defeat an enemy.
Reward: 3.5 Silver

9

Defeat a creature with a deflected attack.
Reward: 4 Copper

10

Defeat a creature that cannot currently perform a Defensive Action.
Reward: 3 Copper

11

Defeat a creature with a surprise/unseen attack.
Reward: 5Copper

12

Defeat a foe that has physical damage reduction by using a Bludgeoning attack that bypasses said reduction.
Reward: 8 Copper

13

Disarm a foe and defeat them on the same turn.
Reward: 5 Copper

14

Defeat a total of 3 Downed foes.
Reward: 6 Copper

15

Defeat a creature by using the environment.
Reward: 5 Copper

16

Catch 5 foes within the effects of a single grenade.
Reward: 6 Copper

17

Defeat a creature with an attack that already Pierced another.
Reward: 5 Copper

18

Inflict 4 continuous effects on the same creature (they must all hail from your own techniques, special abilities, or items).
Reward: 8 Copper

19

Defeat a creature with the effect of a scroll (triggered consequences count).
Reward: 5 Copper

20

Overcome an environmental obstacle by using a scroll or grenade.
Reward: 3 Copper

21

Counter a total of 5 Techniques with your own throughout the Memory.
Reward: 1 Silver

22

Defend an ally 5 times.
Reward: 4 Copper

23

Defend an ally 10 times.
Reward: 8 Copper

24

Perform 3 successful rerolls in the same Memory.
Reward: 6 Copper

25

Successfully protect yourself from an Energy-imbued attack with a regular Defensive Action.
Reward: 4 Copper

26

Defeat a creature from a Downed position.
Reward: 5 Copper

27

Defeat 2 enemies with a single action.
Reward: 4 Copper

28

Defeat 3 enemies with a single action.
Reward: 1.5 Silver

29

Defeat 5 enemies with a single action.
Reward: 5 Silver

30

Defeat 3 airborne foes.
Reward: 8 Copper

31

Disable 3 enemies which are then immediately defeated by an ally.
Reward: 1 Silver

32

Defeat 2 different creatures utilizing the same Artifact.
Reward: 1 Silver

33

Defeat 3 different creatures utilizing the same Artifact.
Reward: 2.5 Silver

34

Clear 5 encounters using only summoned creatures or objects (does not apply to Conjure Energy Weapon).
Reward: 2 Silver

35

Resist 5 effects in a row.
Reward: 1 Silver

36

Perform 5 successful Defensive Actions in a row.
Reward: 1 Silver

37

Perform 10 successful Defensive Actions in a row.
Reward: 2.5 Silver

38

Fully block an assault of 3 or more distinct strikes
Reward: 3 Copper per number of strikes blocked.

39

Sacrifice a total of 90% of your max HP over the current Memory.
Reward: 1.5 Silver

40

Defeat a cloaked or invisible enemy.
Reward: 5 Copper

41

Defeat a creature through deception.
Reward: 6 Copper

42

Clear a Memory with the Recurring Nightmare Magi.
Reward (for all survivors): 1 Gold

43

Defeat 4 enemies while airborne (flying, gliding, but not jumping).
Reward: 1 Silver

44

Defeat an airborne enemy with a melee attack.
Reward: 5 Copper

45

Attain 3 different Curses hailing from 3 different sources.
Reward: 1 Silver

46

Catch one of the elusive Sprites.
Reward: 1 Silver