Table 4: Random Hex Special Encounter Table (d100)

d100 Result

1

A Two-Headed Roc flies overhead! Ahhhh!

2

Spellbook in the dirt (4 random spells)

3

Collapsed mage tower

4

Giant Eagle passes overhead. Take cover!

5

Roll 1d4 human slaves hide behind a rock, save us!

6

Symbol of Vol painted on rock

7

Nest of Giant Snowy Owl

8

Halfling pulverized by giant club

9

Ruins of a bathhouse (Thermae)

10

Random adventuring party

11

Pterodactyl screeches heard in distance

12

Dead horse baking in the sun, giant bite marks

13

Charnel pit – feeding station for nearby predator

14

Overgrown pleasure gardens and 12ft tall hedge maze

15

Monster roar in the distance

16

Sphinx flies overhead. Hide!

17

Dark clouds gather quickly, sun blocked 1d4 turns

18

Roar of a Pteranodon heard in distance

19

Standing stone broken in half

20

A pouch with Roll 1d4 Sling Stones +3

21

Forest of broken marble Zanes (Statues of disgraced wizards)

22

Roll 3d6 Giant Vultures circle in a random direction

23

Skeleton of dragonman bleached by sun

24

Dark clouds, thunderstorm in random direction

25

Ring of Protection +1 partially covered in dirt

26

Ruined temple of forgotten god (Referee’s Choice)

27

Tree of Woe: Roll 1d2 , 1) 3rd lvl Fighter, 2) 3rd lvl Cleric

28

PC trip over shallow grave, Roll 1d2, 1 = bag of Roll 1d4 gems

29

Heads on pikes: two dwarves and a human

30

Crater: Roll 1d4, 1) 50ft, 2) 100ft, 3) 150ft, 4) 200ft

31

Chest sticks out of sand Roll 1d4*10 pp

32

Hex blackened by lightning

33

Sarcophagus sticks out of sand. Zombie!

34

Party of Roll 1d6 adventurers lay dead. Looted

35

Staff of Power, broken in half

36

Vaguely hear “Help!” Then silence

37

Bleached bones of a peryton

38

Pillar of smoke extends to sky (random direction)

39

A broken fountain

40

A small hovel in ground, bag of Roll 1d4 potions

41

Magical broadsword in sand Roll 1d6, (1-3: +1, 4-5: +2, 6: +3)

42

Roll 3d6 Brigands waiting in ambush position

43

Ruined and overgrown agora

44

Manticore with body in mouth flies overhead!

45

Abandoned campsite with warm campfire

46

Chest sticks out of the ground. Check HC XX

47

White Dragon flies overhead. Run!

48

Goblin footprints, signs of a recent patrol

49

5-foot high pile of humanoid bones and skulls

50

Booted footprints heading in a random direction

51

Colossus of Arcantryl, partially broken

52

A screech, like a battle cry is heard, then silence

53

Decomposing body of emaciated goblin

54

A scroll with three random spells

55

Two goblin gliders, camouflaged

56

Crazed paladin, whipped/beaten, staggers to you

57

Eerie silence for Roll 1d2+1 turns

58

Ravine with cave. Body of an elf with a Longbow +1

59

Massive flock of ravens occupies hex

60

Giant Vultures fighting over pterodactyl corpse

61

Ruined library pulverized by meteors

62

Windstorm! Shelter or thrown into adjacent hex

63

Wizard’s Graveyard (broken statues, crypts, and barrows)

64

The remains of a campfire (two days old)

65

Adventurer equipment stash

66

A Runic Tablet (See Barrowmaze Complete)

67

Two splayed human skins on rack, drying in sun

68

Ruins of the Circus Magimus

69

A henge, broken and destroyed

70

Random gemstone Roll 1d4*100 gp

71

Human barbarian pierced by goblin arrows

72

Wooden coffin in shallow grave: Mummy!

73

Three-eyed raven, watches, then flies away

74

Melting hail, fist-sized

75

Sun-bleached pile of human skulls

76

Giant stone head sticks out of the ground

77

Collapsed ruined aqueducts

78

40 foot tall mage statues set into nearby wall

79

Pillar inscribed with graffiti

80

Shallow grave. Roll 1d2, 1) Wight, 2) 25pp

81

Volsectum Cultist with amnesia

82

Deserter Thrall Draconian in rags

83

Diseased, insane slave with open sores

84

Chalk writing in goblin: Die Infidels!

85

A forest of statues, worn by wind and time

86

Skeletal hand holding random map

87

Roll 2d4 Perytons chewing on goblin corpses

88

Goblin patrol slain and looted

89

Two female slaves chained to pillar

90

Giant Ant hill

91

Pentagram painted in blood on dais

92

A random wand with 3 charges remaining

93

Hex forested (with Dryads)

94

Three Huge Ravens (Saddled) tied to post

95

Griffon, badly wounded, chained at leg to a pillar

96

Steam rises out of fissures in the ground

97

Hex filled with gruesome gargoyle statues

98

A flock of Harpies flies overhead

99

Wounded Aarakocra (Eeeaka) with broken wing

100

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