d100 | Type |
---|---|
1 |
Librarians, public |
2 |
Librarians, secret |
3 |
Relic archivists, public |
4 |
Relic archivists, secret |
5 |
Archive/library destroyers |
6 |
Cartographers |
7 |
Researchers wishing to end a disease |
8 |
Scholars who have discovered how to kill a major god |
9 |
Recyclers of artifacts/junk |
10 |
Engineers seeking a modernized city-state |
11 |
City guard/police |
12 |
Agents of emperor removing dissidents |
13 |
Tax collectors |
14 |
Military base of foreign government |
15 |
Bandit gang |
16 |
Raiders |
17 |
Mercenary company |
18 |
Bounty hunters |
19 |
Pirates, independent |
20 |
Pirates, in service of royalty |
21 |
Gentlemen thieves |
22 |
Thieves who serve the poor |
23 |
Burglars |
24 |
Grifters |
25 |
Outlaws, guilty of heinous crimes |
26 |
Outlaws, guilty of easily forgiven crimes |
27 |
Outlaws, scapegoats |
28 |
Deserters |
29 |
Mafia. Roll again This is their front, but this is common knowledge. |
30 |
Guides, wilderness |
31 |
Guides, dungeon |
32 |
Scavengers of cramped spaces |
33 |
Scavengers of open spaces |
34 |
Explorer's guild |
35 |
Explorers, sponsored |
36 |
Wealthy thrill seekers who simply must eat a god |
37 |
Wealthy thrill seekers who simply must fill their anterooms with impressive antiques |
38 |
Wealthy thrill seekers who simply must eat horrible monsters |
39 |
Wealthy thrill seekers who simply must eat anything interesting |
40 |
Builders, maintenance/repair |
41 |
Builders, restoration |
42 |
Builders, use dungeon materials |
43 |
Builders, converting megadungeon into refuge for poor |
44 |
Builders, converting megadungeon into refuge for criminals who take oath of loyalty |
45 |
Builders, converting megadungeon into refuge for oppressed women |
46 |
Builders, converting megadungeon into refuge for minorities |
47 |
Builders, converting megadungeon into refuge for magic-users |
48 |
Builders, converting megadungeon into refuge for anarchists |
49 |
Demolitionists |
50 |
Church crusaders |
51 |
Cult of a petty god |
52 |
Standard/popular church |
53 |
Heretical sect |
54 |
Pilgrims |
55 |
Escaped nuns |
56 |
Escaped monks |
57 |
Placaters of petty gods |
58 |
Awakeners of a dying god |
59 |
Empowered by a petty god |
60 |
Killers of petty gods |
61 |
Refugees of oppressive government |
62 |
Refugees of the dungeon |
63 |
Aliens, crashed |
64 |
Aliens, researching but avoiding interference |
65 |
Aliens, gathering people for exodus to a better place… they say |
66 |
Aliens, experimenting on basically anything |
67 |
Foreigners from the furthest side of the planet |
68 |
Escaped slaves |
69 |
Nomads |
70 |
Merchants, caravan/ship |
71 |
Merchants, local |
72 |
Merchants, local, beer/wine/cider/cigarettes/liquor/water/drugs/other illicit goods |
73 |
Drug den, poor and desperate |
74 |
Drug den, rich and exotic |
75 |
Food/water hoarders/rationers |
76 |
Noble, wants own territory |
77 |
Overthrown nobles of a city state who wish to reclaim homeland |
78 |
Overthrown nobles of a city state who don't care anymore |
79 |
Disgraced, indebted noble and remaining retainers |
80 |
Dreamers of a shared, grim dream |
81 |
Dreamers of a shared, promising dream |
82 |
Revolutionaries seeking to overthrow a city-state |
83 |
Conspirators manipulating politics |
84 |
Conspirators maintaining status quo |
85 |
Beast/monster trainers |
86 |
Quarantiners of dungeon creatures |
87 |
Taxidermists |
88 |
Preservers of wilderness ecology |
89 |
Botanist-gardeners |
90 |
Producers/gatherers of beer/wine/cider/cigarettes/liquor/drugs/other questionable goods |
91 |
Spies pretending to be an acting troupe |
92 |
Spies pretending to be a music troupe |
93 |
Spies pretending to be a circus |
94 |
Spies pretending to be prostitutes |
95 |
Transhumans, seeking body modification and mutation |
96 |
Seers |
97 |
Seers, actually witches |
98 |
Seers, actually wizards |
99 |
Miners, following rumors of ore |
100 |
Intelligent, pacifistic, covered in white powder, undead. Roll again. This is their front. |
Faction Type (d100)
When another faction joins the scavenging rush (akin to a goldrush), in the town just outside of the megatower wilderness of Kowloon Planet, roll once on this table. Then proceed to the second table.
A random result will be collated from each column