d36 | Monster Abilities |
---|---|
1 |
Absorbing |
2 |
Acid blood |
3 |
Anti-magic |
4 |
Blinding |
5 |
Breath weapon |
6 |
Camouflaging |
7 |
Duplicating |
8 |
Electric |
9 |
Entangling |
10 |
Roll on "Ethereal Effects" |
11 |
Exploding |
12 |
Flying |
13 |
Gaze weapon |
14 |
Hypnotizing |
15 |
Impervious |
16 |
Invisible |
17 |
Life-draining |
18 |
Magnetic |
19 |
Mimicking |
20 |
Mind-reading |
21 |
Paralyzing |
22 |
Phasing |
23 |
Roll on "Physical Effects" |
24 |
Poisonous |
25 |
Radioactive |
26 |
Reflective |
27 |
Regenerating |
28 |
Shapeshifting |
29 |
Spell-casting |
30 |
Stealthy |
31 |
Strangling |
32 |
Super-strength |
33 |
Telekinetic |
34 |
Teleporting |
35 |
Vampiric |
36 |
Wall-Crawling |
Monster Abilities (d36)
Citation
Maze Rats by Ben Milton, CC BY 4.0