Tricks are weird effects, puzzles or challenges tied to a dungeon area. They may be dangerous, amusing or anything in between. Use the categories below as inspiration.
d36 | Dungeon Tricks |
---|---|
1 |
Absorption |
2 |
Activation |
3 |
Animation |
4 |
Blessings |
5 |
Communication |
6 |
Confusion |
7 |
Consumption |
8 |
Creation |
9 |
Curses |
10 |
Deception |
11 |
Duplication |
12 |
Roll on "Ethereal Effects" |
13 |
Exchange |
14 |
Imprisonment |
15 |
Instructions |
16 |
Interrogation |
17 |
Mind-control |
18 |
Roll on "Missions" |
19 |
Mood-alteration |
20 |
Nullification |
21 |
Roll on "Physical Effects" |
22 |
Planeshift |
23 |
Protection |
24 |
Rejuvenation |
25 |
Release |
26 |
Reversal |
27 |
Rotation |
28 |
Scrying |
29 |
Size-alteration |
30 |
Summoning |
31 |
Theft |
32 |
Time-alteration |
33 |
Transformation |
34 |
Transmutation |
35 |
Transportation |
36 |
Wonder |