D1—FRIENDSHIP (d20)

You found a friend. Good for you. Roll 1d20 to determine how you met. Gender and race are up to you. Friends are different than earned favors or informants. Friends can be there for you in a pinch, help you out, but they should not be taken advantage of. They can be at home waiting for a phone call, or side-by-side with you in the neck of battle (as an NPC).

Citation

Ultramodern 5

d20 Result

1-2

You reconnect with a relative (cousin, uncle, lost sibling, etc.)

3-4

A previous romantic interest. Either your separated prior and reconnected later, or the relationship didn’t work and you remained as friends.

5-6

An old childhood friend, either that you’ve never lost contact with or one you bumped into and realized no time had really passed.

7-8

A co-worker, which could mean a tedious day job or a comrade you shared basic training with.

9-10

You owed this person a favor, or they owed you. Turns out you two both like the same things. The debt has long since been paid.

11-12

This person had known your family or mutual friends for years and you always considered him/her as a big brother / big sister. Alternatively, you’ve known this person through his/her family or mutual friends for years and you always considered him/her as a kid brother / kid sister.

13-14

It started as a teacher or mentor relationship, but after the classes were concluded, you two stayed in touch.

15-16

An old enemy, if you have one, and it makes sense. You two came to an understanding.

17-18

You two met through common interests or mutual friends. Consider it boring but it’s also common.

19-20

He or she was more like a foster-parent, or rather the closest one you had to one.