d10 | Result |
---|---|
1 |
A sandstorm whips up, visibility is low. All perception checks are made with disadvantage. |
2 |
Your party comes across the bones of some travelers. It appears they've died of thirst. Two daggers can be found on each of their bodies. |
3 |
A group of Roll 1d6+2 gnoll bandits attack the party in the night. |
4 |
Your party happens across a grove of many cacti. They bloom beautifully in the night. |
5 |
Roll 1d4+2 death dogs follow the party at a distance and attack once the sun sets. |
6 |
A powerful heat wave overcomes your heroes in the day. Everyone must make a Constitution saving throw of 13 or higher or take a point of exhaustion. |
7 |
There's a treasure chest half buried in the sand. Breaking it open reveals 25 GP. |
8 |
Scorpions sneak into a random party member's shoes in the night. They attack while the group gets dressed. |
9 |
A herd of camels passes by. Be careful, as they spit. |
10 |
Under the desert's full moon, coyotes can be heard howling in the distance. |
Environmental Encounters in...the Desert! (d10)
Citation
Source: @artandstarstuff