Environmental Encounters in...the Forest! (d10)

Citation

Source: @artandstarstuff

d10 Result

1

A bear wanders into the party's campsite. It will not attack unless provoked.

2

Your group comes across a grove of berry bushes. A nature check of 12 or higher reveals they cause numbness of the tongue for 24 hours.

3

The party passes a massive tree teeming with birds and woodland creatures.

4

A small stream runs through the path. Passive perception over 12 reveals 3 GP and 2 silver in the water.

5

The PC with the lowest passive perception has a bear trap spring shut on their foot. They must make a dexterity saving throw of 14 or over to take half Roll 1d6+3 piercing damage. If they fail, they take full damage and are grappled.

6

An owlbear stalks the party, and attacks any member that leaves the group, or falls asleep.

7

The party happens across a firbolg encampment. They're wary but curious of the strangers, and intend to move on shortly.

8

Several raccoons attempt to steal the party's food supply in the early morning.

9

A traveling merchant's cart has broken down on a forest path. He offers goods in exchange for repairs.

10

It appears a forest fire has burned some of the woods away. The land is charred and darkened for about an acre.