Encounters In Ruins (d16)

Mythic American Indian: Wondering monsters the adventurers might meet while exploring ruins.

This chart is designed for my Sinagua setting for my Mythic American Indian world which uses GURPS rules. Sinagua is based on "Cliffdweller" or "Anasazi" civilization. But this table is pretty generic and can be used for any American Indian themed adventure.

d16 Result

1

Skadegamutc (an undead sorcerer) or Ghost-Witch.

2

Oniate (dry hand or arm).

3

Long Black Being.

4

Rolling Head.

5

Lost Elves.

6

Scalped Man (Evil).

7

Swamp Woman (Dry).

8

Chindi (sickness ghosts).

9

Rats or Mice.

10

Yellow Jackets.

11

Ants or Bugs.

12

Resolve: {80%?Ghost|Skeleton} of the Resolve: {Headman|Head Priest|Head of a Society|Head of a Clan}

13

Resolve: {80%?Ghost|Skeleton} of an inhabitant, such as a Resolve: {farmer|hunter|child}.

14

Resolve: {80%?Ghost|Skeleton} of the next in line to be Resolve: {Headman|Head Priest|Head of a Society|Head of a Clan}

15

Resolve: {80%?Ghost|Skeleton} of the settlement's founder.

16

Resolve: {80%?Ghost|Skeleton} of a Resolve: {beautiful MOAS|ex-lover}