Korolstead - Treasure Table A (d100)

d100 Result

1-5

{% armor_race = roll_chart id:44128 %}
{%if armor_race == "Human"%}
{% size ={2d6+6} %}
{%elif armor_race == "Dark Troll"%}
{% size={2d6+6} %}
{%elif armor_race == "Trollkin"%}
{% size={1d6+6} %}
{%elif armor_race == "Centaur"%}
{% size={4d6+12} %}
{%elif armor_race == "Durulz"%}
{% size={1d6+2} %}
{%elif armor_race == "Great Troll"%}
{% size={4d6+12} %}
{%elif armor_race == "Aldryami"%}
{% size={3d6} %}
{%elif armor_race == "Mostali"%}
{% size={2d6} %}
{%end%}

{% armor_material = roll_chart id:44127 %}
{%if armor_material == "Plate (6 AP)" or armor_material == "Plate, Disc (5 AP)" or armor_material == "Ring Mail (4 AP)" or armor_material == "Scale, Light (4 AP)" or armor_material == "Scale, Heavy (5 AP)" or armor_material == "Splint (5 AP)"%}
{% armor_metal = roll_chart id:44130 %}
{%else%}
{% armor_metal = " " %}

{%end%}

{% armor_quality = {min(1d20+3,20)} %}

Matching armor: {$armor_race} (size {$size})
{$armor_metal} {$armor_material}  Roll on "Korolstead - Armor Type" 1d4 times (unique results only)

Roll on "Korolstead - Armor Quality" (dice="1d1-1+{$armor_quality}")

6-8

{% armor_race = roll_chart id:44128 %}
{%if armor_race == "Human"%}
{% size ={2d6+6} %}
{%elif armor_race == "Dark Troll"%}
{% size={2d6+6} %}
{%elif armor_race == "Trollkin"%}
{% size={1d6+6} %}
{%elif armor_race == "Centaur"%}
{% size={4d6+12} %}
{%elif armor_race == "Durulz"%}
{% size={1d6+2} %}
{%elif armor_race == "Great Troll"%}
{% size={4d6+12} %}
{%elif armor_race == "Aldryami"%}
{% size={3d6} %}
{%elif armor_race == "Mostali"%}
{% size={2d6} %}

{%end%}

{% armor_quality = {min(1d20+3,20)} %}

A piece of clothing: {{armor_race}} (size: {{size}}). Roll on "Korolstead - Clothing Type". Roll on "Korolstead - Quality" (dice="1d1-1+{$armor_quality}"). Made of silk and other exotic materials. Resolve: {12%?Stained with blood|12%?soiled|}.

9

{% armor_quality = {min(1d20+1,20)} %}

A piece of clothing: Fits size Roll 3d6+6 humanoid. Roll on "Korolstead - Clothing Type". Roll on "Korolstead - Quality" (dice="1d1-1+{$armor_quality}").

10

{% armor_quality = {min(1d20+1,20)} %}

A piece of clothing: Roll on "Korolstead - Clothing Type". Roll on "Korolstead - Quality" (dice="1d1-1+{$armor_quality}"). Designed for Roll 1d4+4 limbs.

11-30

{% box_roll = {min(1d100+25,100)} %}

Roll on "Korolstead - Containers" (dice="1d1-1+{$box_roll}").

31-40

{% box_roll = {min(1d100+10,100)} %}

A document! Roll on "Korolstead - Documents" (dice="1d1-1+{$box_roll}").

41-45

{% box_roll = {min(1d100+15,100)} %}

A document! Roll on "Korolstead - Documents" (dice="1d1-1+{$box_roll}").

46-50

{% box_roll_1 = {min(1d100+50,100)} %}

{% box_roll_2 = {min(1d100+50,100)} %}

Shiny gems! Resolve: {Roll on "Korolstead - Jewels" (dice="1d1-1+{$box_roll_1}")} and Resolve: {Roll on "Korolstead - Jewels" (dice="1d1-1+{$box_roll_2}")}.

51-55

Piece of lost jewelry: Roll on "Korolstead - Jewelry"

56-60

Roll on "Korolstead - Junk". What's that doing here?

61-65

Roll on "Korolstead - Miscellaneous"

66-70

{% box_roll = {min(1d100+10,100)} %}

Roll on "Korolstead - Objects" (dice="1d1-1+{$box_roll}").

71-75

A Roll on "Korolstead - Quality" Roll on "Korolstead - Shields" shield.

76-80

Roll on "Korolstead - Totems"

81-85

Roll on "Korolstead - Trinkets"

86-90

{% c_roll = {min(1d20+10,20)} %}

{% m_roll = {min(1d100+10,100)} %}

Resolve: {Roll on "Korolstead - Quality" (dice="1d1-1+{$c_roll}")} Resolve: {Roll on "Korolstead - Metals" (dice="1d1-1+{$m_roll}")} Roll on "Korolstead - Melee weapons"

91-95

{% c_roll = {min(1d20+10,20)} %}

{% m_roll = {min(1d100+10,100)} %}

Resolve: {Roll on "Korolstead - Quality" (dice="1d1-1+{$c_roll}")} Resolve: {Roll on "Korolstead - Metals" (dice="1d1-1+{$m_roll}")} (if appropriate) Roll on "Korolstead - Missile Weapons"

96-100

Resolve: {Re-roll (loops_allowed="true")}