Kingdom Events (d100)

d100 Result

1-2

Natural Blessing and Roll Again

3-4

Good Weather and Roll Again

5-25

Beneficial kingdom event (Table: Beneficial Kingdom Events)

26-50

Dangerous kingdom event (Table: Dangerous Kingdom Events)

51-75

 Beneficial settlement event (Table: Beneficial Settlement Events)

76-96

Dangerous settlement event (Table: Dangerous Settlement Events)

97

Bandit activity and roll again

98

Squatters and roll again

99

Monster attack and roll again

100

Vandals and roll again


Subcharts

Beneficial Kingdom Events (d100)

d100 Result

1-7

Archaeological find

8-12

Diplomatic overture

13-20

Discovery

21-31

Economic boom

32-39

Festive invitation

40-53

Food surplus

54-66

Good weather

67-75

Land rush

76-85

Natural blessing

86-90

New subjects

91-100

Political calm

Dangerous Kingdom Events (d100)

d100 Result

1-5

Assassination attempt

6-18

Bandit activity

19-28

Feud

29-41

Food shortage

42-51

Improvement demand

52-59

Inquisition

60-64

Large disaster

65-76

Monster attack

77-84

Plague

85-92

Public scandal

93-100

Smugglers

Beneficial Settlement Events (d100)

d100 Result

1-14

Boomtown

15-26

Discovery

27-40

Justice prevails

41-46

Noblesse oblige

47-58

Outstanding success

59-66

Pilgrimage

67-72

Remarkable treasure

73-81

Unexpected find

82-93

Visiting celebrity

94-100

Wealthy immigrant

Dangerous Settlement Events (d100)

d100 Result

1-10

Building demand

11-17

Crop failure

18-25

Cult activity

26-33

Drug den

34-41

Feud

42-49

Inquisition

50-54

Localized disaster

55-61

Monster attack

62-66

Plague

67-74

Sensational crime

75-80

Slavers

81-90

Squatters

91-100

Vandals