Starforged Truths: Spacecraft (1d3)

1d3 Result Quests

1

Spacers are a rare breed. Their ships are old and dilapidated. Some spacecraft date as far back as the exodus, while others are cobbled together from scavenged parts. A few might think of spacers as brave for navigating the depths of the Forge in those things, but mostly we just call them crazy. However, to a spacer their ship is more than a way to get from one place to another. It's a home.

A ship with a distinctive phoenix emblem and bright red hull roams the Forge, preying indiscriminately on other vessels. It attacks without warning and disappear without a trace. Why are you now sworn to hunt it down?

2

Shipwrights are skilled engineers who specialize in shipbuilding and repair. It is a proud trade, but there are never enough wrights or resources to meet demand. Most spacers must fly refitted hand- me-down ships, but dream of someday owning a top-of-the-line cruiser built by a famed shipwright.

A shipwright's latest design has gone astray. The ship's experimental drive carried it far off course, into the farthest reaches of the Outlands. Why are you sworn to bring it home, and who else seeks to claim it?

3

Vast orbital shipyards are the birthplace of cutting-edge vessels for powerful clients. The rest of us make do with older ships, but there is ready access to repair and refit in the Terminus for those who can bear the cost. There is also a thriving black market for stolen ships and parts, making our spacecraft valuable targets. Raiders prowl the spaceways in search of easy prey, while scavengers pick the bones of crippled or abandoned ships.

A great ship, the largest in the Forge, lies crippled after a major malfunction. Now, the race is on as opposing factions seize the opportunity. One wants to rescue it, another destroy it, and a third seeks to gut it for parts. On which side are you?