Starforged Truths: Cataclysm (1d3)

1d3 Result Quest

1

The Sun Plague moved like an inevitable wave across the galaxy, leaving the stars as lifeless husks in its wake. It traveled at incredible speeds, many times faster than light itself, and had snuffed out the stars around us before we knew it was coming. We had so little time, and could only save a few of our people as we made our way to the Forge. Here, the stars are still aflame. We cling to their warmth like weary travelers huddled around a campfire. We suspect the Sun Plague was caused by Resolve: {a temporal distortion | a superweapon run amok | a scientific experiment gone awry | the wrath of the gods}

The galaxy your people left behind is a cold, lightless grave. But a single star still glows, a solitary beacon in a vast darkness. Your people do not understand how this star survived the plague. Why do you vow to find the means to travel across the immeasurable gulf to this distant light?

2

We were united in the prolonged war against an implacable foe, Resolve: {an Artificial Intelligence |  a race of alien beings | a group of religion zealots | genetically engineered soldiers | serif-replicating nano machines | a tyrannical faction | ancient and malevolent entities} but our defeat was at-hand. With the last of our defenses destroyed, our hope gone, we cast our fate to the Forge. Here, we can hide. Survive

A single ship belonging to your people's dreaded foe arrives in the Forge. But instead of bringing war, its commander carries an offer of peace. They claim to be part of a rebel faction seeking sanctuary. In return, they offer important information. What news do they carry? Why do you vow to aid them?

3

Resolve: {The rise of a racist power| The sudden loss of a key resource | A devastating pandemic caused by an newly discovered microorganism| A dire religious prophecy} heralded a new age, an age of chaos. Uprisings flared like wildfire. Governments fell. Trade ceased. Old enemies waged new wars, and allies turned on each other. With everything on the brink of total collapse, we assembled our fleets and traveled to the Forge. A new home. A fresh start

he threat that triggered the cataclysm is risen anew here in the Forge. How does it manifest? How has it changed or adapted since the cataclysm? What will you do to stop it?