Plants Vs. Zombies Plants (d4)

Friendly little Plants sprout from within cheese's backpack.
All Plants come in a flower pot. Where ever the user is, is where the Plant is.
If the user gets hit, redirect all damage to the Plant.

d4 Result

1

Peashooter - 15 HP - AC 12
Efflorescence Blooming. Add your Wisdom modifier to the Plant's attack rolls.

  • Pea Shot. +2 to hit, (range 80/240) 5(1d8+2) piercing damage.

2

Sunflower - 10 HP - 9 AC

Efflorescence Blooming. Add your Wisdom modifier to the Plant's attack rolls.

  • Rejuvenating Pollen. Give each friendly creature within 20ft of Sunflower 5 temp hp.

3

Chomper - 25 HP - AC 13

Efflorescence Blooming. Add your Wisdom modifier to the Plant's attack rolls.

  • Chomp. +3 to hit, 9(2d6+3) piercing damage, and the target is grappled (escape DC 12).
  • Swallow. Chomper makes another bite attack against the target grappled. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside Chomper, and it takes 7(3d4) acid damage at the start of each of Chomper's turns. Chomper can have only one target swallowed at a time. If Chomper dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.

4

Wall-Nut - 40 HP - AC 14

Efflorescence Blooming. Add your Wisdom modifier to the Plant's attack rolls.

  • THICC. Gives three-quarters cover. User gains a +5 bonus to AC and Dexterity saving throws.
  • Hurl. Throwing the Wall-Nut to an enemy deals 2d6 bludgeoning damage, and Wall-Nut digs deep into the ground, providing three-quarters cover.