Cursed Draconic Bloodline wild magic table (d100)

Dragon size chart

When transforming into a dragon of your ancestral type, use the chart below to determine what size of dragon to be:

level 1-5 | dragon wyrmling
level 6-10 | young dragon
level 11-15 | adult dragon
level 16-20+ | ancient dragon

d100 Result

1

Dragon scales cover your entire body for the next minute, granting you a +2 bonus to AC and immunity to elemental damage.

2

Roll on this table on each subsequent turn for the next minute, ignoring this result on subsequent rolls.

3

Roll a d10. Your age changes by a number of years equal to the roll. If the roll is odd, you get younger (minimum 1 year old). If the roll is even, you get older.

4

Your scales fall out but grows back within 24 hours.

5

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

6

For the next minute, you can see any invisible creature if you have line of sight to it.

7

The spirit of your ancestor dragon communes with you and reveals the answer to one question that you ask.

8

You cast Life Transference at 3rd level and must use it on a creature within 30 feet.

9

You cast Summon Draconic Spirit and can control the spirit immediately. The dragon type summoned must be the same as your ancestral dragon type and it disappears at the end of your turn.

10

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

11

Roll a d10. You gain an amount of dragon features equal to half the result round up (fangs, claws, horns, spines, reptilian eyes, wings, tail, etc.). These features are nonfunctional and are considered illusions for the purposes of dispelling.

12

Cast Hold Monster targeted on yourself for 1 minute. A successful Wisdom saving throw can release you from the spell early.

13

You cast Invisibility on yourself without your knowing.

14

For the next minute you regain 5 hit points at the start of your turns.

15

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

16

You use a breath weapon of whatever type your dragon ancestor has. every creature in a 20 foot cone takes 1d8 elemental damage including yourself, unless you're resistant or immune.

17

Your skin turns a vibrant shade of your ancestral dragon's color. A Remove Curse spell can end this effect.

18

A reptilian-eye appears on your forehead for the next minute. During that time, you have advantage on Wisdom (Perception) checks that rely on sight.

19

You can take one additional action immediately.

20

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

21

You teleport up to 60 feet to an unoccupied space of your choice that you can see.

22

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

23

You have an illusory image of an adult dragon of your ancestral type surround you and have a plus 7 bonus to intimidation for the next minute.

24

You regain 2d10 hit points.

25

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

26

You turn into a dragon egg until the start of your next turn. While an egg, you are incapacitated and have vulnerability to all damage. If you drop to 0 hit points, your shell breaks, and your form reverts.

27

You cast Fly on yourself.

28

Each creature within 30 feet of you takes 1d10 necrotic damage. You regain hit points equal to the sum of the necrotic damage dealt.

29

You grow scales on your back that remain until you sneeze, at which point they fire out from your back causing 1d6 piercing damage to all creatures within 15 feet.

30

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

31

For the next minute, all your spells with a casting time of 1 action have a casting time of 1 bonus action.

32

You gain 6 sorcery points.

33

A Young Silver Dragon controlled by the DM appears in a space within 5 feet of you, then disappears 1 minute later.

34

You can't speak for the next minute. whenever you try, bright sparks fly out of your mouth.

35

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

36

For the next minute, any flammable object you touch that isn't being worn or carried by another creature bursts into flames.

37

You cast Fly onto a random creature within 30 feet of you

38

You regain your lowest-level expended spell slot.

39

For the next minute, you can only speak in Draconic. You also gain advantage to Intimidation on anything that doesn't know draconic.

40

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

41

Three creatures you choose within 30 feet of you take 4d10 elemental damage based on your ancestral dragon.

42

You are frightened by the nearest creature until the end of your turn.

43

Each creature within 30 feet of you becomes invisible for the next minute. The invisibility ends on a creature when it attacks or casts a spell.

44

You gain resistance to all damage for the next minute.

45

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

46

You glow with bright light in a 30-foot radius for the next minute. Any creature that ends its turn within 5 feet of you is blinded until the end of its next turn.

47

A random creature within 60 feet of you becomes poisoned for 1d4 hours.

48

You cast dancing lights and message at a creature within 60 feet that must consist of a provocative insult

49

You are immune to being intoxicated or charmed for the next 2d6 days.

50

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

51

1d6 psuedodragons controlled by the DM appear in unoccupied spaces within 60 feet of you and are frightened of you. They vanish after 1 minute.

52

For the next minute, you can fly up to 20 feet as a bonus action on each of your turns.

53

Maximize the damage of the next damaging spell you cast within the next minute.

54

You are transported to the Astral Plane until the end of your next turn, after which time you return to the space you previously occupied or the nearest unoccupied space if that space is occupied.

55

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

56

Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw.

57

You become invisible for the next minute. During that time, other creatures can't hear you. The invisibility ends if you attack or cast a spell.

58

If you die within the next minute, you immediately come back to life as if by the Reincarnate spell.

59

Your size increases by one size category for the next minute.

60

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

61

You and all creatures within 30 feet of you gain vulnerability to piercing damage for the next minute.

62

You are surrounded by faint, ethereal music for the next minute.

63

You and all creatures within 30 feet of you gain resistance to whichever element your ancestral dragon uses.

64

You cast Anti-Magic Field in a 100 foot radius

65

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

66

You're strength is increased by 2 for 1 day.

67

You are vulnerable to dragons for 1 hour. Such creatures gain advantage on attack rolls made against you.

68

The next single target spell you cast within 1 minute, must target an additional creature.

69

For the next attack spell you cast, you must roll a Constitution saving throw and if failed the spell backfires targeting you.

70

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

71

You're Intelligence is increased by 2 for 1 day.

72

You randomly change you're ancestral dragon type for 1 day.

73

You are protected from Beasts for 1 day. Such creatures cannot attack you or harm you unless they save a Charisma saving throw against your spell save DC.

74

You try to take all the gold and valuable items by any means necessary within 30 feet and put them in a pile in the corner.

75

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

76

You're Charisma score is increased b 2 for 1 day.

77

Your sense of smell and hearing are heightened for 1 hour. You have advantage on any perception checks made using smell or sound.

78

One randomly chosen, non-magical item in your possession vanishes and is gone forever.

79

Your height decreases by one size for the next minute.

80

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

81

3d6 gold pieces appear 10 feet away from you.

82

Your Dexterity score is increased by 2 for 1 day.

83

Your speed is increased by 10 feet for 1 minute.

84

All creatures within 20 feet of you are knocked prone.

85

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

86

One random gem worth 100gp appears 5 feet from you.

87

You gain proficiency on all skill checks for 1 minute.

88

You immediately gain 15 temporary hitpoints.

89

Your Wisdom score increases by 2 for 1 day.

90

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

91

All gold you are carrying is now silver.

92

Your alignment is changed to that of the natural alignment of your ancestral dragon.

93

You fall victim to a horrible cramp in both legs, reducing your speed by 10 for 1 minute.

94

You cast Time Stop for 2 turns.

95

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.

96

Your Constitution is increased by 2 for 1 day.

97

You summon a dragon familiar that rolls a Charisma saving throw against your spell save DC. On a fail it is subservient and listens to you for 1 day. On a success it becomes hostile and attacks you until it is defeated.

98

You gain a dragon skin worth 1000gp, but are encumbered when carrying it.

99

You lose track of who's an enemy and who's a friend, you support any enemy creatures and attack all friendly creatures until the spell is broken. Ally creatures my make a Persuasion check against your spell save DC to break the spell.

100

You transform into an enraged dragon of your ancestral type and must attack everything within sight for 1 minute or until you die. Afterwards you will transform back.