NPC Creator

Description (more info)

Must finish:
1. Rewards for heroic deeds
2. Occupation

Result

Roll on "Alignment 1" Roll on "Alignment 2" Roll on "Gender" | Roll on "Pathfinder 2E Races" | Roll on "Profession Determiner" (Roll on "Economic Status")
Roll on "Age"
BACKGROUND: Roll on "Background Expanded"
TALENT: Roll on "Talent"
GOALS: Roll on "Goals"
TRAIT: Roll on "1000 NPC Traits" (render_style="horizontal_no_col_names"), Roll on "1000 NPC Traits" (render_style="horizontal_no_col_names")
INTERACTIONS: Roll on "Interaction"
SECRET: Roll on "Secret"
REWARDS FOR HEROIC DEEDS: Roll on "Rewards for Heroic Deeds"

Subcharts

Background (d100)

d100 Result

1-3

Military Veteran

4-6

Reformed Criminal

7-9

Comes from a long line of tanners

10-12

Once owned an inn that was burned down by bandits

13-15

Former alchemy lab assistant

16-18

Disgraced Noble

19-24

Former harlot

25-27

Refugee from land overrun by evil

28-30

Pious member of a notorious family

31-33

Ran away from a duel

34-36

Left at the alter

37-39

Criminal who retired after betraying rest of gang

40-42

Orphaned

43-45

Recovering addict

46-48

Childhood playmate of someone important

49-51

Killed someone in self-defense

52-54

Escaped slave

55-56

Falsely convicted and then escaped from jail

57-58

Former indentured servant

59-60

Ran away as a youth and joined the circus

61-62

Abandoned spouse and children

63-64

Former sickly child who overcompensates as an adult

65-66

Failed priest

67-68

Failed merchant

69-70

Passed a guild test but too disillusioned to practice

71-72

Outwitted by a powerful monster

73-74

Practiced magic before a powerful accident

75-76

Died but came back through magic

77-78

Lost a magic item with potent abilities

79-80

Ran for office and suffered a humiliating defeat

81-82

Inadvertently saved the life of a future villain

83-84

Lost a spouse or child

85-86

Used to have to beg for food

87-88

Former artist suffering from a creative block

89-90

Raised by members of a different race

91-92

Former witch hunter

93-94

Pledged to keep a fantastic secret

95-96

Wanted for a serious crime

97-98

Oppressed for race, religion, etc.

99-100

Monster reincarnated as a human

Goals (d103)

d103 Result

1

Become a monster

2-3

Get a good night's sleep

4-5

Sire a child

6-7

Prove noble heritage

8-9

Visit the next village

10-11

Solve a mystery no one really cares about

12-13

Earn enough money to retire

14-15

Climb a mountain

16-17

Get a different, and better, reputation

18-19

Make friends with the PCs

20-21

Erase past failures with a single, dramatic act

22-23

Move out of parents' house

24-25

Get in shape and learn how to fight

26-27

See the ocean

28-29

See a particular holy text, fresco, or building

30-31

Find a new home for a mistreated animal

32-33

Get into history books

34-35

Return home despite obstacles

36-37

Overcome a significant personal vice

38-39

Get proof that the afterlife exists before dying

40-41

Travel

42-43

Get married

44-45

Humiliate a rival

46-47

Find a missing child

48-49

Learn to gamble

50-51

Carry on a family tradition, like enlisting in the army

52-53

Go on a pilgrimage

54-55

Marry a childhood sweetheart

56-57

Commit a holy text to memory

58-59

Complete some sort of creative work (write a play, carve a statue, etc.)

60-61

Find a better job

62-63

Avoid bankruptcy

64-65

Impress a disapproving parent

66-67

Impress a love interest

68-69

Achieve a higher social rank

70-71

Start own business

72-73

Help child get a good start in life

74-75

Become the recipient of an actual miracle

76-77

Redeem a family name

78-79

Hunt and kill a particular sort of monster

80-81

Continue to live in family estate despite danger

82-83

Solve a murder

84-85

Cross an ocean

86-87

Discover the meaning of life

88-89

See an angle

90-91

Murder someone

92-93

Get cured of a disease or other affliction

94-95

Help a loved one

96-97

Become a hero

98-99

Marry a prince/princess

100-101

Make a significant change to self

102-103

Make a significant impact on the world

Physical Characteristic (d103)

d103 Result

1

Warts

2

Bad breath

3

Big nose

4

Long fingers

5

Stubby fingers

6

Boils

7

Very clean

8

Very white teeth

9

Dazzling eyes

10

Sweet smile

11

Beautiful curves/muscles

12

Dirty nails

13

Dirty hands

14

Calloused hands

15

Eye patch

16

Glass eye

17

Glasses

18

Enormous sideburns

19

Yellow Teeth

20

Scratches a lot

21

Sneezes a lot

22

Compulsive Blinking

23

Bites nails

24

Obviously dyed/unnaturally colored hair

25

Avoids making eye contact

26

Sweats a lot

27

Giggles

28

Hobbles

29

Jolly looking

30

Cracks knuckles

31

Plain-looking (forgettable face)

32

Cross-eyed

33

Harelipped

34

Rotten teeth

35

Generally filthy

36

Tattoo

37

Many tattoos

38

Covered in tattoos

39

One pierced ear

40

Pierced ears

41

Pierced nose

42

Pierced lip

43

Tribal scar on forearm

44

Winks a lot

45

Hacking cough

46

Spits

47

Dreadlocks

48

Different colored eyes

49

Missing teeth

50

Scarred

51

Twitches

52

Laughs Nervously

53

Lisps

54

Limps

55

One eye

56

Missing a finger

57

Scarred face

58

Picks teeth nervously

59

No teeth

60

No fingers on one hand

61

Bald

62

Comb-over bald

63

Shaved Head

64

Curly Hair

65

Short hair

66

Blond hair

67

Black hair

68

Red Hair

69

Gray hair

70

Big ears

71

Fat

72

Tall

73

Thin

74

Short

75

Homely

76

Handsome/beautiful

77

Moustache

78

Beard

79

Stubbly

80

Obscenely fat

81

Strangely Tall

82

Unusually short

83

Double-chinned

84

Thin-lipped

85

Very hairy

86

Eyebrows meet

87

Wide mouthed

88

Missing a hand

89

Club-footed

90

Missing a leg

91

Missing an arm

92

Horrible facial scars

93

Clawed hands

94

Webbed hands

95

Scarred from pox

96

Terrible facial disease

97

Covered in cysts

98

Long hair

99

Covered in pustules

100

Major deformity

101

Large eyes

102

Severe overbite

103

Underbite

Personality Characteristic (d122)

d122 Result

1

Believes that the ends justify the means.

2

Slow to try new things

3

Always agrees (but changes mind easily)

4

Asks how much everything costs

5

Likes to act mysteriously

6

Makes snap judgements about people or situations and tries to diminish any evidence later contradicting that first impression

7

Makes token bets about minor things

8

When talking to someone says that person's name a lot

9

Haggles over everything

10

Brings own food and drink

11

Says everything in a profound way

12

Know-it-all

13

Polite, but calls attention to it with elaborate bows or other gestures

14

Constantly apologizes as a verbal tic

15

Makes lots of threats but swiftly backs down if challenged

16

Very mellow; advises people to take a philosophical approach to both success and failure

17

Says as little as possible

18

Snickers or laughs at the misfortune of others

19

Gives people nicknames or uses terms of endearment

20

Prays a lot

21

Gives people treats (cookies, candy, etc.)

22

Often appears surprised and slightly offended when spoken to

23

Tosses a coin to make decisions

24

Has a list of numbered rules or maxims covering different situations and quotes them when appropriate

25

Tells people the "real" reason they do things

26

Asks for advice or opinions about very unlikely situations

27

Speaks with great familiarity; never uses contradictions and employs bigger words than necessary

28

Easily distracted by minor events in the area

29

Usually needs someone to explain a joke or metaphor

30

Has a particular core belief, potentially a rather odd one, and steadfastly looks at everything through the lens of that opinion

31

Likes to count things and have fun with numbers

32

Always tries to find a compromise

33

Always eating

34

Very bad liar

35

Asks rude questions without realizing they cause offense

36

Grumbles and complains about the difficulties involved in any requested activities

37

Very sensitive to criticism or conflict

38

Absent-minded

39

Blames trolls for every trouble he encounters

40

Intellectual bully

41

Makes allusions to events from history or mythology without bothering to explain them

42

Doesn't kill insects or other pests, gently moves them out of the way instead

43

Sniffs or tastes things

44

Makes lists and checks things off

45

Cannot keep a secret

46

Seems slightly surprised when anyone else has a good idea or does something productive

47

Easily moved to tears

48

Easily angered

49

Terrified of disease and sick people

50

Has a stock phrase and an accompanying gesture

51

Habitually mumbles a word that rhymes with the final word other people speak before they pause

52

Delighted by puns and other sorts of word games

53

Makes animal noises when feeling threatened or excited

54

A connoisseur of fine food and drink who insists on lecturing about it

55

Very superstitious; insists on carrying out elaborate practices to attract good luck and avoid bad

56

Never turns down a dare or challenge

57

Never uses one word when ten will do

58

Propositions any even remotely attractive person encountered but makes panicked excuses should someone accept the offer

59

Always has a reason why something won't work

60

Careless about possessions, spends lots of time searching for overlooked items nearby

61

Tells boring stories about children or beloved young people

62

Constantly suggesting ways to make activities more "fun" and "exciting"

63

Collects small, relatively worthless objects like spoons, salt shakers, or wine corks; enthusiastically inspects any encountered and extols their "unique" qualities

64

Dotes on an obnoxious pet

65

Ignores a loyal pet

66

Self-loathing to an almost violent degree

67

Occasionally chants annoying little rhymes

68

Acts like someone from a lower social class as a sign of solidarity but comes across as offensive instead

69

Openly scornful of organized religion and believes all gods are selfish liars

70

Gets angrier and more determined with each setback

71

Thinks most objects are magical wonderous items

72

Seems to lack a moral compass when making plans "though not in everyday life"; often proposes horrific solutions to minor problems

73

Quietly makes personal sacrifices to help others, including forgoing meals, "losing" worm clothing, and repaying nonexistent loans

74

Suffering from some terminal illness

75

Name-drops constantly

76

Does a terrible job rather than refuse an unpleasant or unwanted task

77

Never tires of learning new and interesting bits of knowledge

78

Complains about smells no one else notices

79

Can't stop drinking once starts

80

Trying to master some kind of performance skill like juggling or ventriloquism but not very good at it yet

81

Is a failed actor and blames everyone else for it

82

Has a seemingly endless font of gossip; never stops chattering about various rumors and scandals

83

Is a very distant noble and treats lower orders with disdain

84

Very cheerful; tries to raise downcast spirits with songs, jokes, and uplifting stories

85

Grows more and more relaxed the worse things get; conversely, on edge and nervous when things seem to go well

86

Carries around a notebook to write down important information but has trouble reading own handwriting

87

Makes up seemingly arbitrary rules of etiquette ("Redheads always sit on the left side of the table!")

88

Avoids making any kind of physical contact; grows noticeably repulsed of touched and tries to clean self as soon as possible

89

Always tries to be the center of attention

90

Is a little unhinged when the moon is full

91

Questions others about their background in order to determine if they are "suitable"

92

From a place with different customs; often asks for explanations of everyday things

93

Very jealous and possessive about a particular object or person; tends to view others as rivals and treat them as such

94

Continually mentions a heroic battle he was in and how nothing else compares

95

Gives people little colored cards to represent emotional states they are creating (blue for sad, red for angry, etc.)

96

Explains simple things that don't need explanations

97

Wishes was a cat and seeks someone to polymorph him/her into one

98

Refers to self in the third person

99

Has an imaginary ethereal friend

100

Has a habit of eating live insects without realizing

101

Compulsively wipes or cleans things

102

Asks a kobold glove puppet its opinion at inopportune moments

103

Prone to singing, whistling, or humming quietly

104

Speaks in rhyme or some other peculiar way

105

Particularly low or high voice

106

Slurs words, lisps, or stutters

107

Enunciates overly clearly

108

Speaks loudly

109

Whispers

110

Uses flowery speech or long words

111

Frequently uses the wrong word

112

Uses colorful oaths and exclamations

113

Makes constant jokes or puns

114

Prone to predictions of doom

115

Fidgets

116

Squints

117

Stares into the distance

118

Chews something

119

Paces

120

Taps fingers

121

Twirls hair or tugs beard

122

Bites fingernails

Occupation (d260)

d260 Result

1

Acrobat

2

Actor

3

Alchemist

4

Almoner

5

Ambassador

6

Animal Keeper

7

Animal Trainer

8

Apothecary

9

Appraiser

10

Archer

11

Architect

12

Armorer

13

Artillerist

14

Artist

15

Assassin

16

Astrologer

17

Bailiff

18

Baker

19

Bandit

20

Banker

21

Barber

22

Bard

23

Barkeep

24

Barker

25

Barrister

26

Bearer

27

Beggar

28

Bishop

29

Blacksmith

30

Boat Builder

31

Boatswain

32

Bookbinder

33

Bouncer

34

Builder

35

Bounty Hunger

36

Bowyer

37

Brassworker

38

Brewer

39

Bricklayer

40

Busker

41

Butcher

42

Butler

43

Candle Maker

44

Captain

45

Carpenter

46

Carpet Weaver

47

Cartographer

48

Cartwright

49

Cask Maker

50

Castellan

51

Chamberlain

52

Chambermaid

53

Chandler

54

Chaplain

55

Chimneysweep

56

Chronicler

57

Cleaner

58

Clerk

59

Clothier

60

Clothworker

61

Cobbler

62

Coffinmaker

63

Coin minter

64

Composter

65

Constable

66

Cook

67

Cooper

68

Courier

69

Courtesan

70

Custodian

71

Deckhand

72

Diplomat

73

Doomsayer

74

Dowser

75

Dung Sweeper

76

Dyer

77

Embalmer

78

Engineer

79

Engraver

80

Entertainer

81

Executioner

82

Falconer

83

Farmer

84

Farrier

85

Ferryman

86

Fire Eater

87

Fisherman

88

Fletcher

89

Footman

90

Forester

91

Fortune Teller

92

Fowler

93

Furrier

94

Gaoler

95

Gamekeeper

96

Gardener

97

Gatekeeper

98

Gemcutter

99

Gentleman

100

Glassblower

101

Goldsmith

102

Governess

103

Gravedigger

104

Grocer

105

Groom

106

Guard

107

Guide

108

Haberdasher

109

Harlot

110

Harpist

111

Healer

112

Hedge-layer

113

Helmsman

114

Herald

115

Herbalist

116

Hermit

117

Historian

118

Hornmaker

119

Hospitaler

120

Hunter

121

Infermerer

122

Inkeeper

123

Interpreter

124

Jester

125

Jeweler

126

Judge

127

Juggler

128

Keeper

129

Knight

130

Laborer

131

Lackey

132

Lady in Waiting

133

Lamp Lighter

134

Launderer

135

Leatherworker

136

Limner

137

Linkboy

138

Locksmith

139

Lookout

140

Madam

141

Magic Item Trader

142

Magistrate

143

Maid

144

Masseuse

145

Master

146

Master-at-arms

147

Mercenary

148

Mercer

149

Messanger

150

Midwife

151

Milkmaid

152

Miller

153

Miner

154

Minstrel

155

Moneylender

156

Monk

157

Mourner

158

Mummer

159

Navigator

160

Nun

161

Nursemaid

162

Oarsman

163

Officer

164

Orator

165

Organist

166

Ostler

167

Pack Handler

168

Painter

169

Parchmenter

170

Pardoner

171

Peddler

172

Philosopher

173

Physician

174

Pilot

175

Pimp

176

Pitch Maker

177

Playwrite

178

Poacher

179

Poet

180

Porter

181

Potter

182

Precentor

183

Prelate

184

Priest

185

Prostitute

186

Puppeteer

187

Quarryman

188

Ranger

189

Ratcatcher

190

Rent collector

191

Roofer

192

Roustabout

193

Rope Maker

194

Sacristan

195

Sage

196

Sail Maker

197

Sailor

198

Sapper

199

Scholar

200

School Teacher

201

Scribe

202

Scrivener

203

Scullery Maid

204

Sculptor

205

Scop

206

Seer

207

Seneschal

208

Servant

209

Scaffolder

210

Shepherd

211

Sheriff

212

Shiprite

213

Shoemaker

214

Siege Engineer

215

Sign Maker

216

Silversmith

217

Sineater

218

Singer

219

Skinner

220

Slaver

221

Smith

222

Smuggler

223

Soapmaker

224

Solicitor

225

Soldier

226

Soothesayer

227

Spy

228

Squire

229

Stablehand

230

Steward

231

Stonecarver

232

Stonemason

233

Storyteller

234

Surgeon

235

Swineherd

236

Tailor

237

Tanner

238

Tax Collector

239

Taxidermist

240

Teamster

241

Thatcher

242

Tinkerer

243

Tabaccoist

244

Tool Maker

245

Torturer

246

Tradesman

247

Turner

248

Vallet

249

Verderer

250

Vicar

251

Vintner

252

Wainwrite

253

Waller

254

Warrener

255

Watchman

256

Water carrier

257

Waver

258

Weapons smith

259

Weapons Dealer

260

Wheelwright

Secret (d66)

d66 Result

1

Knows where a magic item is buried

2

Forbidden love or seceptability to romance

3

Knows the best fishing spot

4

Enjoys decadent pleasures

5

Knows who the murderer is

6

Envy

7

Is making liquor illegally

8

Overpowering greed

9

Knows why no one swims in the millpond anymore

10

Prone to rage

11

Knows how to safely cook a poisonous fish

12

Has a powerful enemy

13

Is having an affair

14

Secret phobia

15

Steals from his neighbors

16

Shameful or scandalous history

17

Is a habitual liar

18

Secret crime or misdeeds

19

Is secretly related to another NPC

20

Possessions of forbidden lore

21

Knows what happened to all the rats

22

Foolhardy bravery

23

Is being blackmailed

24

Pride in station

25

Drinks heavily

26

Sloth

27

Has a secret stash of funds

28

Gluttony

29

Is beaten by his/her spouse

30

Sneaks out to satisfy desires

31

Knows proper way to read a treasure map

32

Is an obsessive collecter or hoarder.

33

Beats offspring regularly

34

Is quietly religious

35

Knows location of a bandit hideout

36

Knows a particular monster's favorite snack

37

Is a spy

38

Hears voices in the graveyard

39

Knows who really runs the neighborhood

40

Knows where to contact the fey

41

Is an assassin

42

Has a secret illness

43

Knows why no one in the village eats meat anymore

44

Knows how to get the oracle to answer truthfully

45

Engages in some deviant behavior

46

Knows a command word for a magic item

47

Owes the local moneylender substantial funds

48

Worships an evil deity

49

Knows some local secret

50

Has a secret identity

51

Was very different creature prior to reincarnation

52

Knows how to placate an angry ghost

53

Is a member of a secret local cult

54

Is wanted for a crime

55

Murdered spouse

56

Makes secret donations

57

Lost paladinhood due to cowardice

58

Is a paladin working undercover

59

Is the bastard child of a noble

60

Knows when the heir to the throne sneaks away to visit an attractive peasant

61

Is terrified of a particular monster type

62

Has some monster blood in their family

63

Has some orc blood in their family

64

Knows where the meteor landed

65

Knows someone is not what they appear to be

66

Is looking for a way to break out of their station

Rewards for Heroic Deeds (d53)

d53 Result

1

2

Wash or mend your clothes and equipment

3

Perform a skill check for you

4

Offer you a pet (dog, cat, pig, etc.)

5

Pray for you

6

Tend your mound

7

Pay for your lodgings

8

Buy you a small gift

9

Invite you to dinner

10

Sharpen your weapons

11

Train you in a special feat

12

Train you in a special archetype

13

Gather supplies for you

14

Carry your belongings

15

Compose a poem praising your prowess

16

Compose a song praising your heroic qualities

17

Praise you loudly in public

18

Pay for your meals

19

Introduce you to a friend

20

Provide shelter

21

Write a letter or make some other sort of appeal to an authority figure on your behalf

22

Buy you a reasonable gift

23

Boycott one of your rivals or enemies

24

Look after your home while you are away

25

Provide you with an alibi

26

Carry a message for you

27

Follow someone for you

28

Loan you property

29

Call in an important favor and use it on your behalf

30

Cast a spell for you at no cost

31

Wait for a specific event and then light a signal fire

32

Organize a festival or other public event

33

Train an animal for you

34

Buy you a substantial gift

35

Become your friend

36

Sell you goods at a discount

37

Bury or hide something dangerous

38

Lie or cheat for you

39

Name a child after you

40

Start a fight for you

41

Publicly protest against a ruler or other powerful being

42

Sabotage a bridge, road, or something equally important

43

Raise a child or care for another relatively helpless creature

44

Spy on your behalf

45

Agree to work off a major debt that you cannot pay

46

Take the blame (and punishment) for a minor crime

47

Become your servant

48

Become your follower

49

Become your squire

50

Become your henchman/woman

51

Become your cohort

52

Offer you the hand of a relative in marriage

53

Marry you

Talent (d43)

d43 Result

1

Diligent

2

Expert writer

3

Good with numbers

4

Expert balance

5

Good with gadgets

6

Strong

7

Jack of many trades

8

Courageous

9

Good with a weapon

10

Dexterous Fingers

11

Loyal

12

Expert survivalist

13

Skilled in the arcane

14

Can make allies easily

15

Great reflexes

16

Light on their feet

17

Good listener

18

Draws beautifully

19

Drinks everyone under the table

20

Expert Crafter

21

Expert dart thrower and rock skipper

22

Expert cook

23

Expert juggler

24

Great at impersonations

25

Great at one game

26

Great with animals

27

Great with children

28

Great at solving puzzles

29

Knows thieves' cant

30

Sings beautifully

31

Skilled dancer

32

Skilled actor and master of disguise

33

Speaks several languages fluently

34

Paints beautifully

35

Plays a musical instrument

36

Unbelievably lucky

37

Green thumb

38

Perfect Memory

39

Always remembers a name/face

40

Good eye for design and aesthetics

41

Has beautiful handwriting

42

Great climber

43

Great navigator

Alignment 1 (d4)

d4 Result

1

Lawful (Roll on "Lawful")

2

Chaotic (Roll on "Chaotic")

3

Neutral (Roll on "Neutral")

4

Other (Roll on "Neutral")

Lawful (d7)

d7 Result

1

Community

2

Fairness

3

Honor

4

Logic

5

Responsibility

6

Tradition

7

Service

Good (d7)

d7 Result

1

Beauty

2

Charity

3

Greater Good

4

Life

5

Love

6

Respect

7

Self-Sacrifice

Evil (d7)

d7 Result

1

Domination

2

Greed

3

Might

4

Pain

5

Pride

6

Retribution

7

Slaughter

Chaotic (d6)

d6 Result

1

Change

2

Creativity

3

Freedom

4

Independence

5

No Limits

6

Whimsy

Neutral (d6)

d6 Result

1

Balance

2

Knowledge

3

Live and let live

4

Moderation

5

Neutrality

6

People

Other (d6)

d6 Result

1

Aspiration

2

Discovery

3

Glory

4

Nation

5

Redemption

6

Self-knowledge

Alignment 2 (d4)

d4 Result

1

Good (Roll on "Good")

2

Evil (Roll on "Evil")

3

Neutral (Roll on "Neutral")

4

Other (Roll on "Other")

Interaction (d30)

d30 Result

1

Apathetic

2

Argumentative

3

Arrogant

4

Bugged

5

Blustering

6

Rude

7

Cheerful

8

Curious

9

Depressing

10

Defensive/Guarded

11

Kind

12

Eager

13

Friendly

14

Flighty

15

Generous

16

Honest

17

Hot tempered

18

Loving

19

Manipulative

20

Ponderous

21

Praising

22

Quiet

23

Silly/Playful

24

Shy

25

Suspicious

26

Unrestrained

27

Slow speech

28

Absent-minded

29

Speaks quickly

30

Peppy

Profession (Job) (d100)

d100 Result

1-2

Farmer

3

Artist

4

Messenger

5-6

Herbalist

7

Horse Trainer

8

Crier

9

Blacksmith

10

Explorer

11

Finesmith

12

Saddler

13-14

Locksmith

15

Jeweler

16

Smelter

17-18

Entertainer

19

Teacher

20

Cobbler

21

Armourer

22

Weaver

23

Cook

24

Miner

25

Tailor

26

Spinner

27

Ropemaker

28

Advisor

29

Fletcher

30

Maid

31

Cooper

32

Noble

33

Cartwright

34

Judge

35

Carpenter

36

Confectioner

37

Gravedigger/Undertaker

38

Ratcatcher

39

Winemaker

40

Smuggler

41

Ferryman

42

Tutor

43

Boatbuilder

44

Cartographer

45

Ship’s Captain

46

Mayor

47-48

Fortune Teller

49

Handmaiden

50

Peddler

51

Miller

52

Dyer

53-54

Executioner

55

Restauranteur

56

Stable boy

57-58

Priest/Cultist

59

Engineer

60

Porter

61-62

Scribe

63-64

Soldier

65-66

Banker

67-68

Apothecary

69

Woodcutter

70

Auctioneer

71-72

Tax Collector

73

Prostitute

74

Falconer

75

Fishmonger

76

Barber

77

Butcher

78

Sheriff

79

Fruiterer

80

Bladesmith

81-82

Conman

83-84

Petty Thief

85

Healer

86

Tanner

87

Butler

88

Official

89

Clerk

90

Chimney sweep

91

Baker

92

Gardener

93

Cheesemaker

94

Interpreter

95-96

Innkeeper

97

Dung Shoveller

98

Book binder

99

Courier

100

Wagoneer

Economic Status (d100)

d100 Result

1-4

Destitute/Homeless

5-12

Poor

13-20

Just getting by

21-30

Can support themselves

31-40

Climbing the ladder

41-52

Comfortable

53-62

Well-off

63-73

Rich

74-88

Extremely Wealthy

89-100

Royalty-level wealth

Profession Determiner (d100)

d100 Result

1-26

Commoner (Unemployed)

27-90

Roll on "Profession (Job)"

91-100

Roll on "Adventurer" Roll on "Level Table"

Adventurer (d1)

Result

Gender (d2)

d2 Result

1

Male

2

Female

Level Table (d20)

d20 Result

1-14

ET Roll on "Early Tier Level"

15-18

MT Roll on "Mid Tier Level"

19-20

LT Roll on "Late Tier Level"

Early Tier Level (d20)

d20 Result

1-6

1

7-11

2

12-15

3

16-18

4

19-20

5

Mid Tier Level (d20)

d20 Result

1-3

5

4-6

6

7-8

7

9-10

8

11-12

9

13-14

10

15-16

11

17

12

18

13

19

14

20

15

Late Tier Level (d20)

d20 Result

1-6

16

7-11

17

12-15

18

16-18

19

19-20

20

Economic Status (d100)

d100 Result

1-4

Destitute/Homeless

5-12

Poor

13-35

Just getting by

36-50

Can Support Themselves

51-60

Climbing the ladder

61-70

Comfortable

71-84

Well-off

85-94

Rich

95-99

Extremely Wealthy

100

Royalty-level wealth

Background Expanded (d100)

d100 Result

1-66

Roll on "Pathfinder 2E Background"

67-100

Roll on "Background"