Melee Wound Location (d100)

A random result will be collated from each column

d100 Trauma Location Body Mass

1-65

Torso
+1 DMG

Resolve: {||||||CRITICAL WOUND:

 {Roll on "Torso Wounds"}
+Roll 1d4 DMG}

Flesh Only
+0 DMG

66-79

Leg
+0 DMG
Resolve: {|||||CRITICAL WOUND:

{Roll on "Leg Wounds"}
+Roll 1d4 DMG}

Bone
+Roll 2d4 DMG

80-83

Resolve: {Ankle|Foot}
+1 DMG
Resolve: {||||CRITICAL WOUND:
{Roll on "Foot Wounds" }
+Roll 1d4 DMG}

Bone
+Roll 2d4 DMG

Resolve: {||CRITICAL WOUND: Broken, {Minor|Major}}

84-94

Arm
+0 DMG

Vein or Artery
+3 DMG

95-97

Hand
+1 DMG

Resolve: {||||CRITICAL WOUND:

{Roll on "Hand Wounds" }
+Roll 1d4 DMG}

Vein or Artery

Resolve: {+Roll 2d4 DMG|CRITICAL WOUND:
Bleeding, {Heavy
+Roll 4d4-1 DMG|Light
+Roll 1d6+2 DMG}}

98-100

Head
+4 DMG

Resolve: {||CRITICAL HIT Roll on "Head Wounds"}

Just a tap/scrape.

Negates all DMG to only deal
an aceable 1d6 DMG:
"+Roll 1d6 DMG"