d100 | Effect (lasts 1d10 minutes) |
---|---|
1-20 |
The character retreats into his or her mind and becomes paralyzed. The effect ends if the character takes any damage. |
21-30 |
The character becomes incapacitated and spends the duration screaming, laughing, or weeping. |
31-40 |
The character becomes frightened and must use his or her action and movement each round to flee from the source of the fear. |
41-50 |
The character begins babbling and is incapable of normal speech or spellcasting. |
51-60 |
The character must use his or her action each round to attack the nearest creature. |
61-70 |
The character experiences vivid hallucinations and has disadvantage on ability checks. |
71-75 |
The character does whatever anyone tells him or her to do that isn’t obviously self-destructive. |
76-80 |
The character experiences an overpowering urge to eat something strange such as dirt, slime, or offal. |
81-90 |
The character is stunned. |
91-100 |
The character falls unconscious. |
Short Term Madness (D&D 5th Edition) (d100)
Short term madness table from the SRC using the Open Gaming License. Refer to citation for details.
Citation
Dungeons and Dragons 5th Edition Source Reference Document