Pokemon Medicine (d20)

d20 Result Description

1

Potion

Heals 2d12+10 HP when used.

2

Super Potion

Heals 3d12+20 HP when used.

3

Hyper Potion

Heals 4d12+30 HP when used.

4

Max Potion

Heals all HP of a single Pokemon

5

Full Restore

Heals a Pokemon completely and removes all status effects.

6

MooMoo Milk

Heals 8d6+25

7

Antidote

Cures Poison

8

Paralyze heal

Cures Paralysis

9

Awakening

Cures Sleep

10

Burn Heal

Cures Burn

11

Ice heal

Cures Freezing

12

Full Heal

Cures all Status Afflictions

13

Revive

Revives a fainted Pokémon, setting the Pokémon’s HP to 20.

14

Max Revive

Revives a fainted Pokémon to max health

15

Ether

Restores a Battle or Center Frequency Move for another use.

16

Elixir

Restores all Battle and Center Frequency Moves for more uses.

17

Energy Powder

Heals 4d10+15 HP - Repulsive.

18

Energy Root

Heals 4d20+15 HP - Repulsive.

19

Heal Powder

Cures all Status Afflictions - Repulsive.

20

Revival Herb

Revives a fainted Pokémon, setting the Pokémon’s HP to 10. - Repulsive.