d150 | Result |
---|---|
1 |
Outsiders rejected |
2 |
Dangerous discovery |
3 |
Dreadful omens |
4 |
Natural disaster |
5 |
Old wounds reopened |
6 |
Important object is lost |
7 |
Someone is captured |
8 |
Mysterious phenomenon |
9 |
Revolt against a leader |
10 |
Vengeful outcast |
11 |
Rival settlement |
12 |
Nature strikes back |
13 |
Someone is missing |
14 |
Production halts |
15 |
Mysterious murders |
16 |
Debt comes due |
17 |
Unjust leadership |
18 |
Disastrous accident |
19 |
In league with the enemy |
20 |
Raiders prey on the weak |
21 |
Cursed past |
22 |
An innocent is accused |
23 |
Corrupted by dark magic |
24 |
Isolated by brutal weather |
25 |
Provisions are scarce |
26 |
Sickness run amok |
27 |
Allies become enemies |
28 |
Attack is imminent |
29 |
Lost caravan |
30 |
Dark secret revealed |
31 |
Urgent expedition |
32 |
A leader falls |
33 |
Families in conflict |
34 |
Incompetent leadership |
35 |
Reckless warmongering |
36 |
Beast on the hunt |
37 |
Betrayed from within |
38 |
Broken truce |
39 |
Wrathful haunt |
40 |
Conflict with firstborn |
41 |
Trade route blocked |
42 |
In the crossfire |
43 |
Stranger causes discord |
44 |
Important event threatened |
45 |
Dangerous tradition |
46 |
Mystic's power surges uncontrollably |
47 |
Authoritarian leader |
48 |
Forced labor camps |
49 |
Contest of arms gone wrong |
50 |
Mine collapse |
51 |
Protection racket |
52 |
Incoming swarm |
53 |
Mystical blight |
54 |
Resources depleted |
55 |
Consequences of a forsaken vow |
56 |
Water source dried up |
57 |
Important object broken |
58 |
Mystic declares a dark prophecy |
59 |
Trade route plagued by bandits |
60 |
Trade caravan being ambushed right now |
61 |
Mob hunts a mystic |
62 |
Storm damaged structures |
63 |
Dark cult has control |
64 |
Area slowly flooding |
65 |
Treaty signing interrupted |
66 |
Series of kidnappings |
67 |
Horrors roam the night |
68 |
Herds being hunted |
69 |
Harvest lost |
70 |
Forest fire |
71 |
Rock formation collapse |
72 |
Lack of iron |
73 |
Winter is early |
74 |
New settlement discovered |
75 |
Blizzard catches them unprepared |
76 |
Vengeful mystic's curse |
77 |
Sacred object is lost |
78 |
Religious leader in conflict with overseer |
79 |
Zealots in control |
80 |
Town bully |
81 |
Residents too infirm to care for themselves |
82 |
Sacrifices demanded |
83 |
Turning a blind eye |
84 |
Allies abandon a cause |
85 |
Political schism |
86 |
Ironsworn rejected |
87 |
Many here have forsaken vows |
88 |
Reckless upstart |
89 |
Firstborn take offense |
90 |
Mystic ceremony interrupted |
91 |
Falling star lands explosively |
92 |
Large creature burrows under structures |
93 |
Epic beast on the move |
94 |
Bounty hunter seeks an innocent |
95 |
Strange formation carved in the hillside |
96 |
Local graveyard has been desecrated |
97 |
Celestial event causes hysteria |
98 |
Game hunters injured |
99 |
Cavern of creatures unearthed |
100 |
Inexplicable deaths |
101 |
Need to create safe trade route |
102 |
Truce threatened |
103 |
Elaborate hoax |
104 |
Collapsed bridge |
105 |
Ancestral weapon lost |
106 |
Pillar of iron discovered |
107 |
Rune-covered monolith has appeared |
108 |
Permafrost spreading |
109 |
Livestock on the loose |
110 |
Citizens trapped in the wilderness |
111 |
Animal traps have been destroyed |
112 |
Mystic trapped in the throes of a ritual |
113 |
All the children have disappeared |
114 |
Rebuilding from a recent battle |
115 |
Citizen who was lost returns but can't speak |
116 |
Pack of hunting animals |
117 |
Grief-stricken over significant loss |
118 |
Untrusted criminal seeks redemption |
119 |
Settlement's chief defender has died |
120 |
Sinkhole damages settlement |
121 |
Surge of refugees |
122 |
Sickness hits livestock |
123 |
Stampede |
124 |
Vermin infestation |
125 |
Water source poisoned |
126 |
Crops are ablaze |
127 |
Dueling mystics |
128 |
Forced to quarter bandits |
129 |
Leader has been poisoned |
130 |
Assassination attempt on leader |
131 |
Smithing forge destroyed |
132 |
Beacon fires go out |
133 |
Need impartial judge for a trial |
134 |
Territory dispute |
135 |
Supplies stolen |
136-150 |
Both occur: JOIN(" ", Re-roll (dice="d135") 2 times (unique results only)) |
Ironsworn Settlement Trouble (d150)
Expanded with Ironsmith
Ironsworn Settlement Trouble Oracle with expanded options from Eric Bright's Ironsmith supplement (https://www.drivethrurpg.com/product/351813/Ironsmith)
Citation
Ironsworn by Shawn Tomkin (https://www.ironswornrpg.com/)