Bounty board targets (1d1)

Star Wars themed. Stole most of the actual writing from someone else.

Description (more info)

Used mostly for my EotE game.

1d1 Result

1

  • The target is Resolve: {Roll on "FirstName"} Resolve: {Roll on "Lastname"}, Resolve: {Roll on "Character"}. He is described as Resolve: {Roll on "Physical"}, and is known to be Resolve: {Roll on "Social"}.

  • He/she is wanted for Resolve: {{{Roll on "TargetIPKC"}, and is a legal IPKC bounty}|{Roll on "TargetIllegal", and the bounty provider requests that no questions are asked|{Roll on "TargetCorporate"}}}.

  • He/she can be found Resolve: {Roll on "LocationGeneric"}.

  • He/she is requested to be Resolve: {Roll on "TargetCondition"}. The reward will take the form of Resolve: {credits|{Roll on "Reward"}}.

  • (However, unknown to the PCs there is a complication: Resolve: {Roll on "Complication"})

Subcharts

Lastname (d6)

d6 Result

1

Montileu

2

Morastus

3

Lorennion

4

Matare

5

Dyer

6

Mar-Shayal

Character (d20)

d20 Result

1

Resolve: {a Stormtrooper|a TIE Pilot|an Imperial Officer|an Imperial Scientist|an Imperial Diplomat|an Imperial spy} - idendification number Resolve: {A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z}Resolve: {A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z}-Roll d9Roll d9Roll d9Roll d9Resolve: {d9|}Resolve: {d9|}

2

a Rebel Resolve: {soldier|pilot|scientist|spy}

3

a Resolve: {dangerous|reclusive|timid|boastful} slicer

4

a mechanic

5

the planet's Resolve: {government leader|spiritual leader|ambassador|royal leader}

6

an explorer and rugged survivalist

7

a medical doctor

8

a Resolve: {25%?rookie|50%?up-and-coming|20%?veteran|5%?legendary} bounty hunter

9

a well-known Resolve: {scholar|professor}

10

Resolve: {the director of|an accountant in|a scientist in|a security officer at|a technician at|a 'fixer' (aka wetworker) at} a Resolve: {small|decently sized|large} corporation

11

a celebrity, famous for his/her Resolve: {voice|skill with a mandoviol|Holo films|dancing|Huttball career|podracing career}

12

a Resolve: {crew member aboard a|captain of a} private Resolve: {scout|{light|medium|heavy} courier|shuttle|star yacht|patrol boat|light pinnace|{escort|light|medium} freighter|{medium} transport|bulk cruiser}

13

a retired Resolve: {mercenary|master thief|{Republic|CIS (aka Seperatist)|Imperial} soldier|gang lieutenant}

14

a bodyguard for a Resolve: {diplomat|celebrity|wealthy business owner|crime boss}

15

a smuggler

16

a Resolve: {crime boss|criminal lieutenant|low-level thug|pick-pocket|shipjacker|spice dealer}

17

a professional gambler

18

a wealthy business owner

19

a Force-user who Resolve: {follows the ways of the {Jedi|Sith}|has yet to discover their power|has used their abilities their entire life without realising}

20

a technologist that specialises in Resolve: {droid construction|experimental {armour|weaponry}|cybernetics}

Physical (1d17)

1d17 Result

1

having piercing eyes of Resolve: {gold|silver|icy blue|jet black|two different colours, {blue|green|brown} and {grey|hazel|black}}

2

being unusually frail

3

fat...really fat

4

wearing an 'ridiculous' hairstyle

5

wearing jewelry with a symbol of Resolve: {his/her culture|his/her family/clan|a mystic cult|his/her betrayal|his/her true love|the {Dark Jedi|Bota LTD|Halliburton Starship Technologies|Ward Shipping Consortium|Blackwood Foresting Company|Tega's Entourage of Opportunity|Droid Rights Activist Group|Swoop Bike Conglomerate|Utapau Investments} Player Faction}

6

being Resolve: {badly|moderately|slightly} wounded

7

having a deep, penetrating voice

8

missing Resolve: {an eye|an ear|Roll 2d4 fingers|a hand}

9

wearing eccentric clothing

10

being very old

11

being unusually muscular

12

having extravagant facial hair

13

never wearing shoes

14

having a Resolve: {tattoo|voluntary scarification} on his/her Resolve: {arm|face|hand|neck|throat|chest|back|knees}

15

having visible cybernetics replacing his/her Resolve: {eye|arm|leg|hand}

16

having a limp

17

having a Resolve: {speech impediment|lisp}

Social (1d19)

1d19 Result

1

quite morose

2

completely unaware of the bounty

3

easily distracted

4

quite vain

5

quite xenophobic, and often outspoken about the matter

6

quite a chatterbox

7

quite dry-humoured

8

regularly nervous

9

constantly lapsing into other languages

10

extremely condescending

11

deathly afraid of germs

12

obsequious (definition: obedient or attentive to an excessive or servile degree)

13

quite morbid - bordering on suicidal

14

quite amorous (in this case, attracted to the hunter)

15

bored by life

16

quite naive

17

pathologically mistrustful of droids

18

relentlessly cheerful

19

hyper-intelligent

TargetIPKC (1d19)

1d19 Result

1

the crime of aiding known criminals against the Empire

2

destruction of Imperial property

3

skipping bail

4

the crime of impersonation of an Imperial Official

5

theft of Imperial property

6

the crime of sedition or treason against the Empire

7

bribery

8

piracy

9

smuggling

10

Resolve: {aggression|violence against|the murder of} an Imperial official

11

forgery of Imperial documents

12

unlawful access of Imperial data files

13

kidnapping

14

illegal possession of weapons

15

escape from an Imperial facility

16

transport of stolen goods

17

blackmail of Imperial officials

18

sale of illegal spiceResolve: {s|}

19

Resolve: {destruction|vandalism} of Imperial property

TargetIllegal (d8)

d8 Result

1

the theft of Resolve: {glitterstim|unrefined carbonite|a starship|a favourite slave|gems|Ithorian marble|tibanna gas|explosives|blaster rifles|credits}

2

assault

3

murder

4

informing of crimes to the Empire

5

Resolve: {insulting|disrespecting} a Chief

6

unpaid debts

7

the purpose of sending a message to a third party

8

failing to complete an assigned Resolve: {task|mission}

TargetCorporate (d10)

d10 Result

1

assault on corporate officials

2

bribery of corporate officials

3

the destruction of corporate property

4

the illegal replication of corporate goods

5

the Resolve: {corruption|theft} of corporate goods

6

industrial sabotage

7

the illegal transport of corporate goods

8

the kidnapping of corporate officials

9

thrift of corporate property or funds

10

the murder of corporate officials

TargetCondition (d6)

d6 Result

1

captured alive, in any condition

2

either dead or alive, but no disintegrations. Alive will result in better pay

3

dead only

4

dead only (and secretly - the bounty hunter cannot reveal involvement later)

5

Resolve: {dead only|captured alive|either dead or alive. Alive will result in better pay} and made an example of - bodily harm must be inflicted

6

Resolve: {dead only|captured alive|either dead or alive. Alive will result in better pay} while avoiding collateral damage and/or maintaining a low profile

Reward (d10)

d10 Result

1

credits

2

a land grantResolve: { including a building|}

3

mining rights on an asteroid in the Resolve: {Unknown Regions|Outer Rim|Mid Rim|Expansion Region|Inner Rim|Colonies|Core Worlds|Deep Core}

4

a droid

5

the right to use a valuable repair facility

6

weaponry

7

a starship

8

Roll 2d2 slaves

9

corporate stock

10

a valuable artefact

LocationGeneric (1d18)

1d18 Result

1

in the tallest structure in the city

2

below a popular watering hole

3

below ground, hiding Resolve: {in the maintenance levels|amongst the homeless|in a secure slicer commune|in an illegal gladiatorial arena}

4

in an asteroid field

5

in plain sight, not even bothering to hide

6

in an abandoned Resolve: {Military base|Rodian tribal settlement|Barabel slum|Verpine hive|Gungan ocean colony|Chadra-fan warren}

7

in the nearest shadowport

8

in the ancient remains of a Resolve: {Jedi temple|Sith temple|lost city|gargantuan beast|massive statue of an unknown person|crashed capital ship}

9

on a nearby Resolve: {desert planet|ice planet|forest planet|rainforest planet|ocean planet|ecumenopolis (i.e. a city-world)|junkyard planet|swamp planet} which is afflicted by Resolve: {an unending war|past planetary bombardment|a terrible plague|unchecked pollution|unrelenting, planetwide storms|a month-long day/night cycle|constant earthquakes|a terrifying, invasive plant species}

10

in a city-state that claims independence from the planet

11

on a recently departed public transport ship

12

in a private enclave of the planet's rich

13

among a cult that worships Resolve: {the Celestials|Sith artefacts|Jedi artefacts|violence|materialism|a charismatic individual}

14

in an abandoned theater

15

at the spaceport, among the shipping containers

16

at a crowded junkyard littered with starships

17

squatting in a public park

18

in a nearby orbital station known for Resolve: {shielding hardened criminals|its diverse collection of habitat domes|being the home base of brutal mercenaries|being the home of a Hutt Cartel|its inhabitants going insane|the luxury casino inside|its persecution of the large {Aleena|Arcona|Arkanian Offshoot|Cathar|Cerean|Chadra-fan|Chevin|Corellian|Devaronian|Dresselian|Dug|Duros|Elom and Elomin|Ewok|Farghul|Gamorrean|Gand|Geonosian|Gotal|Gran|Herglic|Ithorian|Jawa|Karkarodon|Kel Dor|Kubaz|Kyuzo|Lasat|Mandalorian|Mikkian|Mirialan|Mon Calamari|Nagai|Noghri|Pantoran|Pau'an|Phylodon|Quarren|Rodian|Ryn|Selkath|Shistavanen|Snivvian|Squib|Talz|Togorian|Ubese|Zabrak} population|it's wealth of ancient technology}

Complication (d20)

d20 Result

1

the target has already been captured by Resolve: {a rival bounty hunter|slavers|a local gang|a crime lord}

2

the target is the Resolve: {child|spouse|parent|friend} of a Resolve: {local crime lord|Imperial politician|notorious bounty hunter|famous athlete|Planetary Governor|vicious criminal}

3

the target is being sought by a doomsday cult as their messiah

4

the target is wearing a convincing disguise

5

the target is using their skills to help an oppressed and desperate group

6

the target is never alone, always accompanied by a Resolve: {faithful friend|business partner|droid who reports on the target's location|enemy who is making common cause with the target for now}

7

this bounty is a fraud! It's a set-up by a rival bounty hunter

8

the target is being hunted for Resolve: {{{Roll on "TargetIPKC"}, and is a legal IPKC bounty}|{Roll on "TargetIllegal", and no questions asked|{Roll on "TargetCorporate"}}} for an unrelated reason

9

the target is coming out of long-term seclusion for Resolve: {a wedding|a funeral|an important auction|a rare sporting event|a political ceremony|a chance at revenge}

10

the target has been somehow caught up in a violent coup d'état

11

the target is one out of a set of clones

12

the target is carrying a valuable secret that the bounty-giver is unaware of

13

the target is actually a Clawdite, forced to give up their long-time transformation

14

the target has gone AWOL from training, having just been conscripted into the Imperial army

15

the target is carrying an important Resolve: {military schematic|Holofilm evidence|digital map|genetic code sequence|journal|list of people|corporate datafile|scientific research datafile} which must be retrieved as part of the bounty

16

the target has been poisoned, and slowly dying

17

the target is missing something valuable that they must return home for

18

the target is hearing voices in their head, whether real or imagined

19

the target is well-liked, and has the good will of the people

20

the target is an old friend Resolve: {that they thought dead|}, living under a new name

FirstName (d20)

d20 Result

1

Resolve: {Vash|Dash|Jash|Nash|Tash|Xash|Yash|Zash}

2

Aldor

3

Eboi

4

Carth

5

Resolve: {Druan|Draun}

6

Resolve: {Jax|Jex}

7

Resolve: {Kestal|Kastel}

8

Resolve: {Maru|Marai|Mara}

9

Milbin

10

Reukli

11

Resolve: {Sakura|Sakira}

12

Resolve: {Senesha|Sanasho|Senasa}

13

SResolve: {o|a}lResolve: {a|o}riResolve: {s|}

14

Tala

15

Thek

16

Tolth

17

Tycho

18

Urope

19

Ylenia

20

Resolve: {Zaphone|Zafon}