Location (2d10)

2d10 DESCRIPTION TRAITS

2

Mine

The inhabitants of this location are clones

3

Streets or sewers

Tine B is for Beasts scurry in the walls or under the floors

4

Private residence

The location will soon explode or otherwise be destroyed

5

Temple or other religious site

Stellar phenomena make this location very difficult to access

6

Palatial estate

Strong in the Force; Force users are treated as 1 Force Rating higher

7

Primitive village

The footing is uneven, slick, or otherwise treacherous

8

Wilderness

One type of common technology doesn’t function (shields, blasters, ion, etc.)

9

City slums

The location is heavily fortified

10

Place of vice; bar, casino, or brothel

This place has an inhospitable climate

11

Uncharted Star System

All records of this location have been erased

12

Asteroid(s)

This place is in an area of inhospitable terrain

13

Uncharted Star System

Large portions of the location are badly damaged

14

Freighter convoy

This place is surrounded by a huge junkyard

15

Colony ship, luxury cruiser, or other civilian craft

Sight is obscured here by dense clouds, fog or darkness

16

Orbital platform

Hidden from the Force; Force users receive are treated as 1 Force Rating lower

17

Armed starship

T is for it’s a Trap!

18

Military outpost or prison

The location is underwater or floating

19

Scientific or medical facility

The inhabitants of this place are telepathic

20

Factory or shipyard

Roll twice, combining the results