d10 | Result |
---|---|
1 |
A friendly wizard gave you a spell scroll containing one cantrip (of the DM's choice). |
2 |
You saved the life of a commoner who now owes you a life debt. This individual accompanies you on your travels and performs mundane tasks for you but will leave if neglected abused or imperiled. |
3 |
You found a riding horse. |
4 |
You found some money. You have Roll 1d20gp in addition to your regular starting funds. |
5 |
A relative bequeathed you a simple weapon of your choice. |
6 |
You found something interesting. You gain one additional trinket. |
7 |
You once performed a service for a local temple. The next time you visit the temple you can receive healing up to your hit point maximum. |
8 |
A friendly alchemist gifted you with a potion of healing or a flask of acid as you choose. |
9 |
You found a treasure map. |
10 |
A distant relative left you a stipend that enables you to live at the comfortable lifestyle for Roll 1d20 years. If you choose to live at a higher lifestyle you reduce the price of the lifestyle by 2 gp during that time period. |