d12 | Result |
---|---|
1 |
Nothing happens. |
2 |
You start coughing out blood. Until the condition is cleared, roll a 2d6 every time you make a move. +1 Harm when you failed. |
3 |
You start seeing doubles. -1 Sense until the condition is cleared. |
4 |
Your speech is slurred. -1 Charm until the condition is cleared. |
5 |
You move slow. -1 Agility until the condition is cleared. |
6 |
You can't aim. -1 Laser until the condition is cleared. |
7 |
Your brain feels clogged. -1 Brain until the condition is cleared. |
8 |
You can't distinguish between your friends and enemies. Until the condition is cleared, roll 2d6 every time when you roll Pew pew. On a failed roll, you attack your ally instead. If there is no ally present, attack a bystander. If there is no ally present, attack yourself instead. |
9 |
You can't react quick enough. Your Momentum is at 1 until the condition is cleared. |
10 |
You can't satisfy your constant hunger. Until the condition is cleared, roll a 2d6 every time you make a move. You start eating the nearest thing within your grab when you failed. |
11 |
You feel great. Stress is reset to 0. |
12 |
You feel stronger than ever. Until the condition is cleared, +1 on one chosen Stat. |