d20 | Result |
---|---|
1 |
No Encounter |
2 |
No Encounter |
3-8 |
Roll on "G7 - Area Effect" |
9-12 |
Roll on "G7 - Creature" Roll on "D10 Mood" |
13-17 |
Roll on "G7 - NPC" Roll on "D10 Mood" |
18-19 |
Secret Agent (roll SECRET ORG. and GUILD for alias) Roll on "G7 - Secret Org." |
20 |
Magical Occurrence (explosion, paths start to twist and rewrite themselves, wooden spears fall from above, or roll MAGICAL OCCURRENCE) Roll on "Magical Occurences" |
Subcharts
G7 - Area Effect (d12)
d12 | Result |
---|---|
1 |
Change in environment (fog, thunderstorm, windstorm etc.) |
2 |
Urban danger (architecture collapse, debris falls from above, robbery, building fire, etc.) |
3 |
Construction delay (road work, building repair, demolition, etc.) |
4 |
Crowd (merchant sale, public brawl, celebration, etc.) |
5 |
Caravan, merchant, or prominent figure (roll GUILD) Roll on "G7 - Guild" |
6 |
Player Characters are recognized (roll NPC and MOOD or STATUS) Roll on "G7 - NPC" Roll on "D10 Mood" |
7 |
Overhear a conversation about life, love, or work (Roll GUILD) Roll on "G7 - Guild" |
8 |
Overhear a conversation about politics (Ozma, Warden, Mayor, etc.) |
9 |
Find something (hiking gear, purse, or Roll LOOT) Roll on "Oz Loot" |
10 |
Proposition (rambling and incoherent, sell or show a secret, lure into an ambush, or roll RUMORS) Roll on "Rumors" |
11 |
1D4+1 Watcherfolk on patrol |
12 |
Appearance by the District Warden, Mayor, or representative |
G7 - Creature (d12)
d12 | Result |
---|---|
1 |
1D4 Animals (Small) Roll on "Animals - Small" |
2 |
1D4 Animals (Med./Large) Roll on "Animals - Medium / Large" |
3 |
1D4 Cottabusses |
4 |
1D8+2 Winged Monkeys |
5 |
1D6+2 Nomes |
6 |
1D8+2 Nomes |
7 |
1D12 Seedlings (Small) |
8 |
1D6 Seedlings (Large) |
9 |
1D6+2 Wheelers |
10 |
1D8+2 Wheelers |
11 |
Choggenmugger |
12 |
Dragonette |
G7 - NPC (d12)
d12 | Result |
---|---|
1 |
1D6 Doughans / Fuddles |
2 |
1D6 Utensians |
3 |
1D6 Bunnyfolk |
4 |
1D6 Thists |
5 |
1D6 Loons |
6 |
1D6 Clockwork Denizens |
7 |
1D6 Wogglebugs |
8 |
1 Human + Thist |
9 |
1 Human + Bunnyfolk |
10 |
1 Human + Loon |
11 |
1D6 Humans |
12 |
1D8 Humans |
G7 - Guild (d10)
d10 | Result |
---|---|
1 |
Maintenance (Greenery) |
2 |
Maintenance (Rockery) |
3 |
Maintenance (Paths) |
4 |
Mechanic |
5 |
Pest Control |
6 |
Safety Inspection |
7 |
Tourism / Education |
8 |
Park Ranger |
9 |
Park Ranger |
10 |
Research and Development |
G7 - Secret Org. (d6)
d6 | Result |
---|---|
1 |
Wogglegologists |
2 |
Objectionists |
3 |
OZUltra |
4 |
The Outfit |
5 |
Olive Knights |
6 |
Zuminati |