Random Treasure (d30)

d30 Treasure Value (gp)

1

Elder wood wand of dueling - counters spells cast at you. 5 uses.

3500

2

5 square-shaped ancient crystal coins

500

3

A powerful spell effect preserved in a block of magical amber (the effect is a time travel spell that will be released if the amber is shattered)

5000

4

6 healing potions

1500

5

A +2 jade sword that can shoot a green fireball once per day, 120ft range, 3d6 damage

4500

6

A silver crown (cursed), which when worn will reduce a character's intelligence by 2/3. All actions taken by the character in this state are seen as innovative and wise by other characters. The crown can only be removed when it is exposed to great heat.

Nil

7

A bronze shield covered in strange blue rust confers a 30% magical resistance. The more spells that are absorbed by the shield, the bluer it turns. Every spell absorbed adds 5% to the resistance percentage. When the shield is fully blue at 100%, it explodes, causing 4d10 damage to everyone within 10 feet.

2500

8

A scroll of frost. If placed in a container it will keep that space very cool. If cast it will freeze 1 medium humanoid for 2d10 rounds.

500

9

A bone dies that when rolled by a person, will rate how honest they are being. With 1 meaning total honesty and 6 meaning utter lies. The dice can be used 3 times in this way before it loses its power.

400

10

An ornate lute encrusted with several opals.

1000

11

Wooden orb of light. This orb illuminates a 30ft radius. Infinite use unless it is damaged. Magic users can only have one orb activated at a time.

900

12

Chime wood wand of time. One use. This wand rapidly turns back time on one creature, transforming them back into a young child or into an egg.

Priceless

13

Asteroid fragment orb of protection. This orb confers a bonus to a defense statistic while activated.

2000

14

Silver goblet - turns any liquid poured in it into a delicious soup.

1800

15

Glass orb of head - radiates heat in a 20ft radius. Keeps characters safe from extremely cold conditions. If shattered, it creates a fire.

1000

16

Exquisite wooden box containing an ornate phoenix feather quill.

2000

17

Emerald earrings that whisper compliments to their wearer

1200

18

Bronze oil lamp that will reveal hidden secrets with its light. When its magical oil is all used up, it is worthless.

1250

19

A dark eyepatch made from metal. It has a red eye drawn on it. Its wearer can shoot a red ray of disintegration once per day.

2500

20

The deed for an old abandoned tower in the mountains to the north of Woodfall swamp.

3500

21

A tiny key, smaller than a coin. It glows blue. This is the lost key to the unseelie queen's vault of horrors.

Priceless

22

An axe made from some kind of mirror material, it does the same amount o damage to whoever you are fighting as they do to you.

5500

23

A wooden pot containing a young healing berry shrub.

Priceless

24

A book about diplomacy. Reading it permanently increases a character's powers to convince others to take desired actions.

800

25

A triangular gold lock with a pair of keys. This lock cannot be picked, and can only be forced open with magic.

2500

26

A long-lost famous original painting depicting a peace event between humans and dryads, from many centuries ago.

4500

27

A tinderbox containing 5 different matches that are all different colors. Each match summons a different elemental to serve you for 1d10+2 rounds.

6000

28

A full suit of +2 bright plate armor covered in runes that reduces all damage from magical attacks by 1/2.

9000

29

A bag containing 3 magical glass tree seeds

Priceless

30

A small portable cannon. It does not come with gunpowder or cannonballs.

1250