Illusionist Subclasses (d12)

d12 Subclass Info

1

Martialist

Weapons and staves wielded by the illusionist take on the appearance of swords, axes and so on. The illusionist can expend a prepared spell to increase weapon damage on a successful hit by 1d4 damage per level of the spell expended

2

Potent Arcanist

At each spell level replace one illusionist spell with a spell from the same level magic user spell

3

SunCaster

Gains the ability to turn undead as a cleric, although as a level 1 spell; cast light 1/day

4

Shadowmaster

Hide in Shadows as a thief

5

Lucky

+1 on all saving throws

6

Perceptive

Reduce chance of being surprised by 1

7

Enchanting

+1 bonus on reaction rolls

8

Tricky

+1 initiative, Pick Pockets as a thief

9

False Prophet

At each spell level replace one illusionist spell with a spell from the same level cleric spell list

10

Dedicated Deceiver

Pick one spell known, casting this spell requires no verbal or somatic components and saves against it are made at -2. A month’s study allows the illusionist to switch which spell is dedicated, but during that month no spell gains this benefit.

11

Focused

+10% to earned XP

12

Custom

Choose one or make up a new one