d12 | Subclass | Info |
---|---|---|
1 |
Martialist |
Weapons and staves wielded by the illusionist take on the appearance of swords, axes and so on. The illusionist can expend a prepared spell to increase weapon damage on a successful hit by 1d4 damage per level of the spell expended |
2 |
Potent Arcanist |
At each spell level replace one illusionist spell with a spell from the same level magic user spell |
3 |
SunCaster |
Gains the ability to turn undead as a cleric, although as a level 1 spell; cast light 1/day |
4 |
Shadowmaster |
Hide in Shadows as a thief |
5 |
Lucky |
+1 on all saving throws |
6 |
Perceptive |
Reduce chance of being surprised by 1 |
7 |
Enchanting |
+1 bonus on reaction rolls |
8 |
Tricky |
+1 initiative, Pick Pockets as a thief |
9 |
False Prophet |
At each spell level replace one illusionist spell with a spell from the same level cleric spell list |
10 |
Dedicated Deceiver |
Pick one spell known, casting this spell requires no verbal or somatic components and saves against it are made at -2. A month’s study allows the illusionist to switch which spell is dedicated, but during that month no spell gains this benefit. |
11 |
Focused |
+10% to earned XP |
12 |
Custom |
Choose one or make up a new one |
Illusionist Subclasses (d12)
Citation
by Dyson Logos https://dysonlogos.blog/2013/08/08/random-thursday-d12-illusionist-subclasses/