d12 | Assassin Type | Abilities |
---|---|---|
1 |
Holy Slayer |
Cast cleric spells as a cleric of 1/2 level. Cannot pick pockets, open locks, or find/remove traps. |
2 |
Executioner |
Increase backstab multiplier by 1 |
3 |
Guerrilla |
+1 Initiative, +2 damage first attack / combat |
4 |
Hatchet |
+1 melee weapon damage |
5 |
Man Hunter |
+1 to hit and damage against his own race |
6 |
Spy |
+10% Hide in Shadows, Move Silently and Disguise |
7 |
Marksman |
+1 to hit with all ranged weapons |
8 |
Poisoner |
Reduce chance of poison being noticed by 50%, reduce cost of poison by 33% |
9 |
Brutal Killer |
d6 hit die (d8 if using advanced hit dice) |
10 |
Shadow-Touched |
Cast magic user spells as a magic user of 1/3 level. Cannot wear armour. |
11 |
Focused |
+10% to earned XP |
12 |
Custom |
Choose one or make up a new one |