Merc LP #3 (d10)

Warzone!

You may pass through this from 1-3 times as long as you land in a Squad at least once. The Squad you are in in your last warzone! LP is the one you met your fellow Mercs in and decided to go into business for yourselves. If you are still imprisoned in your last warzone! LP your squad mates decide to break you out. You may spend 1 Luck for a reroll and choose whichever of the two options you'd prefer, except for imprisoned which you must maintain.

d10 Result

1

Crack Team extracts embarrassing data. +1 Age. -1 Debt. You gain an Ally. 1-3 DNPC. 4-6 PC and lifelong friend 7-9 Brother/Sister in arms. roll for Role (1-2 Solo, 3 Tech, 4 Med-Tech, 5-6 Law, 7-8 Exec, 9-10 Netrunner), 10 Lover (roll again. on another 10 you are married with kids)

2

Run successful training missions. +1 Age. -1 Debt. +1 skill. If you roll this again you gain -1 Rep. You may not spend Luck to reroll.

3

Do your job and collect hazard pay. +1 Age. -1 Debt. squad.

4

Keep your head down and survive. +1 Age. roll this again and you gain -1 Rep. You may not spend Luck to reroll.

5

Uncover a plot within the organization. +1 Age. Enemy spotted! squad.

6

Search and Rescue. +1 Age. squad. You gain an Ally. 1-3 DNPC. 4-6 PC and lifelong friend 7-9 Brother/Sister in arms. roll for Role (1-2 Solo, 3 Tech, 4 Med-Tech, 5-6 Law, 7-8 Exec, 9-10 Netrunner), 10 Lover (roll again. on another 10 you are married with kids)

7

Imprisoned. +1 Age. +1 Debt. roll...

1-4 Rogue element. Kicked out! -1 Rep. You may end here or go into another gun culture than what you left. If you land here again your career ends with 0 Rep.
5-9 Reassigned to Black Ops and disavowed. +1 stat. squad. If you land here again this character cannot be a PC. Congratulations you made one of the campaign villains. Please roll another.
10 Hired as Mercenary freelancer +1 Age. -1 Debt. Your warzone career ends here. roll on the Mercenary company table

8

Screwed the pooch on a critical mission. +1 Age. +2 Debt. -1 Rep. Enemy Spotted! squad.

9

Augmented for mission. +1 Age. +2 Debt. +1 stat. squad. Unless you've rolled on this table more than twice you MUST roll again.

10

Horribly wounded, patched up and sent back out. +1 Age. +2 Debt. -1 EMP. free cyberwear. cyber addict. squad. Unless you've rolled on this table more than twice you MUST roll again.