Result
{% Floors = {3d6} %}
Number of Floors - {$Floors}
{% Branches = {60%?1|16%?2|7%?3|0} %}
Number of Branches - {$Branches}
{% Trunk = {ceil(({$Floors} - 2) / ({$Branches} +1))} %}
{%if Branches != "0"%} Suggested Length of Main Branch After The Lobby = {$Trunk} or Roll {$Trunk} + 1
Split up the total number of floors between the main branch and any branches above. A NET Architecture cannot branch until after the second floor in the main branch. Make sure that there is also a longest branch in the Architecture, so there is a defined "bottom" floor where a netrunner can leave a virus.
{%end%}
First 2 Floors (The Lobby)
JOIN("
", Roll on "Lobby" 2 times (unique rows only))
Other Floors
{%if Difficulty == "Basic - Rank 2"%}
JOIN("
", Roll on "Floors" (columns: 1) ({$Floors} - 2) times (unique rows only))
{%elif Difficulty == "Standard - Rank 4"%}
JOIN("
", Roll on "Floors" (columns: 2) ({$Floors} - 2) times (unique rows only))
{%elif Difficulty == "Uncommon - Rank 6"%}
JOIN("
", Roll on "Floors" (columns: 3) ({$Floors} - 2) times (unique rows only))
{%else%}
JOIN("
", Roll on "Floors" (columns: 4) ({$Floors} - 2) times (unique rows only))
{%end%}
Subcharts
Lobby (d6)
d6 | Result |
---|---|
1 |
File DV6 |
2 |
Password DV6 |
3 |
Password DV8 |
4 |
Skunk |
5 |
Wisp |
6 |
Killer |
Floors (3d6)
3d6 | Basic | Standard | Uncommon | Advanced |
---|---|---|---|---|
3 |
Hellhound |
Hellhound x 2 |
Kraken |
Hellhound x 3 |
4 |
Sabertooth |
Hellhound, Killer |
Hellhound, Scorpion |
Asp x 2 |
5 |
Raven x 2 |
Skunk x 2 |
Hellhound, Killer |
Hellhound, Liche |
6 |
Hellhound |
Sabertooth |
Raven x 2 |
Wisp x 3 |
7 |
Wisp |
Scorpion |
Sabertooth |
Hellhound, Sabertooth |
8 |
Raven |
Hellhound |
Hellhound |
Kraken |
9 |
Password DV6 |
Password DV8 |
Password DV10 |
Password DV12 |
10 |
File DV6 |
File DV8 |
File DV10 |
File DV12 |
11 |
Control Node DV6 |
Control Node DV8 |
Control Node DV10 |
Control Node DV12 |
12 |
Password DV6 |
Password DV8 |
Passsword DV10 |
Password DV12 |
13 |
Skunk |
Asp |
Killer |
Giant |
14 |
Asp |
Killer |
Liche |
Dragon |
15 |
Scorpion |
Liche |
Dragon |
Killer, Scorpion |
16 |
Killer, Skunk |
Asp |
Asp, Raven |
Kraken |
17 |
Wisp x 3 |
Raven x 3 |
Dragon, Wisp |
Raven, Wisp, Hellhound |
18 |
Liche |
Liche, Raven |
Giant |
Dragon x 2 |