Giant Generator (d12)

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d12 Name Deformity Lair Weapon Mood Weakness Companion Treasure Secret

1

Blunderbore

One eye. Can see the future

Castle in the clouds. Huge kitchen, bedroom, etc. Reachable by flight or big plant

Wooden club studded w/ swords of dead adventurers. At least one sword magical

Hungry. Taste for people, but could be convinced to change its diet if you found it something sufficiently delicious

Keeps heart in an egg, egg in a bottle, bottle in a chest, chest buried under a tree

Pair of talking, wisecracking vultures who hassle the giant from afar

Cloth cap that grants incredible swiftness so long as it's soaked in fresh human blood

Knows the eight forgotten phylums that were present in the blueprints of creation but never made it into the finished product. Hunted by angels who want to conceal evidence of their mistake

2

Ysbaddaden

No eyes. Commands birds

Cave in the mountains. Littered with bones and filth, only furniture a huge cauldron

Tree stripped of leaves. Planted in soil when not in use. Home to freaked-out dryad

Lonely. Wants a friend, but will demand strenuous tests of friendship to weed out anyone who's pretending

Owes a single service to anyone who speaks its secret name

Enslaved twelve-year-old, child of a monarch who made a poor bargain

Belt that grants you the strength of the giant but also its weakness

Knows the origins of all dynasties, especially the embarrassing ones. Could map the genealogy of any monarch in the world

3

Teutobochus

Hundred eyes. Never sleeps

Desolate island. Sheep and olive groves. Belt of ships wrecked by giant-hurled rocks

Siege ballista repurposed as hand crossbow

Curious. Wants to know all about you, all the latest gossip, who's new in the area. Will take hostages to force you on investigative missions

Turned to stone by sunlight. Turns back to flesh at nightfall unless shattered beforehand

Huge white bear that the giant rides like a horse. Has adorable cub

Cloak that makes you invisible so long as the wind blows west

Knows the name of every thief and the current location of everything ever stolen, including the first flame taken from the gods

4

Druon Antigoon

Hunchback. Controls the weather

Glacier fortress. Hewn from ice by forgotten race, infested w/ spirits of dead

Meteor on end of chain. When swung, lights up with mystical fire of re-entry. Instantly kills dinosaurs

Depressed. Gorging self on comfort food, flooding valleys with its tears. Sobs prevent anyone sleeping for miles around. Making it laugh will cure it

Strengthened by flattering poetry, weakened by rhyming insults

Blind, elderly, forgetful warrior who thinks they serve a noble lord

Goose that lays one golden egg per year, is a huge pain to take care of, keeps escaping

Knows every recipe. If given a suitable kitchen, could prepare any meal that has ever existed. In a proper distillery, could brew any perfume or liqueur

5

Skrymir

Huge nose. Incredible sense of smell

Abandoned city. Overgrown. Ruined in last hundred years, possibly by giant

Crude axe with head of knapped obsidian. Sparks lightning from rock

Jolly. Like a drunk frat boy who thinks he's hilarious. Playing stupid pranks on local villagers, e.g. frightening their livestock, drinking their beer, smashing their barns, breaking their legs

Has one white hair somewhere on its body. Dies if the hair is pulled out

Loathsome burrowing wyrm that whispers horrible things to the giant at night

Magic harp that plays itself, hypnotises people with music, has secret agenda

Knows when anything within a hundred miles is lying and the exact reasons why. Hunted by members of the secret conspiracy who control the world

6

Ferragut

Huge bushy beard with things living in it

Heart of a volcano. River of molten iron, huge runed hammer, house-sized anvil

Spear made from sharpened ship's mast, haunted by captain's ghost

Asleep. Snores cause earthquakes. Murmurs cosmic secrets under breath. Anyone crawling into its ear will enter its dreams, but if they're still there when it wakes up they will become thoughts

Will, if you jump on its belly, vomit everything it's ever eaten up intact

Fairy trapped in bottle. Claims falsely to be the monarch of an ethereal realm

Magic sword that can lop off any head at a stroke. Destined to slay anyone who wields it

Knows the hidden roads by which the damned escape from Hell and the saints sneak down from Heaven for a night on the town

7

Ishbi-Benob

Furry. Can speak to trees

Cottage in the woods. Can be found by plume of smoke from massive chimney

Greatsword that leaves rainbows in the air when swung and can cleave the tops from hills

Thoughtful. Wants to talk about philosophy. Kidnaps people to talk about philosophy with. When the people get boring, eats them, finds new people

Must consume a literal ton of food each day or begin to starve

Bard who is captivated by the giant's ponderous majesty and wants to write a saga on it

Horn that, when blown, magnifies fires and brings Ragnarok one day closer

Knows how the world will end and the exact degree to which any specific action will delay or hasten it

8

Thunderdel

Boneless. Can squeeze through small holes

Castle at the bottom of the sea. Inside is dry. Giant can hold breath for ages

Trident made from a sea monster's bones. Can never be pulled out of living flesh

Avaricious. Has collected all the gold in a mile's radius. Eager for more gold but paranoid that someone is going to try to steal its gold. Original owners want gold back, which will be an issue if the PCs steal it

Invulnerable everywhere except a single patch of bruised flesh that moves around the body

Disembodied crawling hands. Kept about as spares in case the giant loses one

Severed, mummified head that whispers spells and secrets when fed blood and salt

Knows the ruler of every species of animal and understands all of their politics. Wanted dead by the President of Cats

9

Jentilak

Tusks. Can eat anything, including rock

Deep, deep underground. Emerges on lightless nights to stalk the countryside

Flail made from a spiked gibbet, bones still rattling inside

Terrified. Holed up in boobytrapped lair. Will trade servitude for protection. Not clear if subject of fear is giant-eating titan, famous giantslayer or tiny mouse

Constrained by honour to accept any challenge put to it so long as the challenger does the same

Caged wizard w/ Stockholm syndrome. Will alert giant if anyone tries to rescue them

Human-sized gold coin. Actually chocolate in gold foil wrapper. Foil remains valuable

Knows the secret methods of all craftsmen, including the star-dwarves who armour the Celestials

10

Zamzummin

Beautiful. Sire/dam to monsters

Feasting-hall. Giant almost fills it. Still littered with the skeletons of warriors

Hammer that can fly, talk and transform into a winged lion, but is keeping this a secret for now

Amorous. Wants husband or bride. Madly in love with local dignitary or most charismatic PC, seeks to woo them with outsize gifts like whole cherry trees and nice-smelling boulders

Can't kill anyone whose name it doesn't know

Giant's mother, a little old lady of whom it lives in fear

Giant earwax. Can be distilled into lamp-oil that gives all the effects of sunlight when burnt

Knows every song

11

Tom Hickathrift

So hideous anyone who sees it flees in horror

Hollowed-out world tree. Carnivore squirrels in branches, well of knowledge among roots

Mace that halves the size of anything struck with it

Vengeful. Plotting against the society that cast it out and the gods that shaped it so monstrously. Friendly to fellow anarchists, cruel to representatives of the state. Keeps a priest in a pit and tortures them

Destined to trip and die in the thorns of a blackberry bush. Must delay this by sacrificing to berry gods

Ordinary cat

Bell that makes elephants your friends

Knows the streetplan of every lost city

12

Porphyrion

Two heads. Roll twice on mood table

Impenetrable fen. Giant is expert at camouflaging itself among trees, underwater

Huge boulder, wielded in two hands. On first miss, will smash to reveal a geode

Inventive. Has long-term architectural project that involves moving bits of the landscape about. Not too concerned about what this will do to property values/people's livelihoods

Terrified of own reflection

Mostly imaginary friend

Pig with map to lost city of giants tattooed across its belly

Knows how anything it can see will die