Effects of the Primordial Waters (d100)

Primordial Waters - Odyssey of the Dragonlords, pg 195

Drinking the Water. Anyone who drinks the seawater or submerges themselves are immediately affected by the warping effects of the cosmic matter. The first time someone interacts with the water, the effects wear off after one hour. The second time they touch the water, the effects last one day. The third time, the effects become permanent. Re-roll the effect each time.

d100 Effect

1-25

The character’s race changes. Use the table from the reincarnate spell.

26-50

The character is polymorphed into another creature of CR 9 or less.

51-60

The character is polymorphed into an elemental. Roll 1d4 to determine which type. 1: Fire, 2: Earth, 3: Air, 4: Water

61-70

The character is polymorphed into a tree. They have the statistics of a treant without the animate trees ability.

71-80

The character is polymorphed into water. They have to be gathered up into some sort of container or they will flow away.

81-90

The character is polymorphed into a mineral. They become a statue of adamantine.

91-93

The character is polymorphed into a gas. The character will dissipate unless magic is used to keep them in a coherent form.

94-96

The character's size increases by one, as if affected by enlarge/reduce.

97-98

The character can change their race and class to anything of their choice.

99-100

All of the character’s ability scores are increased by 2 points.