Scheming Leader (d10)

d10 Result

1

Defeat an enemy

2

Form a new alliance

3

Usurp or undermine another leader

4

Force the loyalty of a community or important person

5

Enact a new law or tradition

6

Rescind an old law or tradition

7

Reveal a true intention

8

Unravel an existing alliance

9

Incite conflict

10

Use an unexpected capability or asset