Small Familiars (d50)

A collaborative effort by the r/d100 community. The original post can be found here.

d50 Result

1

A young dragon that was permanently shrunk by cursed magic, and is unable to speak in any form. Will take hundreds of years to mature and is learning magic by being a familiar and observing spellcasters so as to learn how to undo his curse.

2

A horrible looking humanoid homunculus with sharpened teeth that must eat human flesh as food, and eats nothing else. Will pursue food on his own if not fed, but is otherwise perfectly docile.

3

A baby peryton, that loves to hunt small animals and kill them for food and fun. Hates elves, and loves to make it known. It's shadow is that of a tiny humanoid flapping its arms as it flys

4

A tumor that has grown on the spellcaster, has a tiny mouth and grows sparse hair, may have an eye or two. It posses its own brain and has an excellent memory, but little intelligence. can recite spells perfectly but lacks the intellect to carry a conversation or ask any questions.

5

A small fire elemental vanished from the plane of fire shaped like a black cat, leaves black ashen tracks everywhere it goes. It can be commanded to summon its tiny fire powers to explode damaging everything around it, but like most cats, is temperamental and difficult to control or command.

6

A clockwork badger. Dig speed 30 feet, will straight up ruin the day of anything it doesn't like.

7

A particularly spiteful faery that's run away from home and latched onto you because it likes the color of your eyes. Occasionally changes your hair color in the middle of the night and refuses to be told what to cast or when.

8

An egg, with legs. Nobody's been able to crack the shell yet, but it's convinced you're its mother, and will probably attempt to eat the rest of the party when it comes out of its shell.

9

A tiny alligator. Like ridiculously tiny, three inches long at most. The only way you can tell it apart from a newt is it occasionally latches onto a finger and draws blood. But it's very good at sneaking into and out of places.

10

A Fuster Cluck. A rooster with comically large wattle and tailfeathers. The cosmic rules governing reality tend to bend near this strange creature, resulting in things going terribly, horribly, implausibly wrong for a creature nearby.

11

A Personal Assistant Imp, four inches tall, who lives in a cage. He tells time, he takes memos, he reminds you of important dates! He usually does a poor job of it. Yes, I've just started reading Terry Pratchett, why do you ask?

12

Tiny mimic that has a habit of copying your shoes

13

Sentient Fungus that has grouw from mold on the character with the worst hygiene

14

A parrot that blurts out the worst possible thing you said when no one was around.

15

Tiny toy soldier, that is really a tiny golem

16

A very very very tiny mountain giant

17

A succubus the size of a halfling.

18

2 tiny tinker toys, 1 an angel, the other a devil. They don’t like each other so they’re best put on opposite shoulders.

19

A small oozeling with a baby's face, it is really helpful but has the most annoying and disturbing laugh

20

A small variant of a winged serpent. It has a tiny lightning breath, and can fly unhindered in storm clouds.

21

An animated sapling. It can blend in perfectly with trees as long as it closes its eyes and mouth, stands still and is on a spot that would normally grow such a tree.

22

A platypus. It has a poisonous claw attack.

23

A sea otter. It can move freely (35 feet) on both land and water surfaces.

24

A giant slug. It has a movement of 10 feet. It regenerates hit points at an extremely fast rate. It can be placed on any kind of surface for an hour (except for salt) and gain resistance to attacks of that element by absorbing some of it. It also has a ranged acid attack, that can corrode metal slowly.

25

A small, burrowing, armored worm. It can move in dirt at movespeed of 25 feet. Above ground it can move at 35 feet. It has tremor sense.

26

A small feline creature with rainbow colored insect-like wings (flyspeed of 30 feet). It can cast color spray once a day. It is very energetic and enjoys hunting for small fey creatures like pixies, though it is easily outsmarted by them.

27

A ferret with impossible colorings and patterns in its fur.

28

A goldfish. Yes, the fishbowl is required. If the goldfish is happy you find it easier to hold your breath. You have advantage on con checks for doing so.

29

A chihuahua with a lions soul trapped in its body.

30

A penguin. It may or may not be hiding an egg between its legs. The egg may or may not be a penguin.

31

A featherless hawk. It can’t fly, but it sure is funny to look at.

32

Pet Rock (baby Earth Elemental)

33

Cave Basilisk (no eyes)

34

Tree Kangaroo

35

A small fairy that can tell you where the nearest pub is when you enter a new city, based on the scent of ale

36

A house tarrasque

37

A tiny bard that lives in a music box, except it will only sing a song about wanting the box to be closed again

38

A tiny treant in a small clay flower pot

39

A magical flying origami swan. It can detect the aiignment of living things, and reacts accordingly.

40

A yellow electric rat. It has a weak lightning attack, and it's tears can cure petrification.

41

A small pink blob like humanoid (Speed 20ft). Has the same ability of a bottomless bag, with an additional ability to act like a weak vacuum. It has low intelligence, and can only make baby noises.

42

A small palm sized cube slime. Can be placed in any room and will relay what has been spoken when the owner holds it telepathically. It must be fed small rodents and insects daily, or it will dissolve.

43

A very long wooden snake that generally wraps around the users neck like a scarf. When commanded it can straighten out into a monk staff that deals 1d8 dmg. It will die if caught on fire.

44

A pocket sized frog that when placed on the ground grows to the size of a war horse. It is a mount that can jump vertically equivalently to the PC's speed, and moves at double the PC's speed. It can shrink back down when commanded. If it lands on an enemy smaller then it, it deals 1d10 dmg.

45

A parasite that has lodged itself into the PC's brain. It can communicate to the user, however the user must verbally talk to communicate back. It is able to tell the alignment of whoever the user is talking to.

46

A palm sized spider that can mend any fabric based thing that it is told to by its owner.

47

A finger sized eldritch deity that gives +2 necrotic dmg to the PC's attacks, as well as a 10% chance to cause madness to the target of a PC's spell for 1d4 turns. A pact must be made with it to help it seize power of a realm.

48

Firebat - engulfs in flames on demand (A) , lighting an area of 20ft of bright light and 10ft of dim light. Does 1 fire damage to anything it touches but can not spread fire. Can give it one simple command as a bonus action.

49

A large parrot that is able to translate the more common languages, but yells the translation directly into the spellcaster's Ear.

50

A small cat-sized Owlbear that has a natural aptitude for finding things (+1 on investigation rolls). Like most Owlbears it has a large appetite and is almost constantly hungry. If it's left unfed for too long it tends to be temperamental (doesn't help in investigations) and, for some reason, makes attempts to eat the shoes of the spellcaster.