Prismatic (d6)

d6 Result Resistance Breath Weapon Other

1

Amethyst

poison

Force Breath (Recharge: When a head grows back): The dragon exhales a powerful blast of energy in a 60-foot line that is 5-feet wide. Each creature in that area must make a DC 14 Dexterity saving throw, taking 42 (6d6) force damage on a failed save, or half as much damage on a successful one.

burrow 20 ft; swim 40 ft; Amphibious: The dragon can breathe air and water.

2

Crystal

cold

Radiant Breath (Recharge: When a head grows back): The dragon exhales prismatic energy in a 30-foot cone. Each creature in that area must succeed on a DC 14 Wisdom saving throw. On a failed save, the creature is blinded until the end of its next turn.

3

Emerald

force

Sonic Breath (Recharge: When a head grows back): The dragon lets out a sonic blast in a 30-foot cone. Each creature in that area must make a DC 14 Constitution save or be paralyzed until the end of their next turn.

burrow 20 ft; immune to deafen

4

Sapphire

Terrifying Breath (Recharge 5-6): The dragon emits a high pitch tone in a 30-foot cone. Each creature in that area must succeed on a DC 17 Wisdom saving throw or be Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

immune to paralisys

5

Topez

cold

Dehydrating Breath (Recharge 5-6): The dragon exhales a cloud in a 30-foot cone that absorbs all water. Each creature in that area must make a DC 14 Constitution saving throw, or suffer a level of exhaustion. All water in the cone that is not covered instantly dehydrates.

Amphibious: The dragon can breathe air and water.

6

Rare