| d6 | Result | Resistance | Breath Weapon | Other |
|---|---|---|---|---|
1 |
Black |
acid |
Acid Breath (Recharge: When a head grows back): The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) acid damage on a failed save, or half as much damage on a successful one. |
swim 40 ft.; Amphibious: The dragon can breathe air and water. |
2 |
Blue |
lightning |
Lightning Breath (Recharge: When a head grows back): The dragon exhales lightning in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) lightning damage on a failed save, or half as much damage on a successful one. |
burrow 20 ft. |
3 |
Green |
poison |
Poison Breath (Recharge: When a head grows back): The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one. |
swim 40 ft.; Amphibious: The dragon can breathe air and water.; Condition Immunities Poisoned |
4 |
Red |
fire |
Fire Breath (Recharge: When a head grows back): The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. |
climb 40 ft. |
5 |
White |
cold |
Cold Breath (Recharge: When a head grows back): The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 42 (12d6) cold damage on a failed save, or half as much damage on a successful one. |
burrow 20 ft., swim 40 ft.; Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra moment. |
6 |
Rare |