Chromatic (d6)

d6 Result Resistance Breath Weapon Other

1

Black

acid

Acid Breath (Recharge: When a head grows back): The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) acid damage on a failed save, or half as much damage on a successful one.

swim 40 ft.; Amphibious: The dragon can breathe air and water.

2

Blue

lightning

Lightning Breath (Recharge: When a head grows back): The dragon exhales lightning in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) lightning damage on a failed save, or half as much damage on a successful one.

burrow 20 ft.

3

Green

poison

Poison Breath (Recharge: When a head grows back): The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

swim 40 ft.; Amphibious: The dragon can breathe air and water.; Condition Immunities Poisoned

4

Red

fire

Fire Breath (Recharge: When a head grows back): The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.

climb 40 ft.

5

White

cold

Cold Breath (Recharge: When a head grows back): The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 42 (12d6) cold damage on a failed save, or half as much damage on a successful one.

burrow 20 ft., swim 40 ft.; Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra moment.

6

Rare