Grievous Injuries (d100)

d100 Result Description

1-8

Fortune's Mercy!

 Ignore Injury, keep your Fate Point and continue fighting onwards!

9-16

Butchered Leg

Until fully Recuperated, you cannot move as you’re in pain. You must undergo a successful surgery or suffer the consequences. Once a Butchered Leg has undergone a failed surgery, you gain the Veteran’s Leg Drawback. If you already have this Drawback, you permanently lose 9% Agility.

17-25

Cerebral Concussion

Until fully Recuperated, you remain unconscious. You must undergo a successful surgery or suffer the consequences. Once a Cerebral Contusion has undergone a failed surgery, you gain the Dunderhead Drawback. If you already have this Drawback, you permanently lose 9% Intelligence.

26-33

Detatched Ear

Until fully Recuperated, you cannot hear as you’re in pain. You must undergo a successful surgery or suffer the consequences. Once a Detached Ear has undergone a failed surgery, you suffer the Crop Ear Drawback. If you already have this Drawback, you permanently lose 9% Perception.

34-41

Maimed Foot

Until fully Recuperated, you cannot use any weapon with an Encumbrance Value of 2 or more, as you’re in pain. You must undergo a successful surgery or suffer the consequences. Once a Maimed Foot has undergone a failed surgery, you lose 1D6-1 toes. For every toe lost, you permanently lose 1% Brawn. If you lose all toes, you gain the Veteran’s Boot Drawback. If you already have this Drawback, you permanently lose 9% Brawn.

42-49

Mangled 'Organ'

Until fully Recuperated, you remain Incapacitated!. You must undergo a successful surgery or suffer the consequences. Once a Mangled Organ has undergone a failed surgery, you permanently gain the Eunuch Drawback. If you already have this Drawback, you permanently lose 9% Fellowship.

50-58

Mutilated Hand

Until fully Recuperated, you cannot use your primary hand as you’re in pain. You must undergo a successful surgery or suffer the consequences. Once a Mutilated Hand has undergone a failed surgery, you lose 1D6-1 fingers. For every finger lost, you permanently lose 1% Agility. If you lose all fingers, you gain the Veteran’s Hand Drawback. If you already have this Drawback, you permanently lose 9% Agility.

59-67

Mutilated Nose

Until fully Recuperated, you cannot smell as you’re in pain. You must undergo a successful surgery or suffer the consequences. Once a Mutilated Nose has undergone a failed surgery, you permanently must flip the results to fail all Skill Tests which rely on smell and taste. If you already have this Drawback, you permanently lose 9% Perception.

68-76

Punctured Lung

Until fully Recuperated, you remain unconscious. You must undergo a successful surgery or suffer the consequences. Once a Punctured Lung has undergone a failed surgery, you permanently gain the Weak Lungs Drawback. If you already have this Drawback, you permanently lose 9% Willpower.

77-85

Splintered Elbow

Until fully Recuperated, you cannot use one of your arms as in pain. You must undergo a successful surgery or suffer the consequences. Once a Splintered Elbow has undergone a failed surgery, you can no longer use two-handed ranged weapons. If you already have this Drawback, you permanently lose 9% Combat.

86-92

Vitreous Haemorrhage

Until fully Recuperated, you cannot see as you’re blinded. You must undergo a successful surgery or suffer the consequences. Once a Vitreous Hemorrhage has undergone a failed surgery, you gain the Black Cataract Drawback. If you already have this Drawback, you permanently lose 9% Perception.

93-100

Misfortune!

Roll on the weapon specified Slain! table.