Moderate Injuries (d100)

d100 Result

1-8

Fortune's Mercy!

Ignore Injury, keep your Fate Point and continue fighting onwards!

9-16

Black Eye

Until fully Recuperated, you must flip the results to fail Skill Tests which rely on vision.

17-25

Bruised Ribs

Until fully Recuperated, reduce your Encumbrance Limit by 3.

26-33

Dislocated Shoulder

Until fully Recuperated, you start your Turn with 1 less AP.

34-41

Hyperextended Elbow

Until fully Recuperated, you must flip the results to fail all Actions in Combat that rely on ranged weapons.

42-49

Jammed Finger

You immediately drop whatever you are holding. Until fully Recuperated, you must flip the results to fail all melee weapon attacks with your primary hand.

50-58

Pulled Muscle

Until fully Recuperated, you must flip the results to fail all Brawn-based Skill Tests.

59-67

Rattled Brain

Until fully Recuperated, reduce your Initiative by 3.

68-76

Sprained Wrist

Until fully Recuperated, you cannot hold anything in your primary hand, and must rely on your off-hand.

77-85

Strained Groin

Until fully Recuperated, you cannot use any Movement Actions besides Take Cover or Walk in combat.

86-92

Twisted Ankle

Until fully Recuperated, reduce your Movement by 3

93-100

Misfortune!

Roll on the Serious Injury table instead!