d100 | Result |
---|---|
1-8 |
Fortune's Mercy! Ignore Injury, keep your Fate Point and continue fighting onwards! |
9-16 |
Black Eye Until fully Recuperated, you must flip the results to fail Skill Tests which rely on vision. |
17-25 |
Bruised Ribs Until fully Recuperated, reduce your Encumbrance Limit by 3. |
26-33 |
Dislocated Shoulder Until fully Recuperated, you start your Turn with 1 less AP. |
34-41 |
Hyperextended Elbow Until fully Recuperated, you must flip the results to fail all Actions in Combat that rely on ranged weapons. |
42-49 |
Jammed Finger You immediately drop whatever you are holding. Until fully Recuperated, you must flip the results to fail all melee weapon attacks with your primary hand. |
50-58 |
Pulled Muscle Until fully Recuperated, you must flip the results to fail all Brawn-based Skill Tests. |
59-67 |
Rattled Brain Until fully Recuperated, reduce your Initiative by 3. |
68-76 |
Sprained Wrist Until fully Recuperated, you cannot hold anything in your primary hand, and must rely on your off-hand. |
77-85 |
Strained Groin Until fully Recuperated, you cannot use any Movement Actions besides Take Cover or Walk in combat. |
86-92 |
Twisted Ankle Until fully Recuperated, reduce your Movement by 3 |
93-100 |
Misfortune! Roll on the Serious Injury table instead! |