Carousing - Merchants (3d8)

3d8 Result

3

A really bad night

Druid/Cleric/Paladin: You wake up with a terrible hangover and the symbol of a rival god tattooed on your arm. You will need to remove it to make amends with your deity.

Fighter/Ranger: In your drunkenness, some of your equipment was lost. Roll 1d6 for your armour, main weapon and side weapon. The lowest score is lost permanently.

Thief/Bard: You got caught stealing - lose all your gold.

Wizard/Warlock/Sorceror: You experimented with magic beyond your level when drunk - roll on the magic corruptions table.

4

Bruisers

You are accosted by thugs. Pay 30 GP per level, or start with half HP.

5

A mysterious disease

You wake up with a hangover and one of the diseases from the DM's guide.

6

I seem to have mislaid... something

Lose 10 GP per level

7

I have a headache

Hungover or tired out by socialising - make a CON save or take one level of exhaustion

8

You have made a powerful enemy

9-11

Just another wild night

roll on the giant carousing table

12

A new contact

Roll on "Name Generator" the Roll on "Medieval Jobs"

13-14

A new rumour

15-16

Kindred Spirits

The following:
Law: A group of town guards took a liking to you. You stayed drinking with them for hours. Gain +2 to Personality checks with guards and upstanding citizens for the next session.

Neutral: A group of merchants was very interested in your tales, and you were happy to oblige them. They reward you with a boon.

Chaos: You went on a roaring bar crawl, gaining a large crowd of musicians and hangers-on. Gain a +2 to Personality checks with artists and riff-raff for the next session.

17

You meet a new contact

Roll on "Name Generator" - A Roll d2 on [male;female] Roll d5 on [1-16:Human;17:Dwarf;18:Elf;19:Orc;20:Halfling] Roll d4 on [1-2: [Commoner](https://5e.tools/bestiary.html#commoner_mm); 3-4: [Bandit](https://5e.tools/bestiary.html#bandit_mm), [Guard](https://5e.tools/bestiary.html#guard_mm) or [Tribal Warrior](https://5e.tools/bestiary.html#tribal%20warrior_mm); 5: [Nobl](https://5e.tools/bestiary.html#noble_mm)e, [Acolyte](https://5e.tools/bestiary.html#acolyte_mm) or [Apprentice Wizard](https://5e.tools/bestiary.html#apprentice%20wizard_vgm); 6: [Scout](https://5e.tools/bestiary.html#scout_mm), [Thug](https://5e.tools/bestiary.html#thug_mm) or [Spy](https://5e.tools/bestiary.html#spy_mm)]

Roll on "DnD5e NPC Generator"

They can be hired to accompany you for [1d100] GP

18

Heroic Carousing!

The tale of this night will be sung for weeks. You hit every bar. The bards sang all your favorite tunes. You bought a round for all your friends, and a round for all your enemies. You arm-wrestled the strong, riddled with the quick, and romanced the beautiful. You were the life of the party: Gain double XP this adventure.

19

A new friend

You gain a follower:

Roll on "Name Generator" - A Roll d2 on [male;female] Roll d5 on [1-16:Human;17:Dwarf;18:Elf;19:Orc;20:Halfling] Roll d4 on [1-2: [Commoner](https://5e.tools/bestiary.html#commoner_mm); 3-4: [Bandit](https://5e.tools/bestiary.html#bandit_mm), [Guard](https://5e.tools/bestiary.html#guard_mm) or [Tribal Warrior](https://5e.tools/bestiary.html#tribal%20warrior_mm); 5: [Nobl](https://5e.tools/bestiary.html#noble_mm)e, [Acolyte](https://5e.tools/bestiary.html#acolyte_mm) or [Apprentice Wizard](https://5e.tools/bestiary.html#apprentice%20wizard_vgm); 6: [Scout](https://5e.tools/bestiary.html#scout_mm), [Thug](https://5e.tools/bestiary.html#thug_mm) or [Spy](https://5e.tools/bestiary.html#spy_mm)]

Roll on "DnD5e NPC Generator"

They want to accompany you on your next quest

20

A Night to Remember

The tale of this night will be sung for weeks. You hit every bar. The bards sang all your favorite tunes. You bought a round for all your friends, and a round for all your enemies. You arm-wrestled the strong, riddled with the quick, and romanced the beautiful. You were the life of the party: Gain double XP this adventure.

your revelry is the talk of the town. Gain a permanent +2 to Personality checks with the citizenry of this town.

21

I don't remember putting this here...

A stranger presses something into your hand...

22

I don't remember putting this here...

A stranger presses something into your hand...

23

I don't remember putting this here...

A stranger presses something into your hand...

Level 1

Level 2

Level 3-4

Level 5-6

Level 6-7

Level 8

Level 9-10

24

It's All Clearer Now

The tale of this night will be sung for weeks. You hit every bar. The bards sang all your favorite tunes. You bought a round for all your friends, and a round for all your enemies. You arm-wrestled the strong, riddled with the quick, and romanced the beautiful. You were the life of the party: Gain double XP this adventure.

Your truly epic night of debauchery was just what you needed to unwind. The lessons of your adventures have solidified in your mind unusually strongly. Roll 1d6 and gain 1 ability score improvement permanently.