City Encounter Chart (Loud) - Bastion [Day] (d12)

d12 Result

1

Roll a dexterity save with disadvantage. A goblin thief runs away with one gold or one inventory item from each PC that fails.

2

A chatty bard walks alongside the party. Time for an exposition dump!

3

The PCs feel like they are being followed as they stroll through the docks. Who is hunting them?

4

A goblin statue is submerged just off the docks. But why? A few angry merchants stand at the edge of the dock.

5

. A group of kobolds found a home in the sewers beneath an alchemist’s shop. The chemicals have done strange things to them. The alchemist wants help removing them.

6

A PC gets a frantic message from a family member and there is a race around town to find them.

7

Citizens complain about a spate of recurring nightmares about drowning. DC20 to hear they’re talking about Aela - How can you help?

8

Merchants complain about missing goods to the guards, who refuse to help as they are trying to cull an uprising. Do you offer to help?

9

A kobold and a halfling are having a brawl in an alleyway. DC20 Stealth to listen in and hear there is a secret fight club in Bastion. Do you follow them?

10

An explosion rocks the Theatre district. A fireworks display has gone wrong and the guards need help saving civilians injured or trapped by the fireworks.

11

A bard is telling a frankly racist story underneath the Arch of Bastion, and tries to get the party involved in his offensive storytelling.

12

A guard is chasing after an elderly man who runs peculiarly quickly. The old man is carrying [Magic Item] which seems to be helping his speed somewhat.