Middle Head (d10)

d10 Head, chest and front legs Attack Base speed Sense Other

1

Roll on "Feline"

Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Land speed: +10 ft.

Keen Smell: The cat has advantage on Wisdom (Perception) checks that rely on smell. Darkvision: +30 ft.

2

Roll on "Rodent"

Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Darkvision: +30 ft.

Size: one size category smaller

3

Roll on "Bear"

Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Keen Smell: The bear has advantage on Wisdom (Perception) checks that rely on smell.

Size: one size category larger

4

Ape

Fists: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.

Climb speed: 15 ft.

Size: one size category larger

5

Badger

Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Burrow speed: +20 ft.

Keen Smell: The badger head has advantage on Wisdom (Perception) checks that rely on smell. Darkvision: +30 ft.

6

Bat

Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Fly speed: +30 ft.

Blindsight: 30 ft. Keen Hearing: The bat head has advantage on Wisdom (Perception) checks that rely on hearing. Echolocation: The bat head can’t use its blindsight while Deafened.

Size: one size category smaller

7

Bulette

Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Burrow speed: +20 ft.

Tremorsense: 30 ft. Darkvision: +30 ft.

Size: one size category larger

8

Crab

Pincers: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.

Swim speed: +15 ft.

Blindsight: 15 ft.

Amphibious: The crab head can breathe air and water. Size: one size category smaller

9

Hyena

Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Land speed: +10 ft.

10

Owlbear

Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Keen Sight and Smell: The owlbear head has advantage on Wisdom (Perception) checks that rely on sight or smell. Darkvision: +30 ft.

Size: one size category larger