Roll on "Demonic Shape" (columns: 3)
Perception {$Perception}; truesight
Defense {%if trait == {carapace}%} Roll {$Defense}+1 {%else%} {%if trait == {amorphous}%} Roll {$Defense}-4 {%else%} {%if trait == {mechanical}%} Roll {$Defense}+2 {%else%} {$Defense}; {%end%} {%end%} {%end%} Health {$Health}; Insanity —; Corruption —
Strength {$Strength}, Agility {%if trait == {mechanical}%} Roll {$Agility}-2 {%else%} {$Agility} {%end%}, Intellect {$Intellect}, Will {$Will}
Speed {%if trait == {mechanical}%} Roll {$Speed}-2; {%else%} {%if trait == {amorphous}%} Roll {$Speed}-4; {%else%} {%if trait == {inorganic}%} Roll {$Speed}-4; {%else%} {%if trait == {piscine}%} Roll {$Speed}-6; {%else%} {%if trait == {swarm}%} Roll {$Speed}-4; {%else%} {$Speed}; {%end%} {%end%} {%end%} {%end%} {%end%} {%if trait == {crawler}%} climber {%else%} {%if trait == {avian}%} flier {%else%} {%if trait == {insectoid}%} flier {%else%} {%if trait == {piscine}%} swimmer {%else%} {%end%} {%end%} {%end%} {%end%}
Immune damage from disease or poison; {%if trait == {mechanical}%} asleep, {%else%} {%end%} dazed, fatigued, frightened, {%if trait == {swarm}%} grabbed, {%else%} {%end%} immobilized, impaired, poisoned, frightened, {%if trait == {swarm}%} prone, {%else%} {%end%} slowed, stunned
Spell Defense A demon takes half damage from spells and makes any challenge roll to resist a spell with 1 boon. A creature attacking the demon with a spell makes the attack roll with 1 bane.
Demonic Shadows Lit areas out to 4 yards around the demon become shadows.
Roll on "Demon Basics" (cols="7", dice="{$Size}")
{%if trait == {amorphous}%} Immune any effect that would change the demon’s form. {%else%} {%end%}
{%if trait == {amorphous}%} Amorphous The demon can move freely through openings wide enough to permit the passage of water, and it can move through spaces occupied by other creatures. {%else%} {%end%}
{%if trait == {skeletal}%} Immune damage from cold; asleep. {%else%} {%end%}
{%if trait == {swarm}%} Multitude The swarm demon takes half damage from attacks that use an attack roll and double damage from attacks that require it to make a challenge roll. {%else%} {%end%}
{%if trait == {swarm}%} Revulsion Creatures that are not swarms are impaired while inside the swarm’s space or within 1 yard of it. {%else%} {%end%}
Roll on "Demonic Shape" (columns: 4) (melee) + Roll {$Strength}-10 Roll on "Demon Basics" (cols="6", dice="{$Size}")
Frenzied Attack The demon attacks two different targets with its natural weapon, making each attack roll with 1 bane.
Possession When a creature goes mad as a result of the demon's horrifying trait, the demon can use a triggered action to make a Will attack roll against the triggering creature’s Will. On a success, the demon disappears and the creature becomes the victim of demonic possession (Shadow, page 227).
Void Step The demon uses an action, or a triggered action on its turn, to teleport to a space it can see within medium range. Roll a d6. On a 1, the demon must wait 1 minute before it can use Void Step again.
d20 | Result | Shape Notes | Composition | Weapon Type |
---|---|---|---|---|
1 |
amorphous |
The demon is a mass of Roll on "Amorphous Composition". It has Roll on "Appearance" (columns: 2), Roll on "Appearance" (columns: 3), and Roll on "Appearance" (columns: 4). {%trait="amorphous"%} |
Pseudopod |
|
2 |
avian |
The demon Resolve: {looks like a bird of its size|has birdlike features such as a beak, feathers, and talons}. It has Roll on "Appearance" (columns: 2), Roll on "Appearance" (columns: 4), and its vital fluid is Roll on "Appearance" (columns: 5). It also has Resolve: {1?vestigial|2-6?} wings. {%trait="avian"%} |
Resolve: {Beak|Talons} |
|
3 |
carapace |
The demon’s body is covered by a thick carapace. It has Roll on "Appearance" (columns: 2), Roll on "Appearance" (columns: 3), and Resolve: {two|four|six|eight|ten|twelve} legs. Its outer surface is Roll on "Appearance" (columns: 1) and its vital fluid is Roll on "Appearance" (columns: 5). The demon's body is also covered with Roll on "Appearance" (columns: 6). {%trait="carapace"%} |
Resolve: {Spikes|Stingers|Pincers} |
|
4 |
centauroid |
The demon’s body is a centauroid form with the head, torso, and arms of a humanoid body emerging from the Resolve: {neck|back} of a Resolve: {spider|lion|horse|slug|crab|centipede}. Its outer surface is Roll on "Appearance" (columns: 1). Its vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). |
Resolve: {Claws|Teeth|Tail} |
|
5 |
crawler |
The demon has a long, tube-shaped body that moves about on Roll on "Appearance" (columns: 4). Its outer surface is Roll on "Appearance" (columns: 1) and its vital fluid is Roll on "Appearance" (columns: 5). The demon's body is also covered with Roll on "Appearance" (columns: 6). {%trait="crawler"%} |
Resolve: {Mandibles|Teeth} |
|
6 |
geometrical |
The demon’s body has the shape of a Resolve: {pyramid|cube|torus|octahedron|dodecahedron|icosahedron}. It moves about Resolve: {Roll on "Appearance" (columns: 4)|by rolling over the ground}. It's outer surface is Roll on "Appearance" (columns: 1). It has Roll on "Appearance" (columns: 2), and Roll on "Appearance" (columns: 3). The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). |
Body Slam |
|
7 |
humanoid |
The demon has a humanoid shape. It's outer surface is Roll on "Appearance" (columns: 1). It has Roll on "Appearance" (columns: 2), Roll on "Appearance" (columns: 3), and Roll on "Appearance" (columns: 4). The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). |
Resolve: {Talons|Claws|Teeth|Spurs|Spines} |
|
8 |
inorganic |
need to figure out shard trait |
The demon has a humanoid shape, but is made from Roll on "Inorganic Composition". It has Roll on "Appearance" (columns: 2), Roll on "Appearance" (columns: 3), and Roll on "Appearance" (columns: 4). {%trait="inorganic"%} |
Resolve: {Claws|Spikes} |
9 |
insectoid |
The demon looks like an insect with an exoskeleton and Resolve: {no|Roll 2d3} antennae. It has Resolve: {a wasp|an ant|a beetle|a caterpillar|a moth|a cockroach|a mantis} head, Roll on "Appearance" (columns: 3), and Roll on "Appearance" (columns: 4). The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6).Resolve: {1-3?{%trait="insectoid"%}|4-6?} |
Resolve: {Mandibles|Pincers|Tail} |
|
10 |
mechanical |
Defense bonus is being calculated twice |
The demon is a machine, made from mechanical parts. It moves about on Resolve: {Roll 2d5 legs|tank treads|wheels}. It has Roll on "Appearance" (columns: 2) and Roll on "Appearance" (columns: 3).{%trait="mechanical"%} |
Resolve: {Heavy Rod|Pointed Blade|Saw Blade|Jagged Spikes} |
11 |
phantasmal |
roll again on Demonic Shape table, if phantasmal again, Naturally Invisible talent |
The demon is made of Roll on "Phantasmal Composition" with the Roll on "Demonic Shape" (columns: 1) form. {%trait="phantasmal"%} |
Resolve: {Wind Buffet|Electric Jolt|Corrosive Touch} |
12 |
piscine |
The demon has Resolve: {a fish|a shark|an eel} body. The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). {%trait="piscine"%} |
Resolve: {Teeth|Tail} |
|
13 |
polyp |
The demon is a mass of Resolve: {bleeding|oozing|geysering} tissue. It Resolve: {flutters a few inches above the ground|slithers along the ground|bounces along the ground}. The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). |
Resolve: {Tentacles|Body Slam|Filaments} |
|
14 |
quadruped |
The demon is a quadruped with a long body. It has Roll on "Appearance" (columns: 2), Roll on "Appearance" (columns: 3), and 4 Resolve: {stumpy|slender|bifurcated|multi-jointed|segmented|} legs. The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). |
Resolve: {Talons|Claws|Teeth|Spurs|Spines} |
|
15 |
radial |
The demon’s body parts are arranged around a main axis like a starfish. The demon has Roll 1d6 appendages radiating from a central point, where its head, mouth, and eyes might be located. The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). |
Resolve: {Limbs|Teeth} |
|
16 |
serpentine |
The demon has the body of Resolve: {a worm|a snake} and moves by slithering across the ground. It has Roll on "Appearance" (columns: 2) and Roll on "Appearance" (columns: 3). The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). |
Resolve: {Talons|Claws|Teeth|Spurs|Spines|Tail} |
|
17 |
skeletal |
The demon’s skeletal body is Resolve: {humanoid|bestial|assembled from the bones of numerous creatures}. It has Roll on "Appearance" (columns: 2), Roll on "Appearance" (columns: 3), and Roll on "Appearance" (columns: 4). {%trait="skeletal"%} |
Resolve: {Claws|Bone Spurs} |
|
18 |
spheroid |
The demon’s body is round like a ball. It has a mouth, at least one eye, and Resolve: {1? one appendage|2-8? appendages}, but the bulk of its form is a sphere. It's outer surface is Roll on "Appearance" (columns: 1). The demon's vital fluid is Roll on "Appearance" (columns: 5) and its body is covered with Roll on "Appearance" (columns: 6). |
Resolve: {Tentacles|Eye Laser|Body Slam} |
|
19 |
a swarm |
A swarm demon is made of thousands of minuscule demons in Resolve: {a semisolid form, walking as a humanoid|a swirling cloud form}. The individual demons making up the swarm are identical Resolve: {tiny hairless monkeys|fleshy orbs with fang-filled maws|glowing cherubs|teeth|flaming bats}. {%trait="swarm"%} |
Resolve: {Claws|Teeth} |
|
20 |
two-dimensional |
The demon is two-dimensional; it has a humanoid shape but becomes invisible when viewed from the side. It has Roll on "Appearance" (columns: 2), Roll on "Appearance" (columns: 3), and Roll on "Appearance" (columns: 4). |
Resolve: {Claws|Teeth} |
d6 | Composition |
---|---|
1 |
meshed nerve endings |
2 |
boneless flesh |
3 |
semi-congealed blood |
4 |
feces |
5 |
semen in which can be seen tiny screaming faces |
6 |
gelatinous goo |
d6 | Composition |
---|---|
1 |
glass |
2 |
bronze |
3 |
stone |
4 |
clay |
5 |
obsidian |
6 |
rusting iron |
d6 | Result |
---|---|
1 |
incense smoke |
2 |
blood droplets |
3 |
mist |
4 |
foul-smelling gas |
5 |
smoke |
6 |
lights of Resolve: {one color|many colors} |
Outer Surface |
---|
Roll on "Outer Surface" |
Head |
Roll on "Head" |
Arms |
Roll on "Arms" |
Legs |
Roll on "Legs" |
Vital Fluids |
Roll on "Vital Fluids" |
Embellishments |
Roll on "Embellishments" |
d10 | Result |
---|---|
1 |
Resolve: {slimy|ooze-like|dripping|melted} |
2 |
Resolve: {scaly|chitinous} |
3 |
Resolve: {flayed|torn|scarred flesh} |
4 |
feathered |
5 |
Resolve: {white|grey|black|red|orange|yellow|green|blue|purple|magenta|gold|silver|turquoise} skin |
6 |
Resolve: {furred|hairy} |
7 |
Resolve: {pebbled|cracked} |
8 |
Resolve: {leathery|ropy|warty} |
9 |
Resolve: {membranous|transparent} |
10 |
luminescent |
d6 | Result |
---|---|
1 |
Resolve: {1?a spherical head|2-3? Roll 1d3+1 spherical heads} |
2 |
Resolve: {{1?a square head|2-3? Roll 1d3+1 square heads}|{1?a conical head|2-3? Roll 1d3+1 conical heads}|{1?a pyramidal head|2-3? Roll 1d3+1 pyramidal heads}|{1?a pentagonal head|2-3? Roll 1d3+1 pentagonal heads}|{1?a hexagonal head|2-3? Roll 1d3+1 hexagonal heads}|{1?a octagonal head|2-3? Roll 1d3+1 octagonal heads}|{1?a decagonal head|2-3? Roll 1d3+1 decagonal heads}} |
3 |
Resolve: {1?a bestial head|2-3? Roll 1d3+1 bestial heads} |
4 |
Resolve: {1?a human head|2-3? Roll 1d3+1 human heads} |
5 |
Resolve: {1?a melted head|2-3? Roll 1d3+1 melted heads} |
6 |
Resolve: {1?a featureless head|2-3? Roll 1d3+1 featureless heads} |
d6 | Result |
---|---|
1 |
Roll 2d3 thin and withered arms |
2 |
Roll 2d3 bifurcated arms |
3 |
Resolve: {Roll 2d3 tentacled arms|Roll 2d3 boneless arms} |
4 |
Roll 2d3 vestigial arms |
5 |
Roll 2d3 multi-jointed arms |
6 |
Roll 2d3 thick and muscular arms |
d20 | Result |
---|---|
1 |
blood |
2 |
urine |
3 |
liquefied feces |
4 |
souls |
5 |
pus |
6 |
semen |
7 |
saline |
8 |
sludge |
9 |
tar |
10 |
oil |
11 |
gravel |
12 |
lava |
13 |
mucus |
14 |
rancid fat |
15 |
insects |
16 |
sand |
17 |
Resolve: {flies|magogts} |
18 |
corrosive acid |
19 |
spiders |
20 |
glue |
d20 | Result |
---|---|
1 |
open sores |
2 |
tumescent bulges |
3 |
roiling blisters |
4 |
numerous extra eyes |
5 |
numerous extra mouths |
6 |
bone spikes |
7 |
extra sexual organs |
8 |
twitching antennae |
9 |
razor-sharp feathers |
10 |
chitinous plates |
11 |
dripping slime |
12 |
etched runes |
13 |
crawling vines |
14 |
Resolve: {fluted tubes|protruding organ pipes} that make musical notes when it breathes or moves |
15 |
dribbling orifices dimpling its body |
16 |
Resolve: {spiked|knobbed|smooth} pseudopods |
17 |
tiny crawling babies |
18 |
shuddering growths |
19 |
suckers |
20 |
pulsing veins |
d6 | Result |
---|---|
1 |
Roll 2d3 thin and withered legs |
2 |
Roll 2d3 bifurcated legs |
3 |
a tail instead of legs |
4 |
Roll 2d8 tentacles for legs |
5 |
Roll 2d3 multi-jointed legs |
6 |
Roll 2d3 thick and muscular legs |