Halfling Backgrounds (d20)

d20 Result

1

your curiosity led you to a very dark place, where you witnessed something that unhinged your mind (you start the game with Roll 1d3 + 1 Insanity

2

you discovered a terrible secret. To keep your family safe, you decided to disappear

3

hard times forced you to make ends meet by committing crimes (gain Roll on "Professions" (filter="Criminal") profession

4

you stole something of great importance. Someone else took the blame and was executed for the crime

5

a nasty plague wiped out your community and you were the sole survivor

6

an orc captured you and kept you as a prisoner for Resolve: {1?1 year|2-6?Roll 1d6 years}. The orc believed you were a lucky charm

7

you went spelunking and became lost until a group of gnomes rescued you

8

you developed terrible wanderlust; you can’t stay put for more than a few weeks at a time (you can speak Roll on "Languages"

9

you worked a series of a terrible jobs in a large city

10

you earned a living working in your profession

11

a human fell in love with you, but you rejected the relationship

12

you created a large immediate family with Roll 2d6+3 members

13

you befriended a powerful Resolve: {witch|wizard} who came to visit your community

14

you received an education (you know how to read the Common Tongue)

15

when your town came under attack, you led your people to safety

16

an ogre swallowed you whole. Somehow, you survived and came out the other end, filthy but intact

17

you were abducted by faeries, but you managed to escape

18

you went on a long journey with a band of dwarfs; you plan to write about your experiences one day

19

you found an odd treasure in a cave. You start the game with one enchanted object of the GM’s choice

20

you came into money and start the game with Roll 3d6 extra copper pennies