Dragon Blood (d8)

d8 Result

1

  • Re-roll
  • Re-roll

2

You slowly transform into a dragon wyrmling as though a True Polymorph spell was cast on you. The color of the dragon depends on the type of dragon the blood came from. This effect takes Roll 5d20 days to fully transform, but you take on some traits as the effect goes on. While transforming, you can stop the effect by casting Greater Restoration on you. If the effect ends this way, any change to your appearance or statistics do not end. After the effect is made permanent, only a Wish spell or greater magic can end the effect on you. If you hit 0 or less hit points, you do not revert back into your old form. You remain in control of your character.

3

You gain the effect of a dragonborns first level breath weapon permanently. The breath type is decided on which type of dragon it came from. If already a dragon born you get two uses of your breath weapon a day permanently.

4

You gain a personality trait based on the color you drank blood from.

  • Black: You become apathetic and believe nothing is worth the time because it will all be destroyed eventually.
  • Red: Whenever you find out someone apposes you, you will do everything in your power to resist them.
  • Green: You often lie and believe that people are better off living in a white lie.
  • White: You occasionally forget simple things that you were supposed to remember.
  • Blue: You commit sinister pranks on both your friends and enemies.
  • Gold: You occasionally want to eat a gold piece or two.
  • Silver: You prefer more defensive actions over directly offensive.
  • Copper: You become an endless stream of dad jokes.
  • Brass: You try to talk to everything, even evil and unintelligent beings.
  • Bronze: Every time you do something impressive, you strike a pose.

5

You gain a constant Speak with Animals effect, but only with birds.

6

Your eyes instantly become reptilian slits, and grant you permanent dark vision. However, the world to your eyes is tinted the color of the dragon from which you drank, even in bright light.

7

Sadomasochism - For a number of hours after the blood is consumed equal to the character's hit dice, they get a +1 to attacks, saves, and skill checks for one round per every 10 points of damage they've taken and/or dealt in the previous round. They also become obsessed with absorbing and inflicting pain, moaning with pleasure when ever they take damage, being very aggressive and violent.

8

An urge develops in you for more dragon blood. Any other blood will help with this, but only dragon will satisfy you, for a short time. You must drink half a pint of fresh blood every Roll 1d4 days or suffer disadvantage on all ability checks that don't rely on strength, and every day you go on without it you become less yourself and more animalistically hostile to those around you. If you haven't drunk any blood Roll 1d4 days after the urge kicks in you must succeed a DC 15 wisdom save each day or become hostile to any creatures around you. If you drink dragon blood the urge is satisfied for Roll 5d4 days.