Hex 10 - The Swamp (d20)

d20 Result

1

No Encounter

2

No Encounter

3-8

Roll on "10 - Area Effect"

9-13

Roll on "10 - D12 Creature"

14-18

Roll on "10 - NPC"

19

Roll on "10 - D12 Creature" and Roll on "10 - D12 Creature" 
or
Roll on "10 - NPC" and Roll on "10 - NPC"

20

Roll on "10 - D12 Creature" and Roll on "10 - NPC"


Subcharts

10 - Area Effect (d12)

d12 Result

1

Animal(s) fleeing geography (flood, fire, sinkhole, gas release, etc. roll CREATURE)

Roll on "10 - D12 Creature"

2

Geography Danger (quicksand, fallen tree/boulder, gas release, pit, etc. roll CREATURE or NPC)

Roll on "10 - D12 Creature" or Roll on "10 - NPC"

3

Mermaid Game (not triggered)

Roll on "D12 Mermaid Games"

4

Mermaid Game (triggered, empty)

Roll on "D12 Mermaid Games"

5

Mermaid Game (triggered, successful, roll CREATURE or NPC)

Roll on "10 - D12 Creature" or Roll on "10 - NPC"

Roll on "D12 Mermaid Games"

6

Abandoned supplies (building, boating, fishing, trapping, trading, camping, etc.)

7

Empty animal nest/habitat (roll D6 CREATURE)

Roll on "10 - D6 Creature"

8

Baby Inhabited animal nest/habitat (roll D6 CREATURE)

Roll on "10 - D6 Creature"

9

Parent and baby inhabited animal nest/habitat (roll D6 CREATURE)

Roll on "10 - D6 Creature"

10

Dead animal (roll CREATURE)

Roll on "10 - D12 Creature"

11

Obscuring and unnatural fog that drops in temperature (roll CREATURE or NPC)

Roll on "10 - D12 Creature" or Roll on "10 - NPC"

12

Dense thunderstorm builds in the area

(roll D6 1: only rain and thunder, 2-4: rain, thunder, sheet lightning, 5: lightning strikes in the area and starts a fire, 6: target with most metal saves or takes 3D10 lightning damage)

Roll on "Thunderstorm"

10 - D12 Creature (d12)

d12 Result

1

1D4 Monstera Tree Frog

2

1D4 Sink Bug

3

Diplocaulus

4

Fire Bellied Newt

5

2 Fire Bellied Newts

6

2D4 Trilobite

7

2 Crocodile Spawn

8

1D4 Dun Swine

9

Honeywort

10

1D4 Bloodsucker Foliate (Vine/Palm, Moss/Fern, or Coral)

11

Giant Mantid

12

Rheum (reroll D8 CREATURE)

Roll on "10 - D8 Creature"

10 - NPC (d12)

d12 Result

1

(DAY) Severed Shadow(s) (roll D6 CREATURE) / (NIGHT) 1D4 Muttering Foliate (Vine/Palm, Moss/Fern, or Coral)

Roll on "10 - D6 Creature"

2

Corn Dolly

3

1D4 Bog Bodies

4

2 Bog Bodies + 1D6 Spotted Slugs

5

Greenteeth + 1D4 Stink Bugs

6

Greenteeth Crocodile Spawn

7

1D4 Pixies

8

1D4 Mermaids

9

1D4 Cunning Folk

10

Wendy

11

Wendy + 1D4 Bog Bodies

12

Wendy + 2 Moss Gallant

10 - D6 Creature (d6)

d6 Result

1

1D4 Monstera Tree Frog

2

1D4 Stink Bug

3

Diplocaulus

4

Fire Bellied Newt

5

2 Fire Bellied Newts

6

2D4 Trilobite

10 - D4 Creature (d4)

d4 Result

1

1D4 Monstera Tree Frog

2

1D4 Stink Bug

3

Diplocaulus

4

Fire Bellied Newt

10 - D8 Creature (d8)

d8 Result

1

1D4 Monstera Tree Frog

2

1D4 Stink Bug

3

Diplocaulus

4

Fire Bellied Newt

5

2 Fire Bellied Newts

6

2D4 Trilobite

7

2 Crocodile Spawn

8

1D4 Dun Swine