Unique Coins to Find in a Treasure Chest (d59)

This is a collaborative effort by the community at r/d100. The original can be found here.

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d59 Result

1

This is a small, crescent-shaped silver coin. Stamped by Gaverest the Terrible, the former ruler of a far off county, the face depicts “King” Gaverest and the back, crossed swords. It is valued at 5cp. Possessing this coin is a crime in some places.

2

This is a tiny, round silver coin with a triangular hole in the center. It was minted for King Ba of Staquin, the ancient ruler of a minor society in the area, long since replaced. The face is embossed with Elven letters and the back, a throne. Commonly worth 8cp, its value is double to certain ‘Smith’s due to the purity of the silver content.

3

This is a tiny, round silver coin with an octagonal hole in the center. It dates to the reign of Mathia the Elder, a former steward of this village. The face depicts a sheath of wheat and the back, a crown. It is worth 3 CP.

4

This is a medium-sized, round jade coin. It was carved for Telemshay the Wise, a former Knight of this county. Perfectly smooth and round, it is commonly valued at 10gp, and up to 100gp to enchanters for its ability to hold magic.

5

This is a small, irregularly shaped silver coin. It was minted recently as can be told by the fine detail to the stamp and lack of any tarnish. The face depicts a mask and the back, a dragon. It is worth 1sp. It is possibly worth more to the local Thieves’ Guild (the masked dragons) who apparently cast it, and its possession is likely a crime in this town. A nearby tavern is called The Mask and Dragon.

6

This is a medium-sized, round copper coin. It dates to the reign of Galast the Fat, a former local Baron of the region just east of this town. The face depicts an X and the back, a dragon. 1cp

7

This is a medium-sized, round electrum coin. It was minted during the reign of Serchia the Unlucky, the former ruler of the neighboring county to the North which has since been incorporated into this kingdom. The face depicts Queen Serchia and the back, a horse. It is heavily worn, which reduces its value somewhat. It is worth about 4sp.

8

This is a flat, rectangular platinum bar. It was most likely minted for Queen Muntry of the Southern Dwarves. The face depicts a crown and the back, a 5-pointed star. It is worn thin, which reduces its value somewhat. It is worth roughly 11gp.

9

This is a medium-sized, round bronze coin scored around the edges. It was minted during a period of war by a society of highly civilized Lizardfolk in a far off land. The face depicts a dog and the back, a heraldic coat of arms. Commonly worth 2cp, it is highly prized by a Cult of Dragon worshippers in a town just West of here.

10

This is a medium-sized, crescent-shaped platinum coin. It is from the reign of Fley the Mighty, a former governor of this region. The face depicts a sun with 7 rays and the back, a crescent moon. It is worth 5 GP. It is a rare coin, worth as much as 40 GP to certain collectors, guilds, and alchemists due to an unusual mineral content.

11

This is a copper sphere about the size of a chickpea. It's stamped with the letter M, likely minted by the Dwarves of Clan M'Mars. It's worth 1cp to local merchants, but 5cp to the M'Mars Dwarves.

12

This is a silver coin the size of your palm and as thick as your thumb. It's embossed with the number 100 on the front and a crossbow on the back. Mercenaries were paid with these silvers during the Battle of Amun'ra Vey. It was originally worth 100sp, but no respectable merchant will touch one. A Smith might give you 5gp for it.

13

This platinum bar is around four inches long and about one inch square. One end is stamped with a horseshoe and the other is inscribed with an ornate language you don't recognize. From it's weight, you'd estimate its worth at close to 200gp

14

This silver coin is roughly squared, with corners barely rounded. On one side is stamped a mark of some monarch, but the other is clearly just one quarter of a larger design. There are three other similar coins, and they can be fitted together to form the full design. Each quarter is worth 1sp, but a complete set in good condition is worth at least 2gp to a collector.

15

This coin is a false coin. It has the image of a swordsman and woman on the front and the mark of its kingdom on the back. The swordsman's sword can be carefully removed from its sheath and be used to press an internal spring mechanism that reveals a secret panel. Possibly used by spies or a thieves guild or the King's Secret Knights. The value is impossible to determine.

16

Cast in the shape of a dagger, this large silver coin was minted by a minor king to pay his mercenary armies. It is stamped with multiple marks on one side.

17

A coin made from mithril that is used by an underground guild of elves to identify each other. For those who can identify it, its value is nearly priceless

18

This 2 inch round wooden disk has been ornately carved with the profile of a lizard King on one side, and a three clawed foot on the reverse. It is the currency of a semi-civilized tribe of lizard folk kingdom on coastal Chult. The coin is the equivalent of 1gp to members of that kingdom, but worthless otherwise.

19

This polished black obsidian triangle is inscribed with the sigil of Bamethizar g'Ladiaas, Prime Minister of a secretive, yet now defunct, Sorcerer's Guild. The sigil is inlaid with gold, as is the reverse image of an open hand. These coins were once exclusive to the guild, but they are common 'family heirlooms' now, and found in many local pawn shops. They have a value of roughly 100gp to local collectors, and nearly double that to descendants of Bamethizar. The pawn shop offers 10gp, and sells them for 150gp.

20

A copper coin with a depiction of a smiling mouse on it with a bow tie and a bowler hat. On the back, there’s some inscription about a theater. It doesn’t seem to have any intrinsic value.

21

This small silver disc isn't a coin by itself, but concentrating on it for 1 minute can make it appear to be any other coin for up to an hour. Using it as currency is a crime and, by itself, it's worth nothing; thieves, swindlers, or even an individual interested in rare magic items who know what it is may pay large sums for it.

22

The form of currency used among the happy inhabitants of the paradisiacal islands dotting the clear blue sea are brightly colored, tightly curled shells ranging in size from a man's tooth to a child's fist -- the larger they are, the more valuable.

Young men eager to acquire dowries to arrange a marriage with a maiden have become quite adept at holding their breaths for many minutes, diving deep below the waves in search of the biggest and brightest shells, or trading glass and metal trinkets to merfolk in exchange for them. A purse full of these shells makes a merry tinkling sound, and when a native is rich he often will be described as being melodious.

In civilized realms of course these shells are worthless.

23

This coin is made from cut crystal and has facets around the edges, now a bit worn down and chipped. It is translucent pink and has an intricate female goddess carved on one side and a rose surrounded by brambles on the other. Most would assume it is just a skillfully carved gem, and might pay a few silver for it. An elven scholar might recognize it as an ancient temple offering coin used by the Temple of Sune, Goddess of Beauty. It is the lowest denomination used there, but a collector or follower may pay you extra for it.

24

This well-worn copper coin has a dour looking king on one side and a laughing jester on the other. It is weighted so when flipped, it always lands jester side up. (The coin appears normal, but if handled, most intelligent people will be able to surmise it's not a fair coin.) Therefore its value is debatable... I'll flip you for it.

25

A disk of carved walnut with a gold center. A detailed oak leaf is pressed into the gold on one side and on the other is a sturdy dwarven hammer. These coins were carved and minted to use as currency between the mountain dwarf guild masters and the elven nobility. They are coveted and rare to find outside these two factions.

26

A sand dollar with three holes punched out om the upper left hand side in the shape of a crescent. The denomination of this "coin" is determined by how many pearls are inlaid in said holes. None is worth 1gp one is worth 10 gp two is worth 20 gp and 3 is worth 30 gp. This currency is said to be used by the tribal people of the Lutre Tropics, and are often kept like a wallet with full "dollars" only being traded for big purchases.

27

A braid of woven gold, silver, and platinum said to be kept hidden in the curly locks of the amber eyed snow elves. Through a process of transmutation and pulling (like taffy or pasta) they are able to make strands of precious metals as soft and warm as hair, but also as hardy as steel. When traded they tend to pull only a few strands at a time, but when looted they are often traded wholesale as war trophies or ki-rin fur. They are especially popular amongst the Skin Thief tribe of orcs, and are worn as marks of status. They can range anywhere from hundreds to thousands of gold pieces if collected whole. Each individual strand is worth one of whatever coin denomination is is part of.

28

Baseball sized stones made of earth metals such as iron and copper. They are used as small coins by giants, only roughly the size if marbles in their massive palms. They can also use them for self defense if pressed. Brave adventurers often goad giants into throwing these balls for loot and sport earning them the nickname "palm fodder" in giant tongue. Among smaller races they are invaluable sources of refined ore, esoecially in areas too far out to benefit from mining. Finding the right collector can be incredibly lucrative. Copper 50gp iron 100 gp

29

A coin of green jade once used by an ancient warlord to reward and keep track of who is under his protection. The mere sight of these coins in someone's pouch could send bandits hurtling back to their camps out of fear of retribution. Nowadays these are seen as novelties of a bygone era, but are still humored in the same way that dollar coins are. The few remaining followers of his keep one on their person at all times as a badge of their previous loyalties. Worth 5sp

30

A pristine gold piece depicting not the current sovereign, but their heir. It's dated next year.

31

A rough circle of stamped copper with very poor quality yellow paint dabed onto one side. The stamp reads: "1000000 Jimbucks" with an image of a smiling halfling rogue beside it. It's minting year is 0000, and is probably worth less than a real copper coin. A curiosity at best.

32

A silver coin found in a dark chest bears the crest of the crescent moon. If brought into bright daylight, it will turn into a gold coin with the crest of a resplendent sun. However, if brought into dim light, it will become a copper piece with a setting sun. In complete darkness, it becomes a platinum piece with a full moon. It can be used for trade, but be careful when trading it.

33

A coin of impeccable quality, no matter its age, usually of gold or silver. It is a foreign coin, which if traded on metal value alone, is worth around 1.5 GP if gold, or 1.5 SP if silver. The coin's obverse is the face of a war deity, noted for totalitarian control, subversive espionage, clever strategy, and is a patron of the military-industrial complex. The coin's reverse shows an unfamiliar flag emblazoned on a blunt tipped arrow with fire ejected from the tail of the arrow. The magic is a powerful deity level enchantment, and its effect is that the coin acts as audio and visual sensor through which the war deity on the coin can observe the vicinity of the region as though a crystal ball with true seeing. If in the hands of a chosen of the war deity, or someone who the war deity feels can manipulate, the face on the obverse of the coin will animate itself and speak aloud. The coin speaking and revealing itself is done rarely. The existence of these coins is not generally well known by mortals, due to the age of the coins and the fact they were forged in the war deity's divine domain. They are alluded to in the war deity's divine texts and oral tradition, but the same liturgy says they were deliberately hidden by the enemies of the war deity. Most intelligent outsiders will recognize the coin if shown, but will also likely be angry or annoyed with the ignorant mortal who brought a spying device into their presence in the best case, or hostile and potentially violent towards the bearer if the outsider is hostile to the war god.

The coin gives off a faint magical aura of divination that cannot be dispelled short of wish spell. It functions in anti-magic field but fails in the domain of other gods (ex. Tiamat's layer, Absalom, R'lyeh) or the domains of beings of power equivalent to a deity.

34

This thoroughly tarnished gold coin had two small, oddly placed holes near the center. Upon cleaning it can be seen to have a depiction of a gate on one side and on the other a face. The two holes are located where the face's eyes should be. Close inspection reveals the two small holes to have irregular edges as if they were not part of the original mold, but burned through some time later. There is something about the face's smile that is deeply unsettling.

35

The coin is large, round, and made of slightly-worn copper. Stamped on one side is a sheaf of barley, and on the other, a grapevine. This is not circulated currency, rather, possession of this coin grants entry to The Cellar, which is the biggest speakeasy in the dry city of Bjor Illur. To make use of this coin, go the to inn near the docks and show the coin to the innkeeper. The Cellar is located deep underneath her establishment and she will lead you to it. Though the coin has no monetary value, you could likely earn a pretty penny from selling it to a dwarf.

36

An smooth obsidian disk with a clear gem in the center and a V shaped cut on one side. The V is very sharp and you can easily nick your finger on it. If you do, blood will be drawn into the center and fill the clear gem. While little blood is spilled, necromantic energy drains a small portion of your life energy, draining 1hp per 1sp of value. Necromancers can tap into this energy to help power their spells. The coins were created by a kingdom of necromancers and while each coin provides no real power, large amounts of these coins can be used to add power spells that raise the dead.

37

A glass disc with a 7 pointed star some how engraved on neither side of the coin. If the coin is held between a light source and a wall it projects a map indicating the location of the coins origin.

38

The coin is platinum on one half, and obsidian on the other. Each side has the grinning face of a jester carved into it. People will feel naturally inclined to see it as a good luck charm, and those with knowledge of magic may notice that it was enchanted to do so. An individual particularly well versed in Religion may recognize this as an artifact of a trickster god. If an individual flips it, the next roll they make with a d20 will be replaced by a coin flip, and the coin will fade out of existence. Heads will function as a Critical Success, and tails will function as a Critical Failure.

39

A coin made out of the bones of a murder victim. It is used in necromancer orders as a currency, and seems to sometimes jolt slightly. They are worth 5gp each amongst necromancers

40

A silver coin that radiate faint magic. It was once plucked from the eyes of a body of a dead saint. Focusing on on the coin in your outstretched palm opens a rift to the death realm. The coin disappears and confers a one-way passage to the land of the dead. Once there, you better find someone to help you get back.

41

A copper coin that radiates faint magic. It feels warm to the touch when someone close by is lying. It has been passed between card players, often sold quite expensively because of its power, but is almost useless in that setting because both players and spectators are always lying about something.

42

Its probably been suggested already, but how about a silver coin that was miss printed during minting, giving the coin two sides with the 'heads' side. A coin worth a few silver to a collector of oddities, but worth more to the right bard or rogue. Think Harvey Dent from batman; there could be a fun npc or plot points using it.

43

A common gold piece, but it is splattered with dried blood that doesn’t come off no matter how much it is scrubbed or what magic is used upon it. If you die while carrying this coin, a necromancer appears with two robed acolytes to take away your body.

44

An octagonal platinum coin with detailing of an unknown red metal. The front has a warhammer on it, and the back has a tankard of ale on it. When held against a tankard of ale, the detailing will glow orange, and chill the beverage to the perfect temperature. These are used both as currency and as tools by many dwarves.

45

This coin is hexagonal, about 1.5 inches across. It is made of a peculiarly heavy greenish metal. The corners are slightly rounded and the edge has a fine inscription, worn beyond the point of legibility. The obverse design is of a face in profile, sharp features and a flat nose. Around the face is another inscription, but the angular letters are unfamiliar. The reverse is similarly inscribed, but surrounding a single large symbol, presumably the denomination of the coin. It is only a curiosity, as no merchant or collector who has come across it thus far has been able to identify it, or its composition.

46

A gold coin which appears to be completely normal, just like every other gold coin the party possesses.

However, whenever the coin is flipped or dropped - even if from a great height - it will only land heads up. This indicates that held within the coin is a mass of trans-, sub-, or super-natural forces. Forces which would cause lesser paladins or clerics than those in the party to question their faith, in the law of probability if nothing else. Or it might just be saying something about the redistribution of wealth.

47

A gold coin with a nautilus shell on one side and a dolphin carved on the reverse, a small pearl set in its eye. This is a coin from a Triton kingdom and is worth approximately 1gp there, but about 5gp on land because such coins rarely make it to the surface.

48

A coin made of rusted metal. Carved into one side is an unassuming ":)". On the other side is a demonic character that translates to "marker". When picked up by a lawful good character, the coin bursts into unholy flames and the character is permanently scarred into that character's palm. DM's discretion for what, if anything, this "marker" attracts. The coin is worth nothing to most and is feared by men of god, but could fetch a high price with shadier folk.

49

A common copper coin, though minted nearly a century ago. The heads side is normal, but the back is engraved “With all my love -SVZ” in fine script.

50

This gold piece is larger than most and has deep scratches, as though handled by a creature with sharp claws. It stamped with a curled dragon on one side and runes on the other. Though many of the runes are too deeply gouged to make out, a player fluent in Draconic might be able to make out the phrase “The city of ___ honors Sargaxon the ___” A player that makes a DC 17 history check or has studied dragons will recognize this coin as the type paid as part of an annual offering to a dragon either as part of worship of a good aligned dragon or as tribute to placate an evil one.

51

A slightly larger than normal golden coin that has a distinctive red tint, especially in the sunlight where it glistens scarlet. The back of the coin is inscribed in an unknown langue; any magical attempt to cipher the coin reveals it is only nonsensical rambling. The front of the coin is engraved with the face of a fierce looking King, his eyes wide and crazed. No one seems to know where these coins come from, but everyone agrees that they bring nothing by bad luck to their holders.

52

A heavy, grimy brass coin with a vaguely holographic shimmer. It bears a leering skull stamped on one side and “Slammer” and six hash marks crudely incised on the other. It has no monetary value, but older rogues who see it may wax nostalgic about their younger days when such coins were hoarded, traded, won, and lost in a street game called “Caps.”

53

A beautiful silver coin inlaid with rubies and amethyst. You can purchase anything you want with it however and it returns to your pocket after 1d4 hours but once returned, the person you sold it to dies and a new gemstone appears on it.

54

A hammered bronze disc with a face crudely scratched into one side, and a crown scratched into the other. This is a goblin coin from the treasure of King Glorp, a goblin trying to start his own kingdom. Worthless to anyone else.

55

A coin sized polished stone, possibly a river rock, with a detailed engraving of a male human profile on one side, and a wyvern clutching a score of arrows on the reverse. Carved by Master Artist Jam'leeison of Malikeesh for the King to give to loyal peasants, it is worth 20 cp at the local market, but valued at a year's taxes to the Tax Collector.

56

A one inch square of hammered copper embossed with a druidic rune on one side and the number 5 on the other, these coins are frequently traded along the borderlands with the more civilized goblin tribes. It's only worth a single copper among the humans, but the goblins accept it as five coppers.

57

A half of a gold coin. It appears to have been cut in half intentionally. Possibly worth a half gp, but possibly worth less than that depending on the merchant. Some of the smaller villages, a few days ride in the distance, are known for 'halved' coins.

58

An old silver piece. One edge has been sharpened and the razor-like edge can still cut you if you aren’t careful. It has three notches cut out the opposing side and the letter C elegantly engraved over the tails side of the coin. A character who is familiar with vampire lore may recall the tale of Cedric the Slayer: a vampire hunter known for his love of improvised weapons.

59

A copper coin, green with patina, with 3 evenly spaced pearls inlaid around the edge and a hole in the center surrounded by a simple vortex pattern. When air is blown through the hole, the coin makes a soft, pleasing sound. This is a token meant to grant the holder safe passage through a siren's territory.