Miscast Table (d20)

d20 Result

1

Caster and all those close take Roll on "Damage" Damage

2

Caster takes Roll on "Damage"  Damage

3

Polymorph Self: The Mage's Roll on "Polymorph Location", takes on the physical appearance and attributes of a Roll on "Polymorph"

4

Polymorph one nearby Roll on "Ally, Hostile, Netural" creature. Their Roll on "Polymorph Location", takes on the physical appearance and attributes of a Roll on "Polymorph"

5

Transforms Self into Roll on "Transformation". Caster is still able to act as normal just now as the new substance. Like turning into elemental.

6

Transforms one nearby Roll on "Ally, Hostile, Netural" creature into Roll on "Transformation". The Creature is still able to act as normal just now as the new substance. Like turning into elemental.

7

Objects in Room Animate. They grow arms, legs and sprout 2 eyes. They are to Roll on "Hostile, Friendly" the PCs.

8

Caster enveloped in magical energy, making them stand out.

9

Bizarre Gravity in the Room. Roll on "Gravity"

10

Spell effects Wrong Target. Targeting a nearby Roll on "Ally, Hostile, Netural" Creature

11

A different Random Spell is cast.

12

The Caster is Stunned by their own magical engery.

13

Caster takes Roll on "Damage" Roll on "Ability Damage" Ability Damage.

14

A nearby Roll on "Ally, Hostile, Netural" creature, is Enhanced with magical Energy.

15

The Caster has become Magnetized. All metal objects are Roll on "Magnetized"  Caster. GM choice on how strong.

16

Caster sent into Future.

17

A random nearby Roll on "Ally, Hostile, Netural" is sent into the Future.

18

Anything the Caster touches turns into: Roll on "Midas Touch"

19

Loud Pop: Caster is covered in smoke and ash. Spell fizzles out material components are lost.

20

Spell goes off but is Enhanced in power.